Player Matchup

Scylla
Scylla
Joyousknight
Scylla
Level 70
God Stats
16W - 12L
1,949 SR
Queue Stats
124W - 107L
1,537 Elo+
Party 2
Tyr
Tyr
Mpjc1029
Tyr
Level 144
God Stats
3W - 3L
1,336 SR
Queue Stats
73W - 54L
1,428 Elo+
Party 2
Heimdallr
Heimdallr
evil1335
Heimdallr
Level 149
God Stats
8W - 11L
1,414 SR
Queue Stats
42W - 52L
1,409 Elo+
Solo
Team Averages
Level 121
1,566 SR
1,458 Elo+

VS

Team Averages
Level 57
1,524 SR
1,469 Elo+
Zeus
Zeus
JediDakota
Zeus
Level 102
God Stats
7W - 4L
1,611 SR
Queue Stats
204W - 218L
1,487 Elo+
Party 1
Cernunnos
Cernunnos
RadViking101
Cernunnos
Level 64
God Stats
29W - 39L
1,460 SR
Queue Stats
163W - 200L
1,421 Elo+
Party 1
Cthulhu
Cthulhu
バカースラ
Cthulhu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
14
9 / 4 / 5
11,453
716
9,194
9,349
3,490
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
7 / 1 / 10
11,792
737
14,298
16,638
16,450
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heimdallr
evil1335
Heimdallr
14
3 / 1 / 8
11,183
699
8,123
7,216
2,741
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 6 / 0
11,478
717
14,528
12,915
4,513
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cernunnos
RadViking101
Cernunnos
13
0 / 6 / 4
9,275
580
4,946
12,650
4,525
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
0 / 7 / 4
8,989
562
2,326
13,859
6,009

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
14
19
Kills
6
6
Deaths
19
23
Assists
8
Player
Kills
Deaths
Assists
KDA
L
6
6
0
1
W
Scylla
9
4
5
2.88
W
7
1
10
12
L
Cernunnos
RadViking101
Cernunnos
0
6
4
0.33
W
Heimdallr
evil1335
Heimdallr
3
1
8
7
L
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,615
Damage
21,800
33,203
Taken
39,424
22,681
Mitigated
15,047
8,214
Healing
5,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,528
1,946
0
3,224
12,915
4,513
0
602
12,294
48,139
0
W
Scylla
9,194
325
0
750
9,349
3,490
0
5,909
3,056
34,640
0
W
14,298
1,340
0
6,272
16,638
16,450
1,111
6,626
9,578
0
29,793
L
Cernunnos
RadViking101
Cernunnos
4,946
1,750
301
1,628
12,650
4,525
0
4,388
8,006
0
38,097
W
Heimdallr
evil1335
Heimdallr
8,123
2,210
0
1,192
7,216
2,741
2,143
3,363
3,689
0
72,571
L
2,326
46
130
0
13,859
6,009
0
3,766
9,851
12,129
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,428
Gold Earned
29,742
167
Minions Killed
138
0
Camps Cleared
0
809,432
Distance Traveled
753,172
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
11,478
717
62
4
0
265,004
3
W
Scylla
11,453
716
50
3
0
250,093
4
W
Tyr
11,792
737
23
1
0
312,394
2
L
Cernunnos
9,275
580
61
4
0
264,659
2
W
Heimdallr
11,183
699
94
6
0
246,945
1
L
Cthulhu
8,989
562
15
1
0
223,509
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role