Player Matchup

Odin
Odin
Dr3s3r
Odin
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
Janemorke
Neith
Level 2
God Stats
6W - 0L
1,500 SR
Queue Stats
11W - 5L
1,500 Elo+
Party 2
Izanami
Izanami
Raiko39
Izanami
Level 28
God Stats
5W - 3L
1,445 SR
Queue Stats
195W - 182L
1,499 Elo+
Solo
Thanatos
Thanatos
monmon1
Thanatos
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 2L
1,558 Elo+
Solo
Scylla
Scylla
rbgods
Scylla
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 20
1,489 SR
1,511 Elo+

VS

Team Averages
Level 28
1,552 SR
1,516 Elo+
Tiamat
Tiamat
FlameDragonGod
Tiamat
Level 26
God Stats
7W - 10L
1,391 SR
Queue Stats
96W - 104L
1,559 Elo+
Solo
Thor
Thor
Gotrax99
Thor
Level 25
God Stats
580W - 624L
1,482 SR
Queue Stats
589W - 643L
1,387 Elo+
Solo
Hachiman
Hachiman
GreasyGrimy
Hachiman
Level 40
God Stats
1W - 1L
1,751 SR
Queue Stats
183W - 173L
1,576 Elo+
Party 1
Odin
Odin
MartinThunder5
Odin
Level 29
God Stats
0W - 3L
1,500 SR
Queue Stats
55W - 55L
1,545 Elo+
Solo
Kuzenbo
Kuzenbo
SteveBoucemi
Kuzenbo
Level 20
God Stats
17W - 17L
1,637 SR
Queue Stats
367W - 380L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Dr3s3r
Odin
18
3 / 2 / 21
10,523
1,052
8,319
12,347
10,007
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
Janemorke
Neith
16
1 / 5 / 13
9,538
954
1,873
8,515
3,980
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Izanami
Raiko39
Izanami
19
6 / 1 / 20
11,990
1,199
15,628
10,974
4,647
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
monmon1
Thanatos
19
17 / 2 / 9
13,789
1,379
26,217
11,809
5,090
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Scylla
rbgods
Scylla
18
3 / 3 / 19
10,828
1,083
17,263
5,544
2,238
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

253

VS

Team 2 Tickets

117

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 12 / 7
10,171
1,017
14,912
19,968
9,493
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thor
15
1 / 9 / 7
9,228
923
6,239
18,810
5,887
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hachiman
GreasyGrimy
Hachiman
16
3 / 5 / 5
9,999
1,000
10,843
13,802
3,960
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
3 / 3 / 6
10,032
1,003
7,110
15,483
15,461
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kuzenbo
SteveBoucemi
Kuzenbo
15
3 / 1 / 6
10,164
1,016
5,867
7,006
5,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
44
30
Kills
13
13
Deaths
30
82
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Odin
Dr3s3r
Odin
3
2
21
6.75
L
3
12
7
0.54
L
Thor
1
9
7
0.5
L
Hachiman
GreasyGrimy
Hachiman
3
5
5
1.1
W
Neith
Janemorke
Neith
1
5
13
1.5
L
3
3
6
2
W
Izanami
Raiko39
Izanami
6
1
20
16
L
Kuzenbo
SteveBoucemi
Kuzenbo
3
1
6
6
W
Thanatos
monmon1
Thanatos
17
2
9
10.75
W
Scylla
rbgods
Scylla
3
3
19
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,300
Damage
44,971
49,189
Taken
75,069
25,962
Mitigated
40,160
13,060
Healing
3,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
Dr3s3r
Odin
8,319
1,723
0
0
12,347
10,007
0
4,494
7,853
7,093
13,007
L
14,912
1,232
584
1,292
19,968
9,493
0
4,145
15,579
35,369
0
L
Thor
6,239
915
0
0
18,810
5,887
0
5,839
12,835
0
12,425
L
Hachiman
GreasyGrimy
Hachiman
10,843
5,557
405
635
13,802
3,960
0
3,948
9,706
0
31,320
W
Neith
Janemorke
Neith
1,873
1,183
0
387
8,515
3,980
0
4,899
3,616
0
10,301
L
7,110
2,719
0
0
15,483
15,461
0
3,822
11,537
0
24,589
W
Izanami
Raiko39
Izanami
15,628
9,611
0
3,384
10,974
4,647
0
4,363
6,611
0
61,100
L
Kuzenbo
SteveBoucemi
Kuzenbo
5,867
2,732
0
825
7,006
5,359
0
1,732
5,157
14,555
0
W
Thanatos
monmon1
Thanatos
26,217
8,953
0
9,034
11,809
5,090
0
4,106
7,703
0
36,798
W
Scylla
rbgods
Scylla
17,263
510
0
255
5,544
2,238
0
2,917
2,627
29,321
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,668
Gold Earned
49,594
224
Minions Killed
141
10
Camps Cleared
5
896,658
Distance Traveled
872,200
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
10,523
1,052
23
2
0
220,541
0
L
Tiamat
10,171
1,017
45
5
3
157,447
0
L
Thor
9,228
923
6
1
0
174,424
0
L
Hachiman
9,999
1,000
41
4
2
176,201
1
W
Neith
9,538
954
25
3
0
101,387
1
L
Odin
10,032
1,003
33
3
0
209,224
0
W
Izanami
11,990
1,199
118
12
3
195,789
3
L
Kuzenbo
10,164
1,016
16
2
0
154,904
0
W
Thanatos
13,789
1,379
25
3
6
223,263
1
W
Scylla
10,828
1,083
33
3
1
155,678
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role