Player Matchup

Gilgamesh
Gilgamesh
ElDannyGoyoPC
Gilgamesh
Level 69
God Stats
1W - 4L
1,330 SR
Queue Stats
422W - 404L
1,488 Elo+
Solo
Heimdallr
Heimdallr
kBorz
Heimdallr
Level 58
God Stats
21W - 23L
1,429 SR
Queue Stats
261W - 251L
1,474 Elo+
Party 4
Nike
Nike
kronnarchi
Nike
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 28L
1,806 Elo+
Party 1
Merlin
Merlin
lMashiroChan
Merlin
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
lordnesk
Geb
Level 45
God Stats
3W - 0L
1,805 SR
Queue Stats
94W - 100L
1,436 Elo+
Party 4
Team Averages
Level 72
1,513 SR
1,541 Elo+

VS

Team Averages
Level 103
1,491 SR
1,474 Elo+
Serqet
Serqet
Hallamander
Serqet
Level 125
God Stats
5W - 8L
1,403 SR
Queue Stats
1,099W - 1,149L
1,512 Elo+
Party 2
Hel
Hel
OHNasukHO
Hel
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
coffeeDeity
Hou Yi
Level 89
God Stats
0W - 2L
1,376 SR
Queue Stats
386W - 470L
1,441 Elo+
Party 3
Ganesha
Ganesha
jjay341
Ganesha
Level 65
God Stats
5W - 9L
1,544 SR
Queue Stats
225W - 302L
1,404 Elo+
Party 3
Scylla
Scylla
oddreaper3210
Scylla
Level 88
God Stats
8W - 9L
1,630 SR
Queue Stats
199W - 246L
1,511 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ElDannyGoyoPC
Gilgamesh
14
5 / 3 / 3
8,290
638
5,675
10,717
5,694
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Heimdallr
kBorz
Heimdallr
13
3 / 2 / 4
7,873
606
7,224
8,020
2,500
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
5 / 0 / 4
7,478
575
4,564
6,175
2,229
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
12
0 / 0 / 2
6,867
528
1,084
4,033
1,149
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
3 / 0 / 6
7,137
549
3,006
5,692
2,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
11
1 / 2 / 1
6,288
484
2,804
7,814
2,307
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
2 / 6 / 0
7,080
545
3,917
8,489
2,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hou Yi
9
1 / 3 / 1
5,824
448
5,281
6,866
1,677
Ganesha
jjay341
Ganesha
10
0 / 2 / 2
6,431
495
2,428
7,009
5,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

12
0 / 3 / 1
6,551
504
3,174
5,260
1,460
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
9
16
Kills
4
5
Deaths
16
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
ElDannyGoyoPC
Gilgamesh
5
3
3
2.17
L
Serqet
1
2
1
0.75
L
2
6
0
0.33
L
Hou Yi
1
3
1
0.5
L
Ganesha
jjay341
Ganesha
0
2
2
0.5
W
Heimdallr
kBorz
Heimdallr
3
2
4
2.5
W
5
0
4
7
W
Merlin
0
0
2
1
W
3
0
6
6
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,553
Damage
17,604
34,637
Taken
35,438
14,432
Mitigated
13,400
10,720
Healing
10,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
ElDannyGoyoPC
Gilgamesh
5,675
2,037
0
3,861
10,717
5,694
33
4,126
6,479
0
50,938
L
Serqet
2,804
427
0
3,070
7,814
2,307
0
488
7,254
0
33,077
L
3,917
399
135
2,376
8,489
2,278
0
285
8,204
41,922
0
L
Hou Yi
5,281
2,479
0
1,826
6,866
1,677
0
1,063
5,803
0
24,340
L
Ganesha
jjay341
Ganesha
2,428
538
0
3,000
7,009
5,678
0
1,001
6,008
22,141
0
W
Heimdallr
kBorz
Heimdallr
7,224
4,628
0
3,131
8,020
2,500
0
1,077
6,608
0
49,672
W
4,564
669
0
1,358
6,175
2,229
0
1,920
4,203
0
29,281
W
Merlin
1,084
0
0
471
4,033
1,149
0
1,155
2,806
33,981
0
W
3,006
564
0
1,899
5,692
2,860
0
1,005
4,687
10,983
0
L
3,174
350
0
238
5,260
1,460
0
1,075
4,079
41,798
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,645
Gold Earned
32,174
331
Minions Killed
345
0
Camps Cleared
0
1,301,037
Distance Traveled
1,168,330
24
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,290
638
83
6
0
268,402
5
L
Serqet
6,288
484
77
6
0
310,967
2
L
Hel
7,080
545
83
6
0
206,914
1
L
Hou Yi
5,824
448
69
5
0
194,281
0
L
Ganesha
6,431
495
18
1
0
220,359
2
W
Heimdallr
7,873
606
87
7
0
241,102
2
W
Nike
7,478
575
60
5
0
305,365
6
W
Merlin
6,867
528
79
6
0
239,949
3
W
Geb
7,137
549
22
2
0
246,219
8
L
Scylla
6,551
504
98
8
0
235,809
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role