Player Matchup

Set
Set
LOLOVERDOTA
Set
Level 3
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Solo
Anubis
Anubis
UnlikeMike
Anubis
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
110W - 118L
1,408 Elo+
Solo
Medusa
Medusa
Zychroom
Medusa
Level 23
God Stats
10W - 1L
1,925 SR
Queue Stats
108W - 78L
1,463 Elo+
Party 3
Xing Tian
Xing Tian
jonny666777
Xing Tian
Level 23
God Stats
2W - 2L
1,702 SR
Queue Stats
116W - 75L
1,486 Elo+
Party 3
Loki
Loki
pT K4pi7897
Loki
Level 29
God Stats
111W - 108L
1,531 SR
Queue Stats
179W - 218L
1,385 Elo+
Solo
Team Averages
Level 18
1,632 SR
1,448 Elo+

VS

Team Averages
Level 17
1,410 SR
1,369 Elo+
Kukulkan
Kukulkan
Daku123
Kukulkan
Level 26
God Stats
3W - 7L
1,374 SR
Queue Stats
57W - 70L
1,339 Elo+
Party 1
Bellona
Bellona
Kylca
Bellona
Level 26
God Stats
2W - 6L
1,191 SR
Queue Stats
64W - 81L
1,316 Elo+
Party 1
Heimdallr
Heimdallr
LEKTOX
Heimdallr
Level 15
God Stats
1W - 4L
1,285 SR
Queue Stats
11W - 14L
1,268 Elo+
Party 2
Fenrir
Fenrir
Pixel3576
Fenrir
Level 8
God Stats
0W - 1L
1,699 SR
Queue Stats
7W - 10L
1,698 Elo+
Solo
Terra
Terra
XdJuniorMasterXd
Terra
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 18L
1,224 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 8 / 3
11,085
504
11,659
14,991
10,694
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anubis
UnlikeMike
Anubis
15
2 / 1 / 2
9,428
429
3,858
6,954
3,474
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
Zychroom
Medusa
20
18 / 4 / 6
13,319
605
26,577
17,797
7,270
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xing Tian
jonny666777
Xing Tian
17
4 / 3 / 20
12,123
551
11,762
15,139
18,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

19
7 / 3 / 8
12,143
552
11,275
15,099
5,990
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Daku123
Kukulkan
18
6 / 3 / 2
12,013
546
10,209
13,874
6,045
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
Kylca
Bellona
20
10 / 3 / 1
12,807
582
11,857
15,991
15,097
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Heimdallr
LEKTOX
Heimdallr
16
2 / 8 / 3
9,846
448
11,570
17,353
8,446
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
Pixel3576
Fenrir
14
1 / 11 / 4
9,473
431
8,061
20,365
8,545
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 12 / 4
8,764
398
3,724
22,092
20,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
33
36
Kills
19
19
Deaths
37
39
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Daku123
Kukulkan
6
3
2
2.33
L
Bellona
Kylca
Bellona
10
3
1
3.5
L
Heimdallr
LEKTOX
Heimdallr
2
8
3
0.44
W
5
8
3
0.81
L
Fenrir
Pixel3576
Fenrir
1
11
4
0.27
W
Anubis
UnlikeMike
Anubis
2
1
2
3
L
0
12
4
0.17
W
Medusa
Zychroom
Medusa
18
4
6
5.25
W
Xing Tian
jonny666777
Xing Tian
4
3
20
4.67
W
7
3
8
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,131
Damage
45,421
69,980
Taken
89,675
46,137
Mitigated
58,978
23,407
Healing
15,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Daku123
Kukulkan
10,209
1,006
0
1,000
13,874
6,045
1,984
3,458
10,416
79,638
0
L
Bellona
Kylca
Bellona
11,857
7,021
0
3,630
15,991
15,097
1,062
411
15,580
0
63,633
L
Heimdallr
LEKTOX
Heimdallr
11,570
4,049
0
2,528
17,353
8,446
1,104
3,045
14,308
0
57,063
W
11,659
6,575
0
1,206
14,991
10,694
844
0
14,991
0
51,514
L
Fenrir
Pixel3576
Fenrir
8,061
2,948
0
3,971
20,365
8,545
120
4,044
16,321
0
47,820
W
Anubis
UnlikeMike
Anubis
3,858
0
0
4,167
6,954
3,474
350
1,836
4,932
47,995
0
L
3,724
1,229
1,575
2,974
22,092
20,845
29
4,662
17,430
16,484
0
W
Medusa
Zychroom
Medusa
26,577
17,148
1,724
8,637
17,797
7,270
7,080
5,401
12,284
0
105,693
W
Xing Tian
jonny666777
Xing Tian
11,762
1,536
477
2,642
15,139
18,709
1,006
3,859
11,212
27,975
0
W
11,275
2,078
0
4,554
15,099
5,990
176
2,379
12,628
0
78,588

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,098
Gold Earned
52,903
504
Minions Killed
483
0
Camps Cleared
0
1,883,337
Distance Traveled
1,910,329
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
12,013
546
164
7
0
398,578
6
L
Bellona
12,807
582
136
6
0
369,873
2
L
Heimdallr
9,846
448
92
4
0
404,457
2
W
Set
11,085
504
106
5
0
385,432
0
L
Fenrir
9,473
431
78
4
0
379,949
1
W
Anubis
9,428
429
67
3
0
238,424
2
L
Terra
8,764
398
13
1
0
357,472
1
W
Medusa
13,319
605
190
9
0
440,442
2
W
Xing Tian
12,123
551
22
1
0
391,483
5
W
Loki
12,143
552
119
5
0
427,556
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role