Player Matchup

Arachne
Arachne
CobCorn
Arachne
Level 57
God Stats
16W - 19L
1,425 SR
Queue Stats
98W - 127L
1,377 Elo+
Party 2
Fafnir
Fafnir
DigBickIsBack
Fafnir
Level 88
God Stats
3W - 4L
1,500 SR
Queue Stats
350W - 376L
1,439 Elo+
Party 2
Erlang Shen
Erlang Shen
Natsukuyomi
Erlang Shen
Level 105
God Stats
33W - 33L
1,501 SR
Queue Stats
667W - 640L
1,451 Elo+
Solo
Chernobog
Chernobog
TigBitsAreBack
Chernobog
Level 64
God Stats
6W - 7L
1,552 SR
Queue Stats
248W - 271L
1,371 Elo+
Party 2
Kukulkan
Kukulkan
VIGL-ACE
Kukulkan
Level 68
God Stats
26W - 28L
1,462 SR
Queue Stats
584W - 649L
1,442 Elo+
Solo
Team Averages
Level 76
1,488 SR
1,416 Elo+

VS

Team Averages
Level 75
1,502 SR
1,417 Elo+
Pele
Pele
EvilGrEeKs45
Pele
Level 57
God Stats
16W - 10L
1,897 SR
Queue Stats
382W - 449L
1,435 Elo+
Party 1
Cerberus
Cerberus
LD2T
Cerberus
Level 69
God Stats
7W - 4L
1,743 SR
Queue Stats
99W - 109L
1,394 Elo+
Party 3
Gilgamesh
Gilgamesh
MuchOdour
Gilgamesh
Level 55
God Stats
31W - 29L
1,468 SR
Queue Stats
215W - 255L
1,419 Elo+
Party 1
Apollo
Apollo
ShadowSage24
Apollo
Level 107
God Stats
1W - 0L
1,238 SR
Queue Stats
96W - 111L
1,421 Elo+
Party 3
Kukulkan
Kukulkan
codeman7860
Kukulkan
Level 86
God Stats
3W - 1L
1,164 SR
Queue Stats
237W - 210L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
CobCorn
Arachne
11
5 / 4 / 0
6,855
571
5,715
7,667
3,148
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
0 / 3 / 2
6,008
501
2,589
9,619
6,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Erlang Shen
Natsukuyomi
Erlang Shen
11
1 / 4 / 2
6,400
533
5,831
9,629
4,708
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chernobog
TigBitsAreBack
Chernobog
10
1 / 3 / 1
5,586
466
7,318
6,045
1,685
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kukulkan
VIGL-ACE
Kukulkan
12
1 / 2 / 1
6,509
542
712
4,473
1,704
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 3 / 4
7,268
606
2,947
7,787
2,357
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cerberus
LD2T
Cerberus
12
2 / 3 / 2
6,915
576
5,846
10,126
6,324
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gilgamesh
MuchOdour
Gilgamesh
11
6 / 1 / 1
7,312
609
6,516
8,872
3,011
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Apollo
11
1 / 1 / 5
6,434
536
6,014
8,360
2,387
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
codeman7860
Kukulkan
13
3 / 0 / 0
7,523
627
2,419
1,555
567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
28
8
Kills
16
16
Deaths
8
6
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Arachne
CobCorn
Arachne
5
4
0
1.25
L
0
3
2
0.33
W
4
3
4
2
W
Cerberus
LD2T
Cerberus
2
3
2
1
W
Gilgamesh
MuchOdour
Gilgamesh
6
1
1
6.5
L
Erlang Shen
Natsukuyomi
Erlang Shen
1
4
2
0.5
W
Apollo
1
1
5
3.5
L
Chernobog
TigBitsAreBack
Chernobog
1
3
1
0.5
L
Kukulkan
VIGL-ACE
Kukulkan
1
2
1
0.75
W
Kukulkan
codeman7860
Kukulkan
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,165
Damage
23,742
37,433
Taken
36,700
17,527
Mitigated
14,646
10,029
Healing
14,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
CobCorn
Arachne
5,715
3,883
0
1,508
7,667
3,148
0
747
6,920
0
38,533
L
2,589
683
0
2,559
9,619
6,282
0
0
9,619
10,462
0
W
2,947
525
0
3,636
7,787
2,357
0
593
7,136
0
38,228
W
Cerberus
LD2T
Cerberus
5,846
878
0
3,607
10,126
6,324
234
0
10,126
37,524
0
W
Gilgamesh
MuchOdour
Gilgamesh
6,516
1,852
591
3,646
8,872
3,011
0
1,260
7,612
0
24,079
L
Erlang Shen
Natsukuyomi
Erlang Shen
5,831
3,133
0
3,700
9,629
4,708
0
5,602
4,027
0
32,000
W
Apollo
6,014
3,229
0
3,115
8,360
2,387
1,250
1,329
7,031
0
35,785
L
Chernobog
TigBitsAreBack
Chernobog
7,318
4,175
0
1,602
6,045
1,685
28
0
6,045
0
36,415
L
Kukulkan
VIGL-ACE
Kukulkan
712
61
0
660
4,473
1,704
0
1,916
2,557
32,819
0
W
Kukulkan
codeman7860
Kukulkan
2,419
339
0
250
1,555
567
0
61
1,494
45,898
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,358
Gold Earned
35,452
287
Minions Killed
384
0
Camps Cleared
0
1,100,262
Distance Traveled
1,150,709
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,855
571
67
6
0
263,057
4
L
Fafnir
6,008
501
16
1
0
238,269
1
W
Pele
7,268
606
84
7
0
253,782
2
W
Cerberus
6,915
576
89
7
0
184,147
2
W
Gilgamesh
7,312
609
40
3
0
244,070
1
L
Erlang Shen
6,400
533
60
5
0
185,574
0
W
Apollo
6,434
536
74
6
0
227,462
3
L
Chernobog
5,586
466
61
5
0
202,337
3
L
Kukulkan
6,509
542
83
7
0
211,025
0
W
Kukulkan
7,523
627
97
8
0
241,248
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role