Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
Jzep
Xbalanque
Level 108
God Stats
2W - 1L
1,230 SR
Queue Stats
158W - 136L
1,489 Elo+
Solo
Arachne
Arachne
TTownTAD03
Arachne
Level 109
God Stats
21W - 21L
1,403 SR
Queue Stats
93W - 119L
1,332 Elo+
Solo
Guan Yu
Guan Yu
TheSilentTears
Guan Yu
Level 105
God Stats
14W - 6L
1,601 SR
Queue Stats
599W - 541L
1,468 Elo+
Solo
Baron Samedi
Baron Samedi
YaBoiKhep
Baron Samedi
Level 84
God Stats
1W - 3L
1,362 SR
Queue Stats
15W - 17L
1,139 Elo+
Solo
Team Averages
Level 105
1,419 SR
1,386 Elo+

VS

Team Averages
Level 103
1,439 SR
1,440 Elo+
Athena
Athena
BubbbaL
Athena
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 115L
1,360 Elo+
Party 1
Chaac
Chaac
Deviousbubs
Chaac
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
KingQueeb
Nu Wa
Level 157
God Stats
26W - 21L
1,541 SR
Queue Stats
456W - 410L
1,515 Elo+
Solo
Loki
Loki
Ragnarok2740
Loki
Level 152
God Stats
21W - 24L
1,156 SR
Queue Stats
739W - 727L
1,565 Elo+
Solo
Hachiman
Hachiman
XxNardbaxX
Hachiman
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 109L
1,260 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
17
4 / 4 / 2
9,851
518
13,240
13,644
4,848
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Xbalanque
Jzep
Xbalanque
16
2 / 2 / 4
9,866
519
13,585
15,260
5,992
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Arachne
TTownTAD03
Arachne
16
0 / 4 / 3
9,396
495
2,749
11,213
4,954
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
2 / 2 / 2
10,547
555
11,782
17,134
14,886
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
YaBoiKhep
Baron Samedi
14
5 / 5 / 2
8,539
449
7,096
10,491
6,212
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
BubbbaL
Athena
15
0 / 2 / 11
9,295
489
4,799
11,578
7,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
1 / 2 / 0
9,794
515
11,068
17,469
14,827
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nu Wa
KingQueeb
Nu Wa
17
10 / 2 / 4
11,117
585
15,956
12,696
4,907
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 5 / 4
9,349
492
6,596
13,603
4,869
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hachiman
XxNardbaxX
Hachiman
16
3 / 2 / 3
9,643
508
7,305
12,621
4,258
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
39
13
Kills
17
17
Deaths
13
13
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
4
4
2
1.25
L
Athena
BubbbaL
Athena
0
2
11
2.75
L
1
2
0
0.5
W
Xbalanque
Jzep
Xbalanque
2
2
4
2
L
Nu Wa
KingQueeb
Nu Wa
10
2
4
6
L
3
5
4
1
W
Arachne
TTownTAD03
Arachne
0
4
3
0.38
W
2
2
2
1.5
L
Hachiman
XxNardbaxX
Hachiman
3
2
3
2.25
W
Baron Samedi
YaBoiKhep
Baron Samedi
5
5
2
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,452
Damage
45,724
67,742
Taken
67,967
36,892
Mitigated
35,920
25,653
Healing
25,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
13,240
884
594
7,056
13,644
4,848
160
6,014
7,348
72,097
0
L
Athena
BubbbaL
Athena
4,799
620
0
2,582
11,578
7,059
238
4,198
7,266
28,637
0
L
11,068
2,545
0
7,448
17,469
14,827
0
2,453
14,922
0
70,033
W
Xbalanque
Jzep
Xbalanque
13,585
6,940
0
5,637
15,260
5,992
0
3,697
11,459
0
74,044
L
Nu Wa
KingQueeb
Nu Wa
15,956
3,894
0
5,840
12,696
4,907
2,061
7,293
4,941
79,006
0
L
6,596
1,439
0
3,768
13,603
4,869
0
3,379
10,044
0
52,054
W
Arachne
TTownTAD03
Arachne
2,749
2,120
0
3,776
11,213
4,954
715
2,109
9,018
0
60,072
W
11,782
2,596
50
5,449
17,134
14,886
68
2,406
14,650
0
71,181
L
Hachiman
XxNardbaxX
Hachiman
7,305
3,632
294
5,509
12,621
4,258
1,253
2,085
10,458
0
52,918
W
Baron Samedi
YaBoiKhep
Baron Samedi
7,096
775
1,004
2,087
10,491
6,212
360
5,665
4,512
40,253
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,199
Gold Earned
49,198
581
Minions Killed
513
0
Camps Cleared
0
1,772,384
Distance Traveled
1,813,377
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,851
518
132
7
0
355,167
0
L
Athena
9,295
489
59
3
0
406,323
3
L
Chaac
9,794
515
135
7
0
362,687
2
W
Xbalanque
9,866
519
116
6
0
328,648
4
L
Nu Wa
11,117
585
134
7
0
335,680
3
L
Loki
9,349
492
96
5
0
368,691
3
W
Arachne
9,396
495
116
6
0
396,752
2
W
Guan Yu
10,547
555
149
8
0
359,513
6
L
Hachiman
9,643
508
89
5
0
339,996
3
W
Baron Samedi
8,539
449
68
4
0
332,304
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role