Player Matchup

Cu Chulainn
Cu Chulainn
Lock v Kinguini
Cu Chulainn
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 2L
1,500 Elo+
Party 3
Tsukuyomi
Tsukuyomi
MyAdonai
Tsukuyomi
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Fafnir
Fafnir
ONII ChaN S2
Fafnir
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 2L
1,791 Elo+
Party 3
Chang'e
Chang'e
PomboCanhoto
Chang'e
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
174W - 135L
1,536 Elo+
Solo
Anhur
Anhur
THEATOMIX
Anhur
Level 8
God Stats
3W - 5L
1,500 SR
Queue Stats
17W - 17L
1,551 Elo+
Party 4
Team Averages
Level 42
1,500 SR
1,576 Elo+

VS

Team Averages
Level 17
1,565 SR
1,588 Elo+
Ymir
Ymir
Ghost-yPunysher
Ymir
Level 32
God Stats
11W - 7L
1,647 SR
Queue Stats
117W - 100L
1,461 Elo+
Party 2
Osiris
Osiris
RaReturnS
Osiris
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
125W - 52L
1,743 Elo+
Party 1
Ra
Ra
SUCODESAPO
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
176W - 219L
1,737 Elo+
Solo
Medusa
Medusa
carlosdaddy-jj
Medusa
Level 8
God Stats
1W - 1L
1,676 SR
Queue Stats
3W - 5L
1,402 Elo+
Party 2
Ne Zha
Ne Zha
cogollito9
Ne Zha
Level 14
God Stats
2W - 3L
1,500 SR
Queue Stats
243W - 179L
1,599 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Lock v Kinguini
Cu Chulainn
15
3 / 3 / 10
8,944
526
9,231
12,951
9,352
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Tsukuyomi
MyAdonai
Tsukuyomi
17
10 / 4 / 5
10,277
605
8,473
11,905
4,260
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Fafnir
17
2 / 1 / 5
9,603
565
8,651
12,800
10,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chang'e
PomboCanhoto
Chang'e
17
11 / 0 / 2
10,528
619
11,082
9,894
3,913
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anhur
THEATOMIX
Anhur
16
4 / 7 / 10
9,563
563
11,100
12,710
4,182
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 7 / 4
7,501
441
7,597
15,477
11,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Osiris
RaReturnS
Osiris
16
3 / 5 / 2
9,370
551
11,706
16,067
11,814
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

14
1 / 6 / 1
8,142
479
6,039
10,729
3,678
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
3 / 7 / 4
7,265
427
6,136
9,848
2,304
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ne Zha
cogollito9
Ne Zha
16
5 / 5 / 4
9,347
550
7,908
16,394
6,169
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
30
30
Kills
15
15
Deaths
30
32
Assists
15
Player
Kills
Deaths
Assists
KDA
L
3
7
4
0.71
W
Cu Chulainn
Lock v Kinguini
Cu Chulainn
3
3
10
2.67
W
Tsukuyomi
MyAdonai
Tsukuyomi
10
4
5
3.13
W
Fafnir
2
1
5
4.5
W
Chang'e
PomboCanhoto
Chang'e
11
0
2
12
L
Osiris
RaReturnS
Osiris
3
5
2
0.8
L
1
6
1
0.25
W
Anhur
THEATOMIX
Anhur
4
7
10
1.29
L
3
7
4
0.71
L
Ne Zha
cogollito9
Ne Zha
5
5
4
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,537
Damage
39,386
60,260
Taken
68,515
31,825
Mitigated
35,710
18,442
Healing
16,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,597
1,637
0
2,503
15,477
11,745
36
1,025
14,254
30,276
0
W
Cu Chulainn
Lock v Kinguini
Cu Chulainn
9,231
1,685
0
1,510
12,951
9,352
770
3,915
8,930
0
50,916
W
Tsukuyomi
MyAdonai
Tsukuyomi
8,473
3,662
0
1,102
11,905
4,260
0
1,282
10,587
0
57,908
W
Fafnir
8,651
1,976
0
5,608
12,800
10,118
1,088
0
12,800
47,836
0
W
Chang'e
PomboCanhoto
Chang'e
11,082
1,374
1,260
6,674
9,894
3,913
697
3,064
6,616
64,032
0
L
Osiris
RaReturnS
Osiris
11,706
4,374
0
6,150
16,067
11,814
0
8,531
7,335
0
64,629
L
6,039
686
454
2,260
10,729
3,678
0
4,438
6,019
50,130
0
W
Anhur
THEATOMIX
Anhur
11,100
5,673
0
2,288
12,710
4,182
2,246
4,979
7,691
0
52,421
L
6,136
3,604
0
0
9,848
2,304
98
1,160
8,562
0
26,858
L
Ne Zha
cogollito9
Ne Zha
7,908
3,264
0
5,105
16,394
6,169
0
3,980
12,153
0
60,734

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,915
Gold Earned
41,625
490
Minions Killed
426
0
Camps Cleared
0
1,590,342
Distance Traveled
1,462,514
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,501
441
42
2
0
269,076
1
W
Cu Chulainn
8,944
526
85
5
0
294,935
1
W
Tsukuyomi
10,277
605
104
6
0
364,167
3
W
Fafnir
9,603
565
87
5
0
285,340
2
W
Chang'e
10,528
619
126
7
0
363,966
4
L
Osiris
9,370
551
109
6
0
295,790
3
L
Ra
8,142
479
110
6
0
277,515
5
W
Anhur
9,563
563
88
5
0
281,934
0
L
Medusa
7,265
427
47
3
0
290,149
0
L
Ne Zha
9,347
550
118
7
0
329,984
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role