Player Matchup

Serqet
Serqet
IlDebe33
Serqet
Level 127
God Stats
1W - 1L
1,272 SR
Queue Stats
26W - 23L
1,481 Elo+
Party 2
Erlang Shen
Erlang Shen
MokasPT1976
Erlang Shen
Level 59
God Stats
14W - 10L
1,587 SR
Queue Stats
297W - 289L
1,498 Elo+
Solo
Neith
Neith
SBEDRIK
Neith
Level 33
God Stats
3W - 1L
1,648 SR
Queue Stats
13W - 17L
1,381 Elo+
Party 2
Hel
Hel
SpectralSplash
Hel
Level 122
God Stats
1W - 0L
1,816 SR
Queue Stats
28W - 22L
1,496 Elo+
Party 2
Ymir
Ymir
bellonger
Ymir
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 86
1,565 SR
1,471 Elo+

VS

Team Averages
Level 62
1,443 SR
1,425 Elo+
Sobek
Sobek
GordrakkTyrant
Sobek
Level 44
God Stats
13W - 13L
1,528 SR
Queue Stats
115W - 130L
1,412 Elo+
Party 3
Set
Set
JPRevenge
Set
Level 66
God Stats
6W - 5L
1,521 SR
Queue Stats
94W - 109L
1,409 Elo+
Party 3
Bellona
Bellona
MMegumiii
Bellona
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
YonKishi
Anhur
Level 69
God Stats
3W - 6L
1,468 SR
Queue Stats
115W - 140L
1,396 Elo+
Party 3
Scylla
Scylla
oOMagiiCXx
Scylla
Level 64
God Stats
5W - 12L
1,200 SR
Queue Stats
414W - 528L
1,408 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
IlDebe33
Serqet
13
4 / 3 / 7
8,285
552
5,715
10,068
3,851
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Erlang Shen
MokasPT1976
Erlang Shen
17
8 / 1 / 3
10,266
684
12,473
11,957
10,682
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Neith
SBEDRIK
Neith
12
1 / 1 / 4
7,650
510
4,418
5,582
1,530
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
12 / 0 / 3
9,880
659
15,645
9,841
4,698
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ymir
12
1 / 2 / 4
7,592
506
3,463
9,591
6,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 3 / 1
6,760
451
2,075
12,109
5,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

12
1 / 6 / 1
7,032
469
4,196
12,761
4,388
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bellona
MMegumiii
Bellona
13
2 / 8 / 0
7,843
523
6,296
13,089
9,938
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Anhur
YonKishi
Anhur
13
1 / 2 / 3
7,530
502
3,590
8,320
2,190
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Scylla
oOMagiiCXx
Scylla
10
1 / 7 / 0
6,260
417
4,115
11,360
3,237
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
12
26
Kills
7
7
Deaths
26
21
Assists
5
Player
Kills
Deaths
Assists
KDA
L
2
3
1
0.83
W
Serqet
IlDebe33
Serqet
4
3
7
2.5
L
1
6
1
0.25
L
Bellona
MMegumiii
Bellona
2
8
0
0.25
W
Erlang Shen
MokasPT1976
Erlang Shen
8
1
3
9.5
W
Neith
SBEDRIK
Neith
1
1
4
3
W
12
0
3
13.5
L
Anhur
YonKishi
Anhur
1
2
3
1.25
W
Ymir
1
2
4
1.5
L
Scylla
oOMagiiCXx
Scylla
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,714
Damage
20,272
47,039
Taken
57,639
26,973
Mitigated
25,573
23,850
Healing
14,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,075
66
195
3,637
12,109
5,820
0
4,690
6,841
13,862
0
W
Serqet
IlDebe33
Serqet
5,715
488
0
3,148
10,068
3,851
0
761
9,307
0
39,063
L
4,196
1,657
0
4,596
12,761
4,388
0
5,412
7,121
0
45,737
L
Bellona
MMegumiii
Bellona
6,296
3,261
0
780
13,089
9,938
432
0
13,043
0
44,417
W
Erlang Shen
MokasPT1976
Erlang Shen
12,473
6,772
0
6,125
11,957
10,682
358
909
10,988
0
69,364
W
Neith
SBEDRIK
Neith
4,418
1,859
0
3,621
5,582
1,530
755
1,047
4,495
0
43,047
W
15,645
594
1,507
6,459
9,841
4,698
1,066
2,570
7,029
63,226
0
L
Anhur
YonKishi
Anhur
3,590
1,867
0
4,387
8,320
2,190
0
1,989
6,255
0
46,083
W
Ymir
3,463
526
0
2,990
9,591
6,212
177
561
9,030
25,288
0
L
Scylla
oOMagiiCXx
Scylla
4,115
239
0
1,135
11,360
3,237
240
5,963
4,669
26,028
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,673
Gold Earned
35,425
420
Minions Killed
352
0
Camps Cleared
0
1,500,944
Distance Traveled
1,336,839
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
6,760
451
24
2
0
306,760
0
W
Serqet
8,285
552
67
4
0
328,429
7
L
Set
7,032
469
93
6
0
285,267
2
L
Bellona
7,843
523
92
6
0
246,216
7
W
Erlang Shen
10,266
684
125
8
0
308,882
2
W
Neith
7,650
510
83
6
0
259,529
2
W
Hel
9,880
659
99
7
0
323,691
0
L
Anhur
7,530
502
92
6
0
240,032
0
W
Ymir
7,592
506
46
3
0
280,413
1
L
Scylla
6,260
417
51
3
0
258,564
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role