Player Matchup

Vulcan
Vulcan
Jefritto
Vulcan
Level 68
God Stats
22W - 17L
1,513 SR
Queue Stats
157W - 148L
1,454 Elo+
Party 1
Ymir
Ymir
Nickanzo1
Ymir
Level 11
God Stats
9W - 3L
1,183 SR
Queue Stats
13W - 19L
1,255 Elo+
Party 1
Yemoja
Yemoja
OmegaSheroon
Yemoja
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 13L
1,276 Elo+
Party 1
Neith
Neith
RHWensing
Neith
Level 21
God Stats
1W - 3L
1,414 SR
Queue Stats
2W - 3L
1,084 Elo+
Party 1
Loki
Loki
juanes0699
Loki
Level 122
God Stats
17W - 15L
1,617 SR
Queue Stats
504W - 465L
1,499 Elo+
Party 1
Team Averages
Level 47
1,445 SR
1,313 Elo+

VS

Team Averages
Level 19
1,404 SR
1,381 Elo+
Tiamat
Tiamat
BLACKBEAR488
Tiamat
Level 29
God Stats
10W - 17L
1,464 SR
Queue Stats
101W - 161L
1,339 Elo+
Solo
Heimdallr
Heimdallr
Penguin_101690
Heimdallr
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 72L
1,298 Elo+
Solo
Tsukuyomi
Tsukuyomi
RollerDad97
Tsukuyomi
Level 2
God Stats
1W - 4L
1,500 SR
Queue Stats
47W - 49L
1,500 Elo+
Solo
Apollo
Apollo
iiSweatyM
Apollo
Level 21
God Stats
7W - 8L
1,283 SR
Queue Stats
25W - 14L
1,429 Elo+
Solo
Gilgamesh
Gilgamesh
laxwolf25
Gilgamesh
Level 28
God Stats
2W - 5L
1,271 SR
Queue Stats
102W - 120L
1,338 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Jefritto
Vulcan
20
9 / 1 / 7
14,502
558
18,593
8,538
3,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
16
0 / 3 / 2
10,518
405
4,849
13,018
13,899
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Yemoja
16
2 / 3 / 11
11,333
436
7,363
15,363
14,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
RHWensing
Neith
17
3 / 9 / 12
10,854
417
13,356
17,843
7,298
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
22 / 1 / 3
15,088
580
24,513
16,823
7,133
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
20
3 / 4 / 1
12,919
497
10,640
17,940
10,807
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Heimdallr
Penguin_101690
Heimdallr
13
1 / 7 / 1
9,583
369
5,332
15,614
7,014
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
RollerDad97
Tsukuyomi
16
4 / 6 / 3
10,804
416
8,595
20,553
13,766
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
iiSweatyM
Apollo
16
4 / 12 / 4
10,906
419
14,154
23,180
8,677
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
laxwolf25
Gilgamesh
19
5 / 7 / 1
12,109
466
9,400
20,952
14,963
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
27
36
Kills
17
17
Deaths
36
35
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Tiamat
3
4
1
0.88
W
Vulcan
Jefritto
Vulcan
9
1
7
12.5
W
Ymir
0
3
2
0.33
W
Yemoja
2
3
11
2.5
L
Heimdallr
Penguin_101690
Heimdallr
1
7
1
0.21
W
Neith
RHWensing
Neith
3
9
12
1
L
Tsukuyomi
RollerDad97
Tsukuyomi
4
6
3
0.92
L
Apollo
iiSweatyM
Apollo
4
12
4
0.5
W
22
1
3
23.5
L
Gilgamesh
laxwolf25
Gilgamesh
5
7
1
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,674
Damage
48,121
71,585
Taken
98,239
46,823
Mitigated
55,227
16,495
Healing
21,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
10,640
1,232
73
6,629
17,940
10,807
584
6,160
11,657
93,318
0
W
Vulcan
Jefritto
Vulcan
18,593
6,213
220
2,861
8,538
3,617
1,209
3,339
5,199
117,621
0
W
Ymir
4,849
1,230
0
1,698
13,018
13,899
0
0
13,018
48,122
0
W
Yemoja
7,363
862
1,288
2,065
15,363
14,876
1,035
3,253
12,110
38,878
0
L
Heimdallr
Penguin_101690
Heimdallr
5,332
1,977
0
28
15,614
7,014
745
6,028
9,586
0
37,013
W
Neith
RHWensing
Neith
13,356
6,852
0
2,822
17,843
7,298
405
1,320
16,523
0
50,702
L
Tsukuyomi
RollerDad97
Tsukuyomi
8,595
2,036
0
7,047
20,553
13,766
0
6,761
13,792
0
52,613
L
Apollo
iiSweatyM
Apollo
14,154
9,484
0
5,190
23,180
8,677
0
6,735
16,445
0
56,845
W
24,513
7,375
0
5,541
16,823
7,133
0
2,728
14,095
0
117,231
L
Gilgamesh
laxwolf25
Gilgamesh
9,400
3,913
0
2,667
20,952
14,963
744
5,121
15,671
0
90,009

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,295
Gold Earned
56,321
646
Minions Killed
526
0
Camps Cleared
0
2,538,422
Distance Traveled
2,228,178
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
12,919
497
179
7
0
445,660
1
W
Vulcan
14,502
558
256
10
0
558,265
6
W
Ymir
10,518
405
81
3
0
451,602
5
W
Yemoja
11,333
436
64
2
0
428,301
0
L
Heimdallr
9,583
369
57
2
0
476,692
0
W
Neith
10,854
417
88
3
0
483,571
0
L
Tsukuyomi
10,804
416
59
2
0
435,756
1
L
Apollo
10,906
419
81
3
0
389,502
2
W
Loki
15,088
580
157
6
0
616,683
4
L
Gilgamesh
12,109
466
150
6
0
480,568
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role