Player Matchup

Odin
Odin
Ado_316
Odin
Level 26
God Stats
29W - 35L
1,470 SR
Queue Stats
58W - 121L
1,232 Elo+
Party 1
Ra
Ra
fuatzazaki
Ra
Level 23
God Stats
1W - 5L
1,290 SR
Queue Stats
63W - 87L
1,383 Elo+
Party 1
Anubis
Anubis
huko_1107
Anubis
Level 27
God Stats
9W - 18L
1,361 SR
Queue Stats
48W - 115L
1,197 Elo+
Party 1
Team Averages
Level 25
1,374 SR
1,271 Elo+

VS

Team Averages
Level 17
1,435 SR
1,221 Elo+
Merlin
Merlin
GraysonCS
Merlin
Level 25
God Stats
5W - 8L
1,443 SR
Queue Stats
90W - 130L
1,199 Elo+
Party 2
Bellona
Bellona
Wrenbirds
Bellona
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 27L
1,214 Elo+
Party 2
Medusa
Medusa
guildofgoober
Medusa
Level 13
God Stats
3W - 3L
1,362 SR
Queue Stats
24W - 35L
1,251 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Ado_316
Odin
14
3 / 1 / 11
10,265
684
9,191
11,539
9,490
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
5 / 0 / 11
10,669
711
12,083
9,314
3,801
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
huko_1107
Anubis
14
8 / 6 / 7
11,234
749
10,870
15,748
7,710
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes

Shoes

+6%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
GraysonCS
Merlin
13
1 / 6 / 3
8,608
574
7,899
12,032
3,995
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
Wrenbirds
Bellona
12
2 / 5 / 4
8,981
599
6,356
14,351
14,113
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
3 / 5 / 2
9,331
622
12,714
12,162
3,953
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
15
16
Kills
6
7
Deaths
16
29
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Odin
Ado_316
Odin
3
1
11
8.5
L
Merlin
GraysonCS
Merlin
1
6
3
0.42
L
Bellona
Wrenbirds
Bellona
2
5
4
0.8
W
5
0
11
10.5
L
3
5
2
0.8
W
Anubis
huko_1107
Anubis
8
6
7
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,144
Damage
26,969
36,601
Taken
38,545
21,001
Mitigated
22,061
21,795
Healing
4,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
Ado_316
Odin
9,191
1,491
1,190
1,488
11,539
9,490
579
3,352
8,187
0
38,394
L
Merlin
GraysonCS
Merlin
7,899
191
0
1,364
12,032
3,995
0
6,629
5,403
40,372
0
L
Bellona
Wrenbirds
Bellona
6,356
2,575
0
3,011
14,351
14,113
0
8,678
5,673
0
12,869
W
12,083
876
8,025
5,641
9,314
3,801
990
2,434
6,880
57,298
0
L
12,714
3,888
0
0
12,162
3,953
0
7,702
4,460
0
43,111
W
Anubis
huko_1107
Anubis
10,870
279
1,471
3,980
15,748
7,710
165
2,192
13,556
35,258
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,168
Gold Earned
26,920
194
Minions Killed
134
0
Camps Cleared
0
776,209
Distance Traveled
680,970
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
10,265
684
60
4
0
316,716
2
L
Merlin
8,608
574
58
4
0
190,112
0
L
Bellona
8,981
599
11
1
0
254,287
1
W
Ra
10,669
711
76
5
0
256,664
0
L
Medusa
9,331
622
65
4
0
236,571
1
W
Anubis
11,234
749
58
4
0
202,829
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role