Player Matchup

Cthulhu
Cthulhu
Gold V
 
Cthulhu
Gold V
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Bellona
Bellona
Gold II
ALONSO6114
Bellona
Gold II
Level 154
God Stats
11W - 12L
1,723 SR
Queue Stats
109W - 108L
1,701 MMR
Party 1
Awilix
Awilix
Gold V
GiNgEr_LorD666
Awilix
Gold V
Level 103
God Stats
1W - 1L
1,502 SR
Queue Stats
4W - 1L
1,739 MMR
Party 2
Izanami
Izanami
Gold II
PerfectxDreams
Izanami
Gold II
Level 143
God Stats
11W - 16L
1,696 SR
Queue Stats
139W - 142L
1,708 MMR
Solo
Tiamat
Tiamat
Gold II
alonso1461
Tiamat
Gold II
Level 154
God Stats
0W - 1L
1,293 SR
Queue Stats
109W - 108L
1,701 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 136
1,543 SR
1,670 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 118
1,655 SR
1,702 MMR
Cerberus
Cerberus
Platinum III
BLASSKIN
Cerberus
Platinum III
Level 160
God Stats
5W - 7L
1,645 SR
Queue Stats
354W - 353L
1,698 MMR
Solo
Ao Kuang
Ao Kuang
Platinum II
MrGrimPacMan
Ao Kuang
Platinum II
Level 110
God Stats
15W - 16L
1,621 SR
Queue Stats
430W - 418L
1,707 MMR
Party 3
Anhur
Anhur
Gold IV
ThorDUNKu
Anhur
Gold IV
Level 69
God Stats
55W - 38L
1,754 SR
Queue Stats
145W - 118L
1,693 MMR
Solo
King Arthur
King Arthur
Platinum IV
cheff_ENG
King Arthur
Platinum IV
Level 123
God Stats
7W - 6L
1,531 SR
Queue Stats
52W - 51L
1,715 MMR
Solo
Danzaburou
Danzaburou
Platinum II
noobiownu
Danzaburou
Platinum II
Level 129
God Stats
77W - 48L
1,725 SR
Queue Stats
509W - 506L
1,699 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
13
2 / 7 / 3
9,382
408
15,587
26,917
16,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
ALONSO6114
Bellona
18
1 / 4 / 3
12,621
549
16,543
38,693
27,395
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
3 / 5 / 4
10,103
439
10,953
16,628
7,148
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
1 / 11 / 0
9,981
434
2,969
16,445
6,296
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tiamat
alonso1461
Tiamat
17
3 / 3 / 5
11,117
483
14,963
15,168
10,508
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
AthenaSetThanatosScyllaHades

VS

Bans
ApolloSobekGebGuan YuYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BLASSKIN
Cerberus
17
2 / 2 / 18
12,563
546
12,767
24,825
26,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ao Kuang
MrGrimPacMan
Ao Kuang
17
3 / 4 / 15
11,945
519
13,836
19,534
8,689
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Anhur
ThorDUNKu
Anhur
20
15 / 1 / 7
14,385
625
28,211
21,827
9,989
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

King Arthur
cheff_ENG
King Arthur
19
3 / 1 / 7
12,922
562
19,480
27,134
25,291
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
noobiownu
Danzaburou
19
7 / 2 / 10
13,243
576
21,446
17,718
8,509
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
87
10
Kills
30
30
Deaths
10
15
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
2
7
3
0.5
L
Bellona
ALONSO6114
Bellona
1
4
3
0.63
W
Cerberus
BLASSKIN
Cerberus
2
2
18
5.5
L
3
5
4
1
W
Ao Kuang
MrGrimPacMan
Ao Kuang
3
4
15
2.63
L
1
11
0
0.09
W
Anhur
ThorDUNKu
Anhur
15
1
7
18.5
L
Tiamat
alonso1461
Tiamat
3
3
5
1.83
W
King Arthur
cheff_ENG
King Arthur
3
1
7
6.5
W
Danzaburou
noobiownu
Danzaburou
7
2
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,015
Damage
95,740
113,851
Taken
111,038
67,462
Mitigated
78,914
31,585
Healing
52,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
15,587
633
660
6,542
26,917
16,115
0
9,705
17,212
44,549
0
L
Bellona
ALONSO6114
Bellona
16,543
6,029
0
15,400
38,693
27,395
0
4,496
34,197
1,152
74,592
W
Cerberus
BLASSKIN
Cerberus
12,767
946
0
9,189
24,825
26,436
802
10,476
13,993
54,781
0
L
10,953
3,918
0
3,484
16,628
7,148
0
5,280
11,348
0
78,826
W
Ao Kuang
MrGrimPacMan
Ao Kuang
13,836
2,250
0
6,496
19,534
8,689
3,425
6,117
13,259
83,045
0
L
2,969
1,410
0
2,695
16,445
6,296
54
2,647
13,798
0
76,458
W
Anhur
ThorDUNKu
Anhur
28,211
19,421
0
14,409
21,827
9,989
2,034
5,651
16,006
0
109,952
L
Tiamat
alonso1461
Tiamat
14,963
1,277
0
2,804
15,168
10,508
138
4,475
10,693
67,839
0
W
King Arthur
cheff_ENG
King Arthur
19,480
3,232
0
11,027
27,134
25,291
504
2,702
24,368
0
87,455
W
Danzaburou
noobiownu
Danzaburou
21,446
9,807
0
11,543
17,718
8,509
5,347
7,914
9,460
0
96,340

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,204
Gold Earned
65,058
618
Minions Killed
693
0
Camps Cleared
0
2,059,328
Distance Traveled
2,151,090
21
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,382
408
53
2
0
421,605
7
L
Bellona
12,621
549
151
7
0
397,465
2
W
Cerberus
12,563
546
98
4
0
441,198
9
L
Awilix
10,103
439
133
6
0
453,163
8
W
Ao Kuang
11,945
519
118
5
0
473,372
9
L
Izanami
9,981
434
139
6
0
368,281
1
W
Anhur
14,385
625
142
6
0
389,084
3
L
Tiamat
11,117
483
142
6
0
418,814
3
W
King Arthur
12,922
562
160
7
0
450,725
4
W
Danzaburou
13,243
576
175
8
0
396,711
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role