Player Matchup

Mercury
Mercury
Gold II
BelieveBAZ
Mercury
Gold II
Level 108
God Stats
22W - 16L
1,779 SR
Queue Stats
154W - 158L
1,578 MMR
Solo
Ne Zha
Ne Zha
Gold III
DonPatricio
Ne Zha
Gold III
Level 100
God Stats
10W - 11L
1,557 SR
Queue Stats
168W - 166L
1,565 MMR
Solo
Hou Yi
Hou Yi
Gold III
MurkaDurka
Hou Yi
Gold III
Level 45
God Stats
1W - 1L
1,772 SR
Queue Stats
41W - 42L
1,526 MMR
Party 2
Merlin
Merlin
Gold II
Snomio
Merlin
Gold II
Level 72
God Stats
3W - 2L
1,669 SR
Queue Stats
52W - 52L
1,581 MMR
Party 2
King Arthur
King Arthur
Gold III
WesolutionZ
King Arthur
Gold III
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 91
1,655 SR
1,550 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 120
1,500 SR
1,546 MMR
Izanami
Izanami
Silver I
JudalGamer
Izanami
Silver I
Level 126
God Stats
3W - 2L
1,500 SR
Queue Stats
8W - 4L
1,626 MMR
Party 1
Khepri
Khepri
Gold II
MissCutie
Khepri
Gold II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Gold III
Pumpkìn
Baron Samedi
Gold III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Loki
Loki
Gold III
iTskYtU
Loki
Gold III
Level 69
God Stats
3W - 2L
1,500 SR
Queue Stats
262W - 258L
1,480 MMR
Party 3
Sun Wukong
Sun Wukong
Gold IV
αlęx
Sun Wukong
Gold IV
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 37L
1,626 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BelieveBAZ
Mercury
11
1 / 2 / 0
6,323
486
3,442
10,204
3,298
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ne Zha
11
0 / 5 / 0
6,734
518
4,223
11,284
3,907
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hou Yi
MurkaDurka
Hou Yi
11
2 / 3 / 1
6,344
488
4,148
8,470
2,515
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
Snomio
Merlin
11
0 / 1 / 0
5,924
456
8,032
5,000
1,844
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

King Arthur
WesolutionZ
King Arthur
11
1 / 7 / 1
6,456
497
5,124
12,208
7,501
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bans
ScyllaTiamatAthenaSetTsukuyomi

VS

Bans
ApolloAnhurSobekDanzaburouNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
JudalGamer
Izanami
14
4 / 2 / 1
8,576
660
9,424
7,505
2,952
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Khepri
MissCutie
Khepri
11
1 / 1 / 6
7,046
542
2,529
9,793
5,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
Pumpkìn
Baron Samedi
11
0 / 0 / 7
6,613
509
4,911
7,095
3,240
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Loki
iTskYtU
Loki
13
4 / 0 / 3
7,409
570
5,211
7,773
2,986
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sun Wukong
αlęx
Sun Wukong
14
9 / 2 / 2
8,742
672
11,040
14,358
9,818
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
37
4
Kills
18
18
Deaths
5
2
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Mercury
BelieveBAZ
Mercury
1
2
0
0.5
L
Ne Zha
0
5
0
0
W
Izanami
JudalGamer
Izanami
4
2
1
2.25
W
Khepri
MissCutie
Khepri
1
1
6
4
L
Hou Yi
MurkaDurka
Hou Yi
2
3
1
0.83
W
Baron Samedi
Pumpkìn
Baron Samedi
0
0
7
3.5
L
Merlin
Snomio
Merlin
0
1
0
0
L
King Arthur
WesolutionZ
King Arthur
1
7
1
0.21
W
Loki
iTskYtU
Loki
4
0
3
5.5
W
Sun Wukong
αlęx
Sun Wukong
9
2
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,969
Damage
33,115
47,166
Taken
46,524
19,065
Mitigated
24,879
12,799
Healing
17,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
BelieveBAZ
Mercury
3,442
1,257
0
2,701
10,204
3,298
0
2,271
7,933
0
39,352
L
Ne Zha
4,223
733
208
3,930
11,284
3,907
0
2,449
8,835
0
36,787
W
Izanami
JudalGamer
Izanami
9,424
6,802
0
2,605
7,505
2,952
2,740
269
7,236
0
64,821
W
Khepri
MissCutie
Khepri
2,529
250
0
2,527
9,793
5,883
0
2,966
6,827
26,320
0
L
Hou Yi
MurkaDurka
Hou Yi
4,148
1,099
0
1,613
8,470
2,515
0
896
7,574
0
29,691
W
Baron Samedi
Pumpkìn
Baron Samedi
4,911
226
865
3,046
7,095
3,240
110
2,710
4,385
35,608
0
L
Merlin
Snomio
Merlin
8,032
632
0
2,525
5,000
1,844
0
1,824
3,176
36,589
0
L
King Arthur
WesolutionZ
King Arthur
5,124
846
0
1,822
12,208
7,501
0
0
12,208
1,182
33,609
W
Loki
iTskYtU
Loki
5,211
689
0
3,134
7,773
2,986
28
856
6,917
0
43,759
W
Sun Wukong
αlęx
Sun Wukong
11,040
3,236
0
4,924
14,358
9,818
270
1,335
13,023
0
47,515

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,781
Gold Earned
38,386
350
Minions Killed
424
0
Camps Cleared
0
1,245,748
Distance Traveled
1,370,079
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
6,323
486
88
7
0
292,223
2
L
Ne Zha
6,734
518
62
5
0
252,070
3
W
Izanami
8,576
660
120
9
0
256,501
0
W
Khepri
7,046
542
38
3
0
271,926
5
L
Hou Yi
6,344
488
55
4
0
226,334
4
W
Baron Samedi
6,613
509
82
6
0
258,162
5
L
Merlin
5,924
456
81
6
0
250,345
0
L
King Arthur
6,456
497
64
5
0
224,776
1
W
Loki
7,409
570
82
6
0
305,486
2
W
Sun Wukong
8,742
672
102
8
0
278,004
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role