Player Matchup

Loki
Loki
DrewWheezy
Loki
Level 28
God Stats
23W - 16L
1,561 SR
Queue Stats
71W - 72L
1,372 Elo+
Solo
Gilgamesh
Gilgamesh
Nuclearpuddin
Gilgamesh
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,408 Elo+
Party 1
Cupid
Cupid
Severete
Cupid
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,308 Elo+
Party 2
Yemoja
Yemoja
T33P0T
Yemoja
Level 27
God Stats
1W - 1L
1,479 SR
Queue Stats
20W - 18L
1,421 Elo+
Party 1
Ra
Ra
polmanzan
Ra
Level 8
God Stats
2W - 5L
1,314 SR
Queue Stats
5W - 9L
1,308 Elo+
Party 2
Team Averages
Level 18
1,471 SR
1,364 Elo+

VS

Team Averages
Level 20
1,392 SR
1,454 Elo+
Hercules
Hercules
Dahma8
Hercules
Level 30
God Stats
3W - 2L
1,455 SR
Queue Stats
114W - 98L
1,483 Elo+
Solo
Cthulhu
Cthulhu
HeintrichAlnwick
Cthulhu
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 7L
1,738 Elo+
Solo
Artemis
Artemis
PromisingBlob
Artemis
Level 7
God Stats
8W - 5L
1,304 SR
Queue Stats
122W - 94L
1,295 Elo+
Solo
Sun Wukong
Sun Wukong
akabdestroyer
Sun Wukong
Level 28
God Stats
5W - 8L
1,350 SR
Queue Stats
53W - 67L
1,328 Elo+
Solo
Thanatos
Thanatos
rubionba
Thanatos
Level 26
God Stats
4W - 6L
1,349 SR
Queue Stats
147W - 167L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 6 / 7
13,003
464
12,903
23,627
8,596
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gilgamesh
Nuclearpuddin
Gilgamesh
20
7 / 7 / 5
13,187
471
26,815
28,510
23,556
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cupid
Severete
Cupid
18
4 / 13 / 3
12,081
431
11,900
20,528
5,940
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
T33P0T
Yemoja
16
4 / 7 / 7
11,960
427
12,412
25,888
19,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

16
4 / 12 / 4
11,420
408
17,399
22,102
8,282
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Dahma8
Hercules
20
7 / 4 / 14
14,551
520
17,735
29,296
23,736
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

16
1 / 9 / 15
11,214
401
12,088
26,706
13,273
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
20
11 / 6 / 14
15,452
552
25,162
19,425
9,313
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
akabdestroyer
Sun Wukong
20
6 / 4 / 11
15,218
544
17,515
26,649
24,422
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Thanatos
rubionba
Thanatos
20
20 / 0 / 8
15,594
557
24,473
22,144
15,360
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
107
23
Kills
45
45
Deaths
23
26
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Hercules
Dahma8
Hercules
7
4
14
3.5
L
4
6
7
1.25
W
1
9
15
0.94
L
Gilgamesh
Nuclearpuddin
Gilgamesh
7
7
5
1.36
W
Artemis
11
6
14
3
L
Cupid
Severete
Cupid
4
13
3
0.42
L
Yemoja
T33P0T
Yemoja
4
7
7
1.07
W
Sun Wukong
akabdestroyer
Sun Wukong
6
4
11
2.88
L
4
12
4
0.5
W
Thanatos
rubionba
Thanatos
20
0
8
24

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,429
Damage
96,973
120,655
Taken
124,220
65,939
Mitigated
86,104
27,200
Healing
53,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Dahma8
Hercules
17,735
4,674
0
8,198
29,296
23,736
480
8,263
20,685
0
83,664
L
12,903
4,125
0
1,450
23,627
8,596
0
1,450
22,022
0
108,142
W
12,088
780
597
7,391
26,706
13,273
572
7,587
18,788
52,067
0
L
Gilgamesh
Nuclearpuddin
Gilgamesh
26,815
9,817
1,354
2,672
28,510
23,556
360
1,985
26,449
0
86,255
W
Artemis
25,162
15,167
0
3,738
19,425
9,313
3,456
4,480
14,803
0
111,835
L
Cupid
Severete
Cupid
11,900
6,136
431
3,011
20,528
5,940
645
352
20,096
0
53,378
L
Yemoja
T33P0T
Yemoja
12,412
3,501
6,432
3,963
25,888
19,565
257
4,716
21,172
29,986
0
W
Sun Wukong
akabdestroyer
Sun Wukong
17,515
1,492
0
9,400
26,649
24,422
1,588
4,070
22,409
0
98,680
L
17,399
1,978
3,446
4,441
22,102
8,282
973
3,585
18,517
77,793
0
W
Thanatos
rubionba
Thanatos
24,473
7,486
0
23,930
22,144
15,360
2,022
4,278
17,724
0
111,814

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,651
Gold Earned
72,029
528
Minions Killed
663
0
Camps Cleared
0
2,534,856
Distance Traveled
2,675,035
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
14,551
520
147
5
0
624,097
1
L
Loki
13,003
464
134
5
0
556,172
6
W
Cthulhu
11,214
401
62
2
0
492,637
1
L
Gilgamesh
13,187
471
139
5
0
538,484
2
W
Artemis
15,452
552
141
5
0
427,368
6
L
Cupid
12,081
431
90
3
0
471,592
1
L
Yemoja
11,960
427
34
1
0
482,080
4
W
Sun Wukong
15,218
544
169
6
0
528,599
5
L
Ra
11,420
408
131
5
0
486,528
3
W
Thanatos
15,594
557
144
5
0
602,334
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role