Player Matchup

Horus
Horus
ChoosingCake71
Horus
Level 5
God Stats
0W - 1L
1,246 SR
Queue Stats
0W - 2L
1,214 Elo+
Solo
Xbalanque
Xbalanque
Devilzhax
Xbalanque
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 8L
1,251 Elo+
Solo
Chernobog
Chernobog
Q-hoops-
Chernobog
Level 29
God Stats
4W - 2L
1,769 SR
Queue Stats
283W - 304L
1,392 Elo+
Party 1
Ymir
Ymir
YahyaTV
Ymir
Level 8
God Stats
22W - 22L
1,573 SR
Queue Stats
81W - 85L
1,431 Elo+
Party 1
Camazotz
Camazotz
guerrero_gaps
Camazotz
Level 20
God Stats
8W - 17L
1,304 SR
Queue Stats
173W - 199L
1,516 Elo+
Solo
Team Averages
Level 18
1,478 SR
1,361 Elo+

VS

Team Averages
Level 18
1,537 SR
1,425 Elo+
Tiamat
Tiamat
DozenItska
Tiamat
Level 27
God Stats
8W - 9L
1,440 SR
Queue Stats
70W - 72L
1,357 Elo+
Solo
Fenrir
Fenrir
H4NK-_-14
Fenrir
Level 16
God Stats
4W - 5L
1,500 SR
Queue Stats
239W - 265L
1,475 Elo+
Solo
Hades
Hades
MysterUnderhill
Hades
Level 23
God Stats
7W - 4L
1,629 SR
Queue Stats
11W - 9L
1,426 Elo+
Solo
Bellona
Bellona
Nixonhunter
Bellona
Level 8
God Stats
2W - 1L
1,615 SR
Queue Stats
3W - 6L
1,470 Elo+
Solo
Apollo
Apollo
tmesah_x
Apollo
Level 15
God Stats
6W - 2L
1,500 SR
Queue Stats
161W - 194L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 8 / 0
8,232
305
559
9,198
4,450
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xbalanque
Devilzhax
Xbalanque
19
2 / 10 / 9
12,650
469
15,641
22,222
7,938
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chernobog
Q-hoops-
Chernobog
20
9 / 8 / 10
15,412
571
22,816
24,208
11,079
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ymir
YahyaTV
Ymir
18
2 / 11 / 9
12,448
461
9,829
31,776
32,597
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Camazotz
guerrero_gaps
Camazotz
20
11 / 10 / 3
13,615
504
20,205
33,095
13,147
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
DozenItska
Tiamat
20
7 / 4 / 10
13,987
518
18,465
18,988
14,722
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
H4NK-_-14
Fenrir
20
5 / 3 / 21
13,528
501
16,558
20,076
14,841
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
17 / 5 / 10
16,074
595
34,712
34,627
20,681
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bellona
Nixonhunter
Bellona
20
10 / 4 / 10
13,461
499
10,164
15,123
13,536
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Apollo
tmesah_x
Apollo
19
7 / 8 / 13
13,112
486
12,284
22,471
11,048
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
110
24
Kills
46
47
Deaths
24
31
Assists
64
Player
Kills
Deaths
Assists
KDA
L
0
8
0
0
L
Xbalanque
Devilzhax
Xbalanque
2
10
9
0.65
W
Tiamat
DozenItska
Tiamat
7
4
10
3
W
Fenrir
H4NK-_-14
Fenrir
5
3
21
5.17
W
17
5
10
4.4
W
Bellona
Nixonhunter
Bellona
10
4
10
3.75
L
Chernobog
Q-hoops-
Chernobog
9
8
10
1.75
L
Ymir
YahyaTV
Ymir
2
11
9
0.59
L
Camazotz
guerrero_gaps
Camazotz
11
10
3
1.25
W
Apollo
tmesah_x
Apollo
7
8
13
1.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,050
Damage
92,183
120,499
Taken
111,285
69,211
Mitigated
74,828
27,287
Healing
43,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
559
333
0
195
9,198
4,450
0
3,229
5,969
0
16,410
L
Xbalanque
Devilzhax
Xbalanque
15,641
7,586
279
6,756
22,222
7,938
2,508
7,666
14,556
0
72,516
W
Tiamat
DozenItska
Tiamat
18,465
3,284
782
6,480
18,988
14,722
340
63
18,925
93,403
2,817
W
Fenrir
H4NK-_-14
Fenrir
16,558
4,653
0
8,330
20,076
14,841
204
544
19,532
0
80,721
W
34,712
4,203
1,823
21,430
34,627
20,681
3,152
2,535
32,092
128,301
0
W
Bellona
Nixonhunter
Bellona
10,164
5,595
0
1,130
15,123
13,536
2,243
1,789
13,334
0
43,380
L
Chernobog
Q-hoops-
Chernobog
22,816
15,355
0
2,879
24,208
11,079
1,126
14,202
10,006
0
101,126
L
Ymir
YahyaTV
Ymir
9,829
1,153
0
2,105
31,776
32,597
638
10,667
21,109
43,624
0
L
Camazotz
guerrero_gaps
Camazotz
20,205
6,057
0
15,073
33,095
13,147
256
17,345
15,750
0
83,208
W
Apollo
tmesah_x
Apollo
12,284
6,859
0
3,956
22,471
11,048
3,926
4,898
17,573
0
78,912

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,357
Gold Earned
70,162
484
Minions Killed
627
0
Camps Cleared
0
1,997,086
Distance Traveled
2,460,685
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
8,232
305
44
2
0
291,513
0
L
Xbalanque
12,650
469
121
4
0
370,679
4
W
Tiamat
13,987
518
145
5
0
515,622
4
W
Fenrir
13,528
501
110
4
0
536,184
1
W
Hades
16,074
595
182
7
0
436,877
2
W
Bellona
13,461
499
54
2
0
530,522
0
L
Chernobog
15,412
571
140
5
0
433,026
6
L
Ymir
12,448
461
74
3
0
417,897
1
L
Camazotz
13,615
504
105
4
0
483,971
0
W
Apollo
13,112
486
136
5
0
441,480
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role