Player Matchup

Skadi
Skadi
MILT00N
Skadi
Level 144
God Stats
3W - 5L
1,500 SR
Queue Stats
22W - 27L
1,535 Elo+
Solo
Cthulhu
Cthulhu
lordcrunchy01
Cthulhu
Level 62
God Stats
11W - 11L
1,481 SR
Queue Stats
51W - 45L
1,490 Elo+
Solo
Fenrir
Fenrir
n8wandlerr
Fenrir
Level 74
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 6L
1,492 Elo+
Party 2
Janus
Janus
xNuKa-
Janus
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,492 Elo+
Party 2
Osiris
Osiris
x_Smille_x
Osiris
Level 100
God Stats
3W - 3L
1,344 SR
Queue Stats
34W - 34L
1,459 Elo+
Party 2
Team Averages
Level 90
1,465 SR
1,494 Elo+

VS

Team Averages
Level 82
1,531 SR
1,477 Elo+
Medusa
Medusa
Danielito1007
Medusa
Level 125
God Stats
19W - 13L
1,598 SR
Queue Stats
1,075W - 1,058L
1,464 Elo+
Solo
Bacchus
Bacchus
MezZ-Up_HaYzOn
Bacchus
Level 66
God Stats
1W - 3L
1,503 SR
Queue Stats
96W - 85L
1,460 Elo+
Party 1
Kuzenbo
Kuzenbo
Palmier04
Kuzenbo
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 96L
1,444 Elo+
Party 1
Anubis
Anubis
SmetjeRaketje
Anubis
Level 101
God Stats
34W - 33L
1,556 SR
Queue Stats
119W - 114L
1,518 Elo+
Solo
Artio
Artio
VAMINERTAMERRE
Artio
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
MILT00N
Skadi
14
2 / 1 / 6
8,640
508
8,175
7,130
2,219
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
13
2 / 2 / 3
7,739
455
6,829
10,600
6,582
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fenrir
n8wandlerr
Fenrir
15
6 / 3 / 1
9,215
542
5,640
12,946
4,530
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
xNuKa-
Janus
14
2 / 3 / 3
8,845
520
3,479
7,976
2,141
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
x_Smille_x
Osiris
14
2 / 5 / 2
8,534
502
7,899
14,318
9,250
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 1
8,340
491
5,974
8,523
2,638
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
4 / 2 / 4
8,038
473
7,038
8,682
5,596
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kuzenbo
Palmier04
Kuzenbo
12
2 / 3 / 3
7,467
439
7,104
11,488
10,504
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
6 / 2 / 3
9,762
574
10,727
8,111
4,181
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 4 / 3
7,044
414
2,043
12,405
10,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
28
14
Kills
14
14
Deaths
14
15
Assists
14
Player
Kills
Deaths
Assists
KDA
L
2
3
1
0.83
W
Skadi
MILT00N
Skadi
2
1
6
5
L
4
2
4
3
L
Kuzenbo
Palmier04
Kuzenbo
2
3
3
1.17
L
6
2
3
3.75
L
0
4
3
0.38
W
Cthulhu
2
2
3
1.75
W
Fenrir
n8wandlerr
Fenrir
6
3
1
2.17
W
Janus
xNuKa-
Janus
2
3
3
1.17
W
Osiris
x_Smille_x
Osiris
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,022
Damage
32,886
52,970
Taken
49,209
24,722
Mitigated
33,818
15,809
Healing
15,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,974
3,240
0
2,720
8,523
2,638
0
3,240
5,051
0
64,403
W
Skadi
MILT00N
Skadi
8,175
4,645
0
1,730
7,130
2,219
843
2,298
4,832
0
57,931
L
7,038
841
345
1,657
8,682
5,596
451
1,336
7,250
30,564
0
L
Kuzenbo
Palmier04
Kuzenbo
7,104
2,489
0
3,420
11,488
10,504
562
182
11,274
30,056
0
L
10,727
292
0
4,695
8,111
4,181
942
1,526
6,447
74,089
0
L
2,043
222
302
2,822
12,405
10,899
0
3,167
8,879
12,957
0
W
Cthulhu
6,829
564
0
3,580
10,600
6,582
0
4,911
5,689
30,053
0
W
Fenrir
n8wandlerr
Fenrir
5,640
1,207
0
4,643
12,946
4,530
389
6,124
6,822
0
50,825
W
Janus
xNuKa-
Janus
3,479
77
0
1,668
7,976
2,141
0
3,562
4,414
48,274
0
W
Osiris
x_Smille_x
Osiris
7,899
3,325
0
4,188
14,318
9,250
14
10,017
4,301
0
46,248

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,973
Gold Earned
40,651
458
Minions Killed
362
0
Camps Cleared
0
1,514,370
Distance Traveled
1,437,890
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,340
491
115
7
0
262,921
5
W
Skadi
8,640
508
105
6
0
314,237
5
L
Bacchus
8,038
473
45
3
0
309,438
0
L
Kuzenbo
7,467
439
50
3
0
299,689
0
L
Anubis
9,762
574
123
7
0
269,532
4
L
Artio
7,044
414
29
2
0
296,310
1
W
Cthulhu
7,739
455
62
4
0
317,707
3
W
Fenrir
9,215
542
101
6
0
319,407
1
W
Janus
8,845
520
98
6
0
285,168
0
W
Osiris
8,534
502
92
5
0
277,851
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role