Player Matchup

Sun Wukong
Sun Wukong
AvgDev
Sun Wukong
Level 137
God Stats
3W - 2L
1,388 SR
Queue Stats
277W - 207L
1,699 Elo+
Party 1
Artemis
Artemis
BrandoTheRando
Artemis
Level 126
God Stats
36W - 20L
1,776 SR
Queue Stats
173W - 120L
1,697 Elo+
Party 1
Xing Tian
Xing Tian
kn0w0ne2
Xing Tian
Level 28
God Stats
16W - 3L
1,817 SR
Queue Stats
52W - 13L
1,787 Elo+
Party 1
Team Averages
Level 97
1,660 SR
1,728 Elo+

VS

Team Averages
Level 106
1,391 SR
1,404 Elo+
Medusa
Medusa
GRINDELL77
Medusa
Level 124
God Stats
2W - 3L
1,434 SR
Queue Stats
133W - 135L
1,435 Elo+
Solo
Olorun
Olorun
dredgenyorr666
Olorun
Level 68
God Stats
1W - 4L
1,330 SR
Queue Stats
245W - 315L
1,402 Elo+
Solo
Gilgamesh
Gilgamesh
flappyrick
Gilgamesh
Level 125
God Stats
20W - 24L
1,409 SR
Queue Stats
398W - 686L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AvgDev
Sun Wukong
12
5 / 1 / 6
8,102
810
10,035
7,991
4,044
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

12
4 / 0 / 5
7,847
785
5,759
5,455
1,746
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
kn0w0ne2
Xing Tian
10
3 / 0 / 8
8,139
814
3,046
4,949
3,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
GRINDELL77
Medusa
11
1 / 4 / 0
6,713
671
5,867
8,687
3,000
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
0 / 6 / 1
6,281
628
4,362
8,612
2,720
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
flappyrick
Gilgamesh
7
0 / 2 / 0
6,104
610
2,207
5,957
2,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
2
12
Kills
1
1
Deaths
12
19
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
AvgDev
Sun Wukong
5
1
6
8
W
4
0
5
6.5
L
Medusa
GRINDELL77
Medusa
1
4
0
0.25
L
0
6
1
0.08
L
Gilgamesh
flappyrick
Gilgamesh
0
2
0
0
W
Xing Tian
kn0w0ne2
Xing Tian
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,840
Damage
12,436
18,395
Taken
23,256
9,287
Mitigated
8,140
7,088
Healing
3,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
AvgDev
Sun Wukong
10,035
2,180
0
3,431
7,991
4,044
21
1,826
5,905
0
33,232
W
5,759
3,233
0
2,865
5,455
1,746
1,126
746
4,649
0
34,941
L
Medusa
GRINDELL77
Medusa
5,867
2,011
0
1,091
8,687
3,000
54
1,440
7,247
0
32,517
L
4,362
1,306
547
1,552
8,612
2,720
0
683
7,929
14,057
0
L
Gilgamesh
flappyrick
Gilgamesh
2,207
429
0
791
5,957
2,420
0
1,023
4,934
0
12,467
W
Xing Tian
kn0w0ne2
Xing Tian
3,046
318
0
792
4,949
3,497
277
1,314
3,435
6,960
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,088
Gold Earned
19,098
122
Minions Killed
105
0
Camps Cleared
0
606,368
Distance Traveled
445,629
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,102
810
50
5
0
224,229
1
W
Artemis
7,847
785
59
6
0
168,811
0
L
Medusa
6,713
671
57
6
0
166,600
1
L
Olorun
6,281
628
35
4
0
150,325
2
L
Gilgamesh
6,104
610
13
1
0
128,704
0
W
Xing Tian
8,139
814
13
1
0
213,328
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role