Player Matchup

Neith
Neith
Blazequeen2000
Neith
Level 6
God Stats
10W - 13L
1,323 SR
Queue Stats
11W - 18L
1,332 Elo+
Party 2
Agni
Agni
Santicielo
Agni
Level 157
God Stats
0W - 4L
1,660 SR
Queue Stats
40W - 50L
1,584 Elo+
Party 2
Amaterasu
Amaterasu
Skulldemond
Amaterasu
Level 17
God Stats
0W - 2L
1,495 SR
Queue Stats
2W - 3L
1,467 Elo+
Solo
Team Averages
Level 60
1,493 SR
1,461 Elo+

VS

Team Averages
Level 46
1,408 SR
1,566 Elo+
Ra
Ra
CreepyK
Ra
Level 107
God Stats
3W - 4L
1,453 SR
Queue Stats
39W - 23L
1,628 Elo+
Party 1
Chaac
Chaac
LordSemon
Chaac
Level 27
God Stats
1W - 5L
1,500 SR
Queue Stats
47W - 27L
1,571 Elo+
Party 1
Chernobog
Chernobog
Shakanm
Chernobog
Level 4
God Stats
1W - 1L
1,272 SR
Queue Stats
4W - 6L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 10 / 3
7,286
560
2,644
10,352
3,221
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
4 / 5 / 1
8,710
670
10,203
10,942
3,293
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
Skulldemond
Amaterasu
10
2 / 7 / 3
7,812
601
5,435
16,915
7,502
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 0 / 11
10,504
808
10,651
6,397
2,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
LordSemon
Chaac
15
15 / 0 / 7
11,194
861
11,324
9,818
11,629
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chernobog
Shakanm
Chernobog
10
1 / 6 / 13
8,470
652
6,640
8,893
3,801
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
53
6
Kills
22
22
Deaths
6
7
Assists
31
Player
Kills
Deaths
Assists
KDA
L
0
10
3
0.15
W
6
0
11
11.5
W
Chaac
LordSemon
Chaac
15
0
7
18.5
L
4
5
1
0.9
W
Chernobog
Shakanm
Chernobog
1
6
13
1.25
L
Amaterasu
Skulldemond
Amaterasu
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,282
Damage
28,615
38,209
Taken
25,108
14,016
Mitigated
17,978
7,019
Healing
10,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,644
2,512
0
25
10,352
3,221
0
2,915
7,337
0
13,114
W
10,651
789
2,391
3,930
6,397
2,548
1,033
1,901
4,282
60,704
0
W
Chaac
LordSemon
Chaac
11,324
2,198
0
3,701
9,818
11,629
91
2,155
7,533
0
49,296
L
10,203
892
0
2,481
10,942
3,293
0
3,769
7,098
36,219
0
W
Chernobog
Shakanm
Chernobog
6,640
4,977
0
485
8,893
3,801
842
5,492
3,040
0
10,563
L
Amaterasu
Skulldemond
Amaterasu
5,435
3,200
0
4,513
16,915
7,502
0
4,705
11,863
0
20,694

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,808
Gold Earned
30,168
83
Minions Killed
181
0
Camps Cleared
0
568,267
Distance Traveled
722,762
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,286
560
17
1
0
182,939
1
W
Ra
10,504
808
104
8
0
254,832
3
W
Chaac
11,194
861
60
5
0
276,701
0
L
Agni
8,710
670
47
4
0
151,283
0
W
Chernobog
8,470
652
17
1
0
191,229
0
L
Amaterasu
7,812
601
19
1
0
234,045
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role