Player Matchup

Xbalanque
Xbalanque
DGS sStitch
Xbalanque
Level 43
God Stats
0W - 2L
1,297 SR
Queue Stats
134W - 127L
1,472 Elo+
Party 3
Guan Yu
Guan Yu
FuLbItOdEMaNaOs
Guan Yu
Level 49
God Stats
28W - 21L
1,641 SR
Queue Stats
312W - 330L
1,464 Elo+
Solo
Agni
Agni
GolcitoRojo
Agni
Level 45
God Stats
4W - 8L
1,438 SR
Queue Stats
223W - 224L
1,431 Elo+
Solo
Serqet
Serqet
LanceIot
Serqet
Level 155
God Stats
2W - 1L
1,500 SR
Queue Stats
69W - 61L
1,347 Elo+
Solo
Yemoja
Yemoja
nsfrv
Yemoja
Level 54
God Stats
2W - 2L
1,594 SR
Queue Stats
124W - 123L
1,478 Elo+
Party 3
Team Averages
Level 69
1,494 SR
1,439 Elo+

VS

Team Averages
Level 96
1,558 SR
1,525 Elo+
Hachiman
Hachiman
Boludex
Hachiman
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,607 Elo+
Party 2
Raijin
Raijin
EduSM
Raijin
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
NicosGrays
Bakasura
Level 82
God Stats
7W - 7L
1,500 SR
Queue Stats
824W - 793L
1,447 Elo+
Party 1
Gilgamesh
Gilgamesh
Ofortutis
Gilgamesh
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
nDaruk
Ymir
Level 156
God Stats
4W - 0L
1,792 SR
Queue Stats
161W - 131L
1,569 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
DGS sStitch
Xbalanque
15
0 / 3 / 0
8,003
471
2,285
6,758
2,466
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
2 / 2 / 4
9,054
533
7,617
14,364
13,404
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
2 / 7 / 3
7,898
465
8,492
10,321
3,278
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
LanceIot
Serqet
14
3 / 6 / 1
8,291
488
4,497
13,287
5,192
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Yemoja
nsfrv
Yemoja
11
1 / 4 / 1
7,551
444
4,745
11,000
8,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Boludex
Hachiman
17
5 / 0 / 4
9,907
583
7,033
7,403
3,438
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Raijin
EduSM
Raijin
15
4 / 1 / 9
9,223
543
7,684
7,750
2,601
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
NicosGrays
Bakasura
15
5 / 2 / 5
9,211
542
5,319
12,935
4,559
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
Ofortutis
Gilgamesh
15
3 / 4 / 2
9,048
532
11,676
15,554
8,354
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ymir
nDaruk
Ymir
13
4 / 1 / 6
9,108
536
5,809
10,737
8,003
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
47
8
Kills
21
22
Deaths
8
9
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Boludex
Hachiman
5
0
4
7
L
Xbalanque
DGS sStitch
Xbalanque
0
3
0
0
W
Raijin
EduSM
Raijin
4
1
9
8.5
L
2
2
4
2
L
2
7
3
0.5
L
Serqet
LanceIot
Serqet
3
6
1
0.58
W
Bakasura
NicosGrays
Bakasura
5
2
5
3.75
W
Gilgamesh
Ofortutis
Gilgamesh
3
4
2
1
W
Ymir
nDaruk
Ymir
4
1
6
7
L
Yemoja
nsfrv
Yemoja
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,636
Damage
37,521
55,730
Taken
54,379
32,707
Mitigated
26,955
14,870
Healing
15,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Boludex
Hachiman
7,033
3,684
0
3,668
7,403
3,438
1,909
584
6,787
0
70,207
L
Xbalanque
DGS sStitch
Xbalanque
2,285
742
0
772
6,758
2,466
346
429
6,329
0
44,747
W
Raijin
EduSM
Raijin
7,684
443
0
2,650
7,750
2,601
356
4,641
2,343
44,749
0
L
7,617
1,465
410
5,674
14,364
13,404
0
1,170
12,913
0
62,873
L
8,492
618
0
1,228
10,321
3,278
140
2,644
6,967
50,843
0
L
Serqet
LanceIot
Serqet
4,497
573
0
3,690
13,287
5,192
0
4,173
8,880
0
39,489
W
Bakasura
NicosGrays
Bakasura
5,319
4,007
0
5,845
12,935
4,559
52
2,013
10,358
0
47,703
W
Gilgamesh
Ofortutis
Gilgamesh
11,676
3,120
0
1,817
15,554
8,354
240
1,543
13,660
0
60,754
W
Ymir
nDaruk
Ymir
5,809
985
0
1,868
10,737
8,003
141
3,882
6,787
35,099
0
L
Yemoja
nsfrv
Yemoja
4,745
823
725
2,371
11,000
8,367
0
4,569
6,371
22,635
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,797
Gold Earned
46,497
436
Minions Killed
531
0
Camps Cleared
0
1,493,080
Distance Traveled
1,601,223
23
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
9,907
583
122
7
0
328,220
3
L
Xbalanque
8,003
471
87
5
0
276,344
7
W
Raijin
9,223
543
123
7
0
296,414
5
L
Guan Yu
9,054
533
128
8
0
344,757
2
L
Agni
7,898
465
91
5
0
287,178
4
L
Serqet
8,291
488
82
5
0
298,985
3
W
Bakasura
9,211
542
114
7
0
354,524
6
W
Gilgamesh
9,048
532
120
7
0
310,253
3
W
Ymir
9,108
536
52
3
0
311,812
8
L
Yemoja
7,551
444
48
3
0
285,816
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role