Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Jaysonowl7
Ah Muzen Cab
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 9L
1,481 Elo+
Solo
Horus
Horus
SuperNovaaa6
Horus
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,346 Elo+
Party 1
Geb
Geb
WavisDavis
Geb
Level 26
God Stats
6W - 5L
1,425 SR
Queue Stats
53W - 37L
1,608 Elo+
Party 1
Raijin
Raijin
larrythelolfish
Raijin
Level 62
God Stats
2W - 1L
1,863 SR
Queue Stats
33W - 18L
1,598 Elo+
Party 1
Scylla
Scylla
xxsizorxx
Scylla
Level 28
God Stats
283W - 320L
1,194 SR
Queue Stats
677W - 736L
1,175 Elo+
Solo
Team Averages
Level 31
1,496 SR
1,442 Elo+

VS

Team Averages
Level 27
1,557 SR
1,413 Elo+
Erlang Shen
Erlang Shen
Pink Be Sus
Erlang Shen
Level 29
God Stats
4W - 4L
1,501 SR
Queue Stats
123W - 115L
1,520 Elo+
Solo
Ao Kuang
Ao Kuang
Santo_Elite
Ao Kuang
Level 28
God Stats
9W - 5L
1,684 SR
Queue Stats
52W - 53L
1,238 Elo+
Solo
Gilgamesh
Gilgamesh
SuRe NeXuS
Gilgamesh
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,305 Elo+
Solo
Eset
Eset
VIISeven
Eset
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
238W - 138L
1,649 Elo+
Solo
Nu Wa
Nu Wa
YearlongOrca176
Nu Wa
Level 22
God Stats
3W - 2L
1,602 SR
Queue Stats
30W - 31L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Jaysonowl7
Ah Muzen Cab
16
0 / 1 / 3
11,570
723
250
3,344
1,221
20
8 / 2 / 25
15,388
962
10,880
26,208
31,523
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
5 / 1 / 34
16,019
1,001
22,546
23,781
26,832
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

20
29 / 3 / 11
21,075
1,317
58,808
20,750
8,655
Archmage's Gem

Archmage's Gem

+85
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Scylla
xxsizorxx
Scylla
20
1 / 5 / 26
13,948
872
8,258
18,465
6,483
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

84

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Pink Be Sus
Erlang Shen
20
0 / 7 / 7
13,881
868
11,638
22,638
9,289
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ao Kuang
Santo_Elite
Ao Kuang
20
10 / 11 / 1
16,332
1,021
27,613
24,499
8,354
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gilgamesh
SuRe NeXuS
Gilgamesh
20
0 / 10 / 6
12,895
806
12,410
27,900
14,303
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Eset
20
1 / 6 / 6
13,686
855
16,188
15,944
5,797
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
1 / 9 / 5
13,536
846
21,536
23,856
13,416
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

142
Kill Participation
37
43
Kills
12
12
Deaths
43
99
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Jaysonowl7
Ah Muzen Cab
0
1
3
1.5
L
Erlang Shen
Pink Be Sus
Erlang Shen
0
7
7
0.5
L
Ao Kuang
Santo_Elite
Ao Kuang
10
11
1
0.95
L
Gilgamesh
SuRe NeXuS
Gilgamesh
0
10
6
0.3
W
8
2
25
10.25
L
Eset
1
6
6
0.67
W
5
1
34
22
L
1
9
5
0.39
W
29
3
11
11.5
W
Scylla
xxsizorxx
Scylla
1
5
26
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,742
Damage
89,385
92,548
Taken
114,837
74,714
Mitigated
51,159
12,066
Healing
11,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Jaysonowl7
Ah Muzen Cab
250
144
0
53
3,344
1,221
0
2,939
405
0
1,410
L
Erlang Shen
Pink Be Sus
Erlang Shen
11,638
7,549
0
2,884
22,638
9,289
0
14,073
8,403
0
38,708
L
Ao Kuang
Santo_Elite
Ao Kuang
27,613
9,663
0
4,477
24,499
8,354
0
18,804
4,189
47,697
0
L
Gilgamesh
SuRe NeXuS
Gilgamesh
12,410
3,890
0
1,152
27,900
14,303
0
20,928
6,806
0
25,122
W
10,880
5,822
1,715
6,542
26,208
31,523
0
14,858
11,350
0
23,856
L
Eset
16,188
356
0
453
15,944
5,797
0
14,789
975
50,476
0
W
22,546
3,221
0
3,057
23,781
26,832
0
16,882
6,899
34,860
0
L
21,536
7,063
92
2,442
23,856
13,416
0
19,948
3,136
72,571
0
W
58,808
4,525
0
0
20,750
8,655
0
14,970
5,780
156,716
0
W
Scylla
xxsizorxx
Scylla
8,258
1,727
0
699
18,465
6,483
0
15,688
2,777
16,133
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,000
Gold Earned
70,330
303
Minions Killed
308
4
Camps Cleared
14
1,187,922
Distance Traveled
1,412,999
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
11,570
723
1
0
1
25,435
0
L
Erlang Shen
13,881
868
56
4
10
300,938
0
L
Ao Kuang
16,332
1,021
46
3
2
265,085
0
L
Gilgamesh
12,895
806
23
1
0
290,129
0
W
Horus
15,388
962
29
2
0
301,372
0
L
Eset
13,686
855
87
5
0
313,327
0
W
Geb
16,019
1,001
27
2
1
344,489
0
L
Nu Wa
13,536
846
96
6
2
243,520
1
W
Raijin
21,075
1,317
238
15
2
294,069
0
W
Scylla
13,948
872
8
1
0
222,557
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role