Player Matchup

Medusa
Medusa
 
Medusa
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
 
Tyr
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
CrispyKreamer
Merlin
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,500 Elo+
Party 1
Cupid
Cupid
LuvlyK
Cupid
Level 65
God Stats
2W - 2L
1,489 SR
Queue Stats
40W - 29L
1,394 Elo+
Solo
Cthulhu
Cthulhu
TheImmortalDIO
Cthulhu
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 9L
1,500 Elo+
Party 1
Team Averages
Level 110
1,498 SR
1,479 Elo+

VS

Team Averages
Level 77
1,501 SR
1,386 Elo+
Fenrir
Fenrir
BiP_Bravo7
Fenrir
Level 103
God Stats
2W - 1L
1,500 SR
Queue Stats
58W - 54L
1,459 Elo+
Solo
Tiamat
Tiamat
InfamousPMyt
Tiamat
Level 26
God Stats
8W - 10L
1,448 SR
Queue Stats
26W - 33L
1,351 Elo+
Solo
Cerberus
Cerberus
LeoReis94
Cerberus
Level 113
God Stats
9W - 8L
1,500 SR
Queue Stats
83W - 112L
1,355 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
jpmeireles10
Ah Muzen Cab
Level 24
God Stats
28W - 30L
1,436 SR
Queue Stats
83W - 112L
1,355 Elo+
Party 2
Zeus
Zeus
warkdax
Zeus
Level 120
God Stats
7W - 4L
1,623 SR
Queue Stats
118W - 116L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
14
0 / 6 / 6
7,792
708
5,305
9,746
3,297
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tyr
 
Tyr
12
0 / 2 / 1
6,829
621
867
11,481
7,070
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
2 / 2 / 1
7,710
701
3,330
5,459
2,110
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Cupid
LuvlyK
Cupid
13
2 / 3 / 2
7,104
646
2,135
9,459
3,242
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
5 / 0 / 2
9,941
904
11,768
9,786
7,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BiP_Bravo7
Fenrir
13
1 / 3 / 5
7,519
684
2,761
6,158
4,823
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tiamat
15
2 / 2 / 4
8,412
765
9,707
9,350
6,213
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
LeoReis94
Cerberus
14
1 / 1 / 4
7,460
678
3,805
6,824
4,719
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ah Muzen Cab
jpmeireles10
Ah Muzen Cab
15
2 / 1 / 5
8,216
747
4,646
5,469
2,162
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zeus
warkdax
Zeus
17
7 / 2 / 4
10,184
926
17,554
5,581
2,318
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
35
9
Kills
13
13
Deaths
9
12
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
0
6
6
0.5
L
Tyr
 
Tyr
0
2
1
0.25
W
Fenrir
BiP_Bravo7
Fenrir
1
3
5
1.17
L
2
2
1
1.25
W
Tiamat
2
2
4
2
W
Cerberus
LeoReis94
Cerberus
1
1
4
3
L
Cupid
LuvlyK
Cupid
2
3
2
1
L
5
0
2
6
W
Ah Muzen Cab
jpmeireles10
Ah Muzen Cab
2
1
5
4.5
W
Zeus
warkdax
Zeus
7
2
4
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,405
Damage
38,473
45,931
Taken
33,382
22,782
Mitigated
20,235
10,161
Healing
7,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
5,305
1,608
0
716
9,746
3,297
0
6,784
2,762
0
23,490
L
Tyr
 
Tyr
867
66
0
1,351
11,481
7,070
0
6,285
5,038
0
10,510
W
Fenrir
BiP_Bravo7
Fenrir
2,761
527
0
322
6,158
4,823
286
2,168
3,990
0
10,219
L
3,330
64
400
1,214
5,459
2,110
0
4,561
898
16,078
0
W
Tiamat
9,707
844
1,236
3,548
9,350
6,213
897
3,754
5,596
31,533
0
W
Cerberus
LeoReis94
Cerberus
3,805
0
0
630
6,824
4,719
0
4,540
2,284
13,554
0
L
Cupid
LuvlyK
Cupid
2,135
867
849
2,146
9,459
3,242
0
6,833
2,454
0
11,398
L
11,768
188
341
3,144
9,786
7,063
0
5,784
3,713
29,424
0
W
Ah Muzen Cab
jpmeireles10
Ah Muzen Cab
4,646
614
0
1,178
5,469
2,162
829
2,539
2,930
0
26,653
W
Zeus
warkdax
Zeus
17,554
1,100
0
727
5,581
2,318
493
2,415
3,166
57,653
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,376
Gold Earned
41,791
220
Minions Killed
280
0
Camps Cleared
11
1,010,306
Distance Traveled
971,786
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,792
708
55
5
0
181,434
2
L
Tyr
6,829
621
34
3
0
204,298
2
W
Fenrir
7,519
684
12
1
2
210,355
2
L
Merlin
7,710
701
49
4
0
201,011
0
W
Tiamat
8,412
765
64
6
3
175,337
1
W
Cerberus
7,460
678
18
2
0
217,324
0
L
Cupid
7,104
646
38
3
0
202,989
3
L
Cthulhu
9,941
904
44
4
0
220,574
0
W
Ah Muzen Cab
8,216
747
80
7
1
194,906
0
W
Zeus
10,184
926
106
10
5
173,864
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role