Player Matchup

Scylla
Scylla
Darkskinkofi_
Scylla
Level 6
God Stats
1W - 1L
1,177 SR
Queue Stats
2W - 6L
1,181 Elo+
Solo
Apollo
Apollo
Fryzor24
Apollo
Level 7
God Stats
6W - 4L
1,517 SR
Queue Stats
10W - 6L
1,504 Elo+
Party 2
Sun Wukong
Sun Wukong
GodOfMonster93
Sun Wukong
Level 23
God Stats
5W - 4L
1,530 SR
Queue Stats
19W - 15L
1,358 Elo+
Party 2
Guan Yu
Guan Yu
RoadToMaster_01
Guan Yu
Level 2
God Stats
3W - 2L
1,500 SR
Queue Stats
61W - 45L
1,500 Elo+
Party 3
Ares
Ares
gabriel192142
Ares
Level 116
God Stats
5W - 3L
1,361 SR
Queue Stats
325W - 253L
1,512 Elo+
Party 3
Team Averages
Level 31
1,417 SR
1,411 Elo+

VS

Team Averages
Level 15
1,446 SR
1,379 Elo+
Fafnir
Fafnir
KodiakFitzgerald
Fafnir
Level 14
God Stats
0W - 1L
1,271 SR
Queue Stats
7W - 9L
1,435 Elo+
Party 1
Set
Set
autistic_rex69
Set
Level 17
God Stats
1W - 2L
1,446 SR
Queue Stats
10W - 12L
1,361 Elo+
Party 1
Fenrir
Fenrir
jdog12112211221
Fenrir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,270 Elo+
Solo
Nike
Nike
mulatin
Nike
Level 28
God Stats
28W - 47L
1,428 SR
Queue Stats
81W - 128L
1,385 Elo+
Solo
Anubis
Anubis
temp-750183
Anubis
Level 15
God Stats
2W - 5L
1,584 SR
Queue Stats
12W - 11L
1,446 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 3 / 11
10,336
517
11,463
9,149
2,889
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
Fryzor24
Apollo
17
10 / 4 / 4
11,562
578
13,699
11,864
4,963
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sun Wukong
GodOfMonster93
Sun Wukong
14
5 / 3 / 13
9,888
494
6,511
12,573
7,531
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

19
13 / 0 / 7
12,560
628
15,608
19,083
23,012
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
20 / 3 / 7
12,018
601
21,945
17,068
10,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 12 / 5
7,308
365
5,556
22,210
18,627
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

13
3 / 10 / 3
9,139
457
8,763
14,651
5,739
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
3 / 20 / 2
8,749
437
7,399
20,557
7,704
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nike
mulatin
Nike
12
0 / 8 / 2
8,737
437
3,791
20,765
18,251
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
15
5 / 10 / 2
10,152
508
11,460
16,161
7,268
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
25
57
Kills
11
13
Deaths
60
42
Assists
14
Player
Kills
Deaths
Assists
KDA
W
9
3
11
4.83
W
Apollo
Fryzor24
Apollo
10
4
4
3
W
Sun Wukong
GodOfMonster93
Sun Wukong
5
3
13
3.83
L
0
12
5
0.21
W
13
0
7
16.5
L
3
10
3
0.45
W
20
3
7
7.83
L
3
20
2
0.2
L
Nike
mulatin
Nike
0
8
2
0.13
L
Anubis
5
10
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,226
Damage
36,969
69,737
Taken
94,344
48,904
Mitigated
57,589
20,690
Healing
5,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,463
2,572
0
2,081
9,149
2,889
4,261
3,154
5,995
33,628
0
W
Apollo
Fryzor24
Apollo
13,699
10,014
0
3,141
11,864
4,963
6,689
3,563
8,301
0
68,651
W
Sun Wukong
GodOfMonster93
Sun Wukong
6,511
2,865
0
987
12,573
7,531
1,133
3,513
9,060
0
27,645
L
5,556
2,198
0
979
22,210
18,627
0
8,971
13,033
13,588
0
W
15,608
3,165
3,774
8,536
19,083
23,012
2,735
3,358
15,725
0
97,291
L
8,763
4,546
0
1,377
14,651
5,739
0
5,605
8,978
0
33,609
W
21,945
2,275
0
2,171
17,068
10,509
1,845
3,428
13,640
54,546
0
L
7,399
2,720
0
718
20,557
7,704
616
5,242
15,315
0
28,602
L
Nike
mulatin
Nike
3,791
1,694
0
0
20,765
18,251
0
7,937
12,802
0
27,088
L
Anubis
11,460
893
0
2,264
16,161
7,268
293
5,213
10,808
48,663
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,364
Gold Earned
44,085
483
Minions Killed
216
0
Camps Cleared
0
1,808,767
Distance Traveled
1,498,125
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,336
517
63
3
0
329,236
1
W
Apollo
11,562
578
115
6
0
299,859
0
W
Sun Wukong
9,888
494
47
2
0
383,597
0
L
Fafnir
7,308
365
13
1
0
298,406
0
W
Guan Yu
12,560
628
197
10
0
397,885
0
L
Set
9,139
457
60
3
0
346,510
0
W
Ares
12,018
601
61
3
0
398,190
1
L
Fenrir
8,749
437
33
2
0
320,043
3
L
Nike
8,737
437
38
2
0
275,670
0
L
Anubis
10,152
508
72
4
0
257,496
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role