Player Matchup

Cerberus
Cerberus
Jrod996
Cerberus
Level 107
God Stats
21W - 17L
1,482 SR
Queue Stats
328W - 328L
1,544 Elo+
Party 2
Raijin
Raijin
SwaggyGBaby
Raijin
Level 100
God Stats
19W - 13L
1,574 SR
Queue Stats
405W - 411L
1,551 Elo+
Party 2
Tyr
Tyr
XxThunderthxX
Tyr
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Awilix
Awilix
kronnarchi
Awilix
Level 49
God Stats
2W - 2L
1,719 SR
Queue Stats
29W - 28L
1,838 Elo+
Party 3
Medusa
Medusa
xFaFnlrx
Medusa
Level 89
God Stats
13W - 9L
1,632 SR
Queue Stats
236W - 228L
1,602 Elo+
Party 3
Team Averages
Level 89
1,581 SR
1,607 Elo+

VS

Team Averages
Level 91
1,501 SR
1,478 Elo+
Bellona
Bellona
DESTROYERX7
Bellona
Level 66
God Stats
2W - 5L
1,147 SR
Queue Stats
88W - 150L
1,359 Elo+
Party 1
Yemoja
Yemoja
Hérétic
Yemoja
Level 146
God Stats
16W - 15L
1,735 SR
Queue Stats
164W - 160L
1,589 Elo+
Party 1
Janus
Janus
KillswitchRW
Janus
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Tumoreth1
Izanami
Level 94
God Stats
12W - 9L
1,671 SR
Queue Stats
458W - 673L
1,454 Elo+
Party 1
Mulan
Mulan
mattandtwo
Mulan
Level 87
God Stats
29W - 39L
1,451 SR
Queue Stats
555W - 782L
1,488 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Jrod996
Cerberus
16
4 / 3 / 15
10,510
584
11,922
15,789
11,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Raijin
16
11 / 5 / 5
10,761
598
17,189
10,592
4,024
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
3 / 3 / 3
10,426
579
7,723
14,592
11,117
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Awilix
kronnarchi
Awilix
18
9 / 0 / 8
11,263
626
10,517
11,869
4,792
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Medusa
xFaFnlrx
Medusa
16
2 / 4 / 3
9,569
532
7,227
13,100
3,960
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DESTROYERX7
Bellona
12
2 / 4 / 1
7,765
431
6,310
9,013
7,473
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Yemoja
Hérétic
Yemoja
13
3 / 6 / 5
9,474
526
4,002
14,983
10,110
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
0 / 8 / 1
7,840
436
5,633
10,279
2,644
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
Tumoreth1
Izanami
17
7 / 4 / 2
10,769
598
13,746
16,804
5,495
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mulan
13
3 / 7 / 3
8,378
465
10,557
17,906
6,944
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
27
29
Kills
15
15
Deaths
29
34
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Bellona
DESTROYERX7
Bellona
2
4
1
0.63
L
Yemoja
Hérétic
Yemoja
3
6
5
0.92
W
Cerberus
Jrod996
Cerberus
4
3
15
3.83
L
0
8
1
0.06
W
Raijin
11
5
5
2.7
L
Izanami
Tumoreth1
Izanami
7
4
2
2
W
3
3
3
1.5
W
Awilix
kronnarchi
Awilix
9
0
8
13
L
Mulan
3
7
3
0.64
W
Medusa
xFaFnlrx
Medusa
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,578
Damage
40,248
65,942
Taken
68,985
35,577
Mitigated
32,666
23,368
Healing
18,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
DESTROYERX7
Bellona
6,310
2,131
0
1,232
9,013
7,473
0
886
8,115
0
26,542
L
Yemoja
Hérétic
Yemoja
4,002
734
2,535
1,706
14,983
10,110
0
8,219
6,576
13,074
0
W
Cerberus
Jrod996
Cerberus
11,922
534
0
5,441
15,789
11,684
230
3,901
11,790
42,554
0
L
5,633
431
0
77
10,279
2,644
210
4,318
5,697
48,662
0
W
Raijin
17,189
1,961
0
3,093
10,592
4,024
1,012
1,427
9,083
63,194
0
L
Izanami
Tumoreth1
Izanami
13,746
9,667
0
7,347
16,804
5,495
560
7,431
9,265
0
81,011
W
7,723
705
0
5,394
14,592
11,117
1,172
789
13,741
0
69,736
W
Awilix
kronnarchi
Awilix
10,517
5,282
0
5,013
11,869
4,792
0
1,942
9,707
0
80,439
L
Mulan
10,557
1,429
0
5,797
17,906
6,944
0
7,445
10,221
0
52,587
W
Medusa
xFaFnlrx
Medusa
7,227
3,223
0
4,427
13,100
3,960
893
1,112
11,986
0
76,280

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,529
Gold Earned
44,226
579
Minions Killed
430
0
Camps Cleared
0
1,765,416
Distance Traveled
1,522,784
17
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,765
431
53
3
0
249,393
0
L
Yemoja
9,474
526
21
1
0
307,999
8
W
Cerberus
10,510
584
86
5
0
366,245
1
L
Janus
7,840
436
106
6
0
300,825
6
W
Raijin
10,761
598
107
6
0
300,339
6
L
Izanami
10,769
598
154
9
0
325,267
4
W
Tyr
10,426
579
133
7
0
385,794
0
W
Awilix
11,263
626
129
7
0
384,395
10
L
Mulan
8,378
465
96
5
0
339,300
0
W
Medusa
9,569
532
124
7
0
328,643
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role