Player Matchup

Hercules
Hercules
AvgDev
Hercules
Level 137
God Stats
7W - 8L
1,592 SR
Queue Stats
277W - 207L
1,698 Elo+
Party 1
Artemis
Artemis
BrandoTheRando
Artemis
Level 126
God Stats
36W - 20L
1,759 SR
Queue Stats
173W - 120L
1,696 Elo+
Party 1
Xing Tian
Xing Tian
kn0w0ne2
Xing Tian
Level 28
God Stats
16W - 3L
1,794 SR
Queue Stats
52W - 13L
1,786 Elo+
Party 1
Team Averages
Level 97
1,715 SR
1,726 Elo+

VS

Team Averages
Level 43
1,598 SR
1,215 Elo+
Hades
Hades
Nash04-12-17
Hades
Level 51
God Stats
3W - 2L
1,400 SR
Queue Stats
13W - 19L
1,155 Elo+
Party 2
Ymir
Ymir
Virno_ET_38
Ymir
Level 61
God Stats
1W - 1L
1,876 SR
Queue Stats
2W - 6L
1,197 Elo+
Party 2
Odin
Odin
fraise2707
Odin
Level 18
God Stats
4W - 2L
1,518 SR
Queue Stats
29W - 33L
1,293 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AvgDev
Hercules
12
6 / 1 / 14
9,458
860
11,396
10,325
6,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

13
9 / 1 / 10
9,509
864
12,372
7,296
2,716
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Xing Tian
kn0w0ne2
Xing Tian
12
7 / 3 / 12
9,489
863
7,342
8,958
9,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 9 / 1
7,625
693
8,635
13,540
6,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
2 / 6 / 2
7,552
687
5,087
12,118
10,240
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

9
1 / 7 / 2
6,873
625
2,753
10,042
3,595
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
10
22
Kills
5
5
Deaths
22
36
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hercules
AvgDev
Hercules
6
1
14
13
W
9
1
10
14
L
2
9
1
0.28
L
2
6
2
0.5
L
1
7
2
0.29
W
Xing Tian
kn0w0ne2
Xing Tian
7
3
12
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,110
Damage
16,475
26,579
Taken
35,700
19,086
Mitigated
20,092
10,312
Healing
5,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
AvgDev
Hercules
11,396
4,457
0
6,016
10,325
6,984
160
5,900
4,300
0
25,862
W
12,372
6,682
0
3,483
7,296
2,716
479
4,177
3,044
0
43,532
L
8,635
651
496
3,033
13,540
6,257
0
1,761
11,779
23,827
0
L
5,087
540
0
1,152
12,118
10,240
0
3,704
8,414
13,387
0
L
2,753
461
0
578
10,042
3,595
0
1,917
8,125
0
12,675
W
Xing Tian
kn0w0ne2
Xing Tian
7,342
1,101
0
813
8,958
9,386
44
3,287
5,458
15,251
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,456
Gold Earned
22,050
113
Minions Killed
65
0
Camps Cleared
0
558,075
Distance Traveled
530,610
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,458
860
21
2
0
210,056
8
W
Artemis
9,509
864
75
7
0
154,297
0
L
Hades
7,625
693
34
3
0
168,539
3
L
Ymir
7,552
687
21
2
0
176,648
0
L
Odin
6,873
625
10
1
0
185,423
2
W
Xing Tian
9,489
863
17
2
0
193,722
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role