Player Matchup

Fenrir
Fenrir
FlowerCrownTwink
Fenrir
Level 22
God Stats
8W - 8L
1,638 SR
Queue Stats
85W - 77L
1,527 Elo+
Solo
Bacchus
Bacchus
King0fTheN0RTH5
Bacchus
Level 26
God Stats
57W - 55L
1,366 SR
Queue Stats
228W - 231L
1,450 Elo+
Party 1
Kukulkan
Kukulkan
NValentino
Kukulkan
Level 27
God Stats
15W - 10L
1,531 SR
Queue Stats
45W - 55L
1,462 Elo+
Solo
Nu Wa
Nu Wa
RunzWithSkizers
Nu Wa
Level 15
God Stats
2W - 1L
1,353 SR
Queue Stats
57W - 49L
1,563 Elo+
Solo
Danzaburou
Danzaburou
XxIamROOTxX
Danzaburou
Level 27
God Stats
39W - 39L
1,546 SR
Queue Stats
123W - 119L
1,482 Elo+
Party 1
Team Averages
Level 23
1,487 SR
1,497 Elo+

VS

Team Averages
Level 22
1,601 SR
1,597 Elo+
Hachiman
Hachiman
Abyss_Rheaird
Hachiman
Level 28
God Stats
20W - 12L
1,725 SR
Queue Stats
145W - 107L
1,628 Elo+
Solo
Zhong Kui
Zhong Kui
KiloGaming863
Zhong Kui
Level 9
God Stats
21W - 14L
1,622 SR
Queue Stats
106W - 90L
1,656 Elo+
Solo
Cthulhu
Cthulhu
PunBuDDy
Cthulhu
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
120W - 126L
1,439 Elo+
Solo
Vamana
Vamana
ii NATH lo
Vamana
Level 23
God Stats
5W - 8L
1,362 SR
Queue Stats
66W - 42L
1,558 Elo+
Solo
Hel
Hel
yngkvnn
Hel
Level 27
God Stats
4W - 1L
1,797 SR
Queue Stats
21W - 13L
1,704 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 5 / 6
14,480
905
14,987
24,539
17,112
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
0 / 9 / 10
15,091
943
20,700
36,085
62,469
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
NValentino
Kukulkan
16
0 / 2 / 0
11,328
708
0
1,974
759
20
5 / 3 / 6
15,000
938
28,311
16,941
6,696
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
XxIamROOTxX
Danzaburou
20
4 / 14 / 7
15,436
965
21,921
37,696
17,777
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

121

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Abyss_Rheaird
Hachiman
20
7 / 5 / 19
16,145
1,009
31,499
20,061
9,100
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Zhong Kui
KiloGaming863
Zhong Kui
20
12 / 3 / 16
17,072
1,067
30,687
20,325
14,660
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
PunBuDDy
Cthulhu
16
0 / 3 / 4
11,707
732
1,054
5,799
2,101
Vamana
ii NATH lo
Vamana
20
8 / 0 / 20
16,861
1,054
27,386
27,976
29,642
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hel
20
6 / 1 / 19
15,026
939
18,847
18,224
10,937
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
111
12
Kills
33
33
Deaths
12
29
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Abyss_Rheaird
Hachiman
7
5
19
3.3
L
3
5
6
1.2
W
Zhong Kui
KiloGaming863
Zhong Kui
12
3
16
6.67
L
0
9
10
0.56
L
Kukulkan
NValentino
Kukulkan
0
2
0
0
W
Cthulhu
PunBuDDy
Cthulhu
0
3
4
0.67
L
5
3
6
2.67
L
Danzaburou
XxIamROOTxX
Danzaburou
4
14
7
0.54
W
Vamana
ii NATH lo
Vamana
8
0
20
18
W
Hel
6
1
19
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,919
Damage
109,473
117,235
Taken
92,385
104,813
Mitigated
66,440
12,214
Healing
42,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Abyss_Rheaird
Hachiman
31,499
15,920
0
3,137
20,061
9,100
0
10,872
9,189
0
68,031
L
14,987
1,007
0
412
24,539
17,112
0
11,890
12,354
0
36,325
W
Zhong Kui
KiloGaming863
Zhong Kui
30,687
4,843
1,767
8,315
20,325
14,660
0
9,678
10,647
59,957
0
L
20,700
1,372
0
2,389
36,085
62,469
0
17,352
17,295
53,020
0
L
Kukulkan
NValentino
Kukulkan
0
0
0
0
1,974
759
0
753
1,196
0
0
W
Cthulhu
PunBuDDy
Cthulhu
1,054
28
0
0
5,799
2,101
0
2,867
2,932
2,618
0
L
28,311
6,221
210
3,409
16,941
6,696
0
7,952
8,616
63,138
0
L
Danzaburou
XxIamROOTxX
Danzaburou
21,921
11,247
0
5,794
37,696
17,777
0
16,737
20,105
0
68,229
W
Vamana
ii NATH lo
Vamana
27,386
12,330
0
6,401
27,976
29,642
0
13,026
14,950
8,528
74,867
W
Hel
18,847
2,907
13,407
9,249
18,224
10,937
0
12,568
5,656
42,975
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,335
Gold Earned
76,811
288
Minions Killed
337
5
Camps Cleared
17
1,268,653
Distance Traveled
1,274,769
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
16,145
1,009
74
5
8
293,129
4
L
Fenrir
14,480
905
59
4
1
371,323
2
W
Zhong Kui
17,072
1,067
73
5
2
271,387
0
L
Bacchus
15,091
943
45
3
2
284,622
0
L
Kukulkan
11,328
708
0
0
0
57,768
1
W
Cthulhu
11,707
732
7
0
0
69,067
1
L
Nu Wa
15,000
938
65
4
1
270,601
2
L
Danzaburou
15,436
965
119
7
1
284,339
1
W
Vamana
16,861
1,054
118
7
5
348,525
1
W
Hel
15,026
939
65
4
2
292,661
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role