Player Matchup

Hun Batz
Hun Batz
Diamond IV
Deuvenpoot
Hun Batz
Diamond IV
Level 147
God Stats
2W - 2L
1,426 SR
Queue Stats
109W - 92L
2,037 MMR
Party 2
Thanatos
Thanatos
Diamond V
ImJustBetterEU
Thanatos
Diamond V
Level 107
God Stats
4W - 2L
1,361 SR
Queue Stats
79W - 62L
1,890 MMR
Party 2
Janus
Janus
Masters
Mirryo
Janus
Masters
Level 160
God Stats
53W - 59L
1,657 SR
Queue Stats
500W - 480L
2,236 MMR
Solo
Geb
Geb
Diamond V
Tc_Maskee
Geb
Diamond V
Level 126
God Stats
6W - 6L
1,896 SR
Queue Stats
74W - 60L
2,091 MMR
Party 1
Heimdallr
Heimdallr
Diamond IV
zPaRaDoX-MalLaKa
Heimdallr
Diamond IV
Level 156
God Stats
21W - 20L
1,675 SR
Queue Stats
409W - 400L
2,082 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 139
1,603 SR
2,067 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 127
1,625 SR
2,096 MMR
Sobek
Sobek
Platinum I
CHRISSI VfB
Sobek
Platinum I
Level 143
God Stats
16W - 17L
1,639 SR
Queue Stats
171W - 165L
1,974 MMR
Solo
Poseidon
Poseidon
Diamond II
SlimAburame
Poseidon
Diamond II
Level 158
God Stats
2W - 2L
1,360 SR
Queue Stats
337W - 306L
2,377 MMR
Party 3
Danzaburou
Danzaburou
Platinum IV
TiToX-BanDiT-ToX
Danzaburou
Platinum IV
Level 121
God Stats
11W - 5L
1,848 SR
Queue Stats
683W - 668L
1,898 MMR
Solo
Fenrir
Fenrir
Masters
Xtraision
Fenrir
Masters
Level 86
God Stats
8W - 8L
1,628 SR
Queue Stats
216W - 204L
2,303 MMR
Party 3
Chaac
Chaac
Platinum I
lucky_the_g4m3
Chaac
Platinum I
Level 126
God Stats
8W - 8L
1,652 SR
Queue Stats
314W - 290L
1,930 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Deuvenpoot
Hun Batz
20
8 / 2 / 21
21,690
586
42,695
36,233
39,768
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thanatos
20
21 / 7 / 9
23,565
637
43,734
44,004
23,394
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Janus
Mirryo
Janus
20
8 / 7 / 18
20,698
559
41,449
31,127
15,788
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
3 / 9 / 20
17,461
472
16,185
47,194
72,924
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heimdallr
20
3 / 9 / 10
20,606
557
32,292
37,845
22,209
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
Ao KuangLokiSetTsukuyomi

VS

Bans
AthenaApolloGaneshaGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 5 / 14
14,735
398
21,402
44,703
81,838
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Poseidon
SlimAburame
Poseidon
20
11 / 10 / 8
18,997
513
36,185
32,570
19,837
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
TiToX-BanDiT-ToX
Danzaburou
20
5 / 9 / 7
17,579
475
19,396
33,412
14,715
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
Xtraision
Fenrir
20
9 / 12 / 11
17,433
471
28,268
46,121
56,759
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
7 / 7 / 9
17,718
479
28,959
54,087
89,644
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
83
43
Kills
34
34
Deaths
43
78
Assists
49
Player
Kills
Deaths
Assists
KDA
L
2
5
14
1.8
W
Hun Batz
Deuvenpoot
Hun Batz
8
2
21
9.25
W
Thanatos
21
7
9
3.64
W
Janus
Mirryo
Janus
8
7
18
2.43
L
Poseidon
SlimAburame
Poseidon
11
10
8
1.5
W
3
9
20
1.44
L
Danzaburou
TiToX-BanDiT-ToX
Danzaburou
5
9
7
0.94
L
Fenrir
Xtraision
Fenrir
9
12
11
1.21
L
7
7
9
1.64
W
Heimdallr
3
9
10
0.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

176,355
Damage
134,210
196,403
Taken
210,893
174,083
Mitigated
262,793
91,863
Healing
53,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
21,402
2,096
0
9,042
44,703
81,838
0
16,653
27,070
54,059
0
W
Hun Batz
Deuvenpoot
Hun Batz
42,695
11,034
0
10,871
36,233
39,768
2,044
7,845
27,251
0
172,710
W
Thanatos
43,734
18,673
0
43,748
44,004
23,394
1,490
14,435
29,265
0
177,489
W
Janus
Mirryo
Janus
41,449
1,553
1,189
10,944
31,127
15,788
2,251
11,862
19,087
159,378
0
L
Poseidon
SlimAburame
Poseidon
36,185
3,896
0
1,860
32,570
19,837
190
9,427
22,635
180,739
0
W
16,185
1,798
0
9,401
47,194
72,924
598
19,233
26,708
39,513
0
L
Danzaburou
TiToX-BanDiT-ToX
Danzaburou
19,396
7,800
0
12,330
33,412
14,715
0
5,013
28,104
0
138,158
L
Fenrir
Xtraision
Fenrir
28,268
8,732
0
4,835
46,121
56,759
0
10,047
35,364
0
107,737
L
28,959
3,893
0
25,137
54,087
89,644
1,068
17,226
35,943
0
118,867
W
Heimdallr
32,292
21,992
0
15,710
37,845
22,209
7,910
9,302
28,468
0
215,618

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

104,020
Gold Earned
86,462
882
Minions Killed
846
0
Camps Cleared
0
3,608,824
Distance Traveled
3,425,397
30
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
14,735
398
46
1
0
729,582
10
W
Hun Batz
21,690
586
231
6
0
778,438
4
W
Thanatos
23,565
637
177
5
0
779,227
4
W
Janus
20,698
559
238
6
0
724,873
9
L
Poseidon
18,997
513
239
6
0
668,914
6
W
Geb
17,461
472
23
1
0
723,378
8
L
Danzaburou
17,579
475
207
6
0
649,895
8
L
Fenrir
17,433
471
148
4
0
661,110
5
L
Chaac
17,718
479
206
6
0
715,896
3
W
Heimdallr
20,606
557
213
6
0
602,908
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role