Player Matchup

Terra
Terra
Astro99
Terra
Level 27
God Stats
5W - 7L
1,439 SR
Queue Stats
61W - 73L
1,377 Elo+
Party 3
Sun Wukong
Sun Wukong
BombEMaradon
Sun Wukong
Level 18
God Stats
5W - 9L
1,361 SR
Queue Stats
22W - 33L
1,308 Elo+
Party 3
Poseidon
Poseidon
IXSolI
Poseidon
Level 15
God Stats
3W - 2L
1,500 SR
Queue Stats
25W - 31L
1,356 Elo+
Solo
Izanami
Izanami
Luiman
Izanami
Level 26
God Stats
12W - 6L
1,598 SR
Queue Stats
54W - 68L
1,374 Elo+
Party 3
Nemesis
Nemesis
iNaisu
Nemesis
Level 17
God Stats
3W - 0L
1,500 SR
Queue Stats
31W - 26L
1,394 Elo+
Solo
Team Averages
Level 21
1,480 SR
1,362 Elo+

VS

Team Averages
Level 19
1,489 SR
1,314 Elo+
Skadi
Skadi
Canceria
Skadi
Level 18
God Stats
2W - 3L
1,174 SR
Queue Stats
4W - 11L
1,028 Elo+
Party 1
Ra
Ra
DisquisedSkyy
Ra
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,099 Elo+
Party 1
Kukulkan
Kukulkan
PaellaSempai
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,500 Elo+
Party 2
Tyr
Tyr
idroj96
Tyr
Level 38
God Stats
4W - 7L
1,520 SR
Queue Stats
63W - 69L
1,579 Elo+
Party 2
Guan Yu
Guan Yu
rixxensama
Guan Yu
Level 13
God Stats
1W - 1L
1,750 SR
Queue Stats
7W - 8L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Astro99
Terra
15
1 / 3 / 5
10,429
521
9,191
15,917
11,803
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sun Wukong
BombEMaradon
Sun Wukong
16
6 / 2 / 5
10,385
519
10,737
13,892
12,234
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Poseidon
IXSolI
Poseidon
17
6 / 3 / 5
10,424
521
10,220
10,404
3,724
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Luiman
Izanami
14
7 / 5 / 0
8,990
450
10,065
13,259
4,910
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nemesis
iNaisu
Nemesis
17
13 / 2 / 6
10,649
532
11,556
14,464
7,993
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Canceria
Skadi
12
1 / 4 / 1
7,900
395
5,400
9,117
3,956
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 10 / 3
7,483
374
5,969
14,377
4,800
Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
PaellaSempai
Kukulkan
12
2 / 9 / 7
8,497
425
11,386
11,103
3,625
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tyr
17
10 / 1 / 2
11,280
564
13,296
15,191
10,539
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Guan Yu
rixxensama
Guan Yu
11
2 / 9 / 0
7,675
384
6,319
14,438
12,127
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
28
33
Kills
15
15
Deaths
33
21
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Terra
Astro99
Terra
1
3
5
1.17
W
Sun Wukong
BombEMaradon
Sun Wukong
6
2
5
4.25
L
Skadi
Canceria
Skadi
1
4
1
0.38
L
0
10
3
0.15
W
Poseidon
IXSolI
Poseidon
6
3
5
2.83
W
Izanami
Luiman
Izanami
7
5
0
1.4
L
Kukulkan
PaellaSempai
Kukulkan
2
9
7
0.61
W
Nemesis
iNaisu
Nemesis
13
2
6
8
L
Tyr
10
1
2
11
L
Guan Yu
rixxensama
Guan Yu
2
9
0
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,769
Damage
42,370
67,936
Taken
64,226
40,664
Mitigated
35,047
13,734
Healing
9,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
Astro99
Terra
9,191
1,871
1,318
3,258
15,917
11,803
126
5,295
10,290
49,679
0
W
Sun Wukong
BombEMaradon
Sun Wukong
10,737
3,015
0
154
13,892
12,234
1,427
1,493
11,974
0
59,349
L
Skadi
Canceria
Skadi
5,400
2,843
0
0
9,117
3,956
138
2,112
6,759
0
32,531
L
5,969
1,523
23
1,245
14,377
4,800
1,046
3,935
10,150
40,637
0
W
Poseidon
IXSolI
Poseidon
10,220
1,551
0
75
10,404
3,724
1,137
3,269
7,085
62,178
0
W
Izanami
Luiman
Izanami
10,065
5,322
0
3,382
13,259
4,910
518
4,118
8,700
0
48,136
L
Kukulkan
PaellaSempai
Kukulkan
11,386
3,029
0
850
11,103
3,625
0
3,865
7,204
25,577
0
W
Nemesis
iNaisu
Nemesis
11,556
6,267
0
5,547
14,464
7,993
0
2,379
12,007
0
63,011
L
Tyr
13,296
1,638
0
4,788
15,191
10,539
0
6,456
8,374
0
57,233
L
Guan Yu
rixxensama
Guan Yu
6,319
930
412
2,647
14,438
12,127
362
2,000
12,328
0
28,674

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,877
Gold Earned
42,835
495
Minions Killed
310
0
Camps Cleared
0
1,964,885
Distance Traveled
1,745,070
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
10,429
521
69
3
0
426,454
2
W
Sun Wukong
10,385
519
115
6
0
425,503
2
L
Skadi
7,900
395
59
3
0
376,820
2
L
Ra
7,483
374
49
2
0
296,235
0
W
Poseidon
10,424
521
114
6
0
356,477
1
W
Izanami
8,990
450
86
4
0
319,048
0
L
Kukulkan
8,497
425
39
2
0
271,997
0
W
Nemesis
10,649
532
111
6
0
437,403
3
L
Tyr
11,280
564
109
5
0
413,660
5
L
Guan Yu
7,675
384
54
3
0
386,358
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role