Player Matchup

Janus
Janus
Antoniodague
Janus
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Manolo19
Kumbhakarna
Level 128
God Stats
0W - 1L
1,287 SR
Queue Stats
13W - 7L
1,656 Elo+
Party 1
Ne Zha
Ne Zha
NtooThuv
Ne Zha
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 23L
1,525 Elo+
Party 1
Team Averages
Level 106
1,429 SR
1,560 Elo+

VS

Team Averages
Level 134
1,601 SR
1,586 Elo+
Anhur
Anhur
Alåddin
Anhur
Level 156
God Stats
18W - 18L
1,615 SR
Queue Stats
344W - 238L
1,669 Elo+
Party 2
Nox
Nox
CraZyBeShO
Nox
Level 160
God Stats
11W - 5L
1,688 SR
Queue Stats
351W - 286L
1,625 Elo+
Party 2
Achilles
Achilles
Novatorsky
Achilles
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 12L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 10 / 5
8,707
670
8,203
10,861
2,616
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kumbhakarna
Manolo19
Kumbhakarna
12
3 / 4 / 5
9,434
726
4,887
11,856
9,952
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Ne Zha
NtooThuv
Ne Zha
12
5 / 7 / 4
9,560
735
6,893
12,937
5,886
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Alåddin
Anhur
15
12 / 2 / 7
10,923
840
15,275
10,169
3,472
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

12
2 / 4 / 9
8,883
683
5,769
6,763
2,587
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
Novatorsky
Achilles
12
6 / 4 / 9
10,002
769
8,821
12,169
9,530
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
45
10
Kills
20
21
Deaths
10
14
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Anhur
Alåddin
Anhur
12
2
7
7.75
L
2
10
5
0.45
W
2
4
9
1.63
L
Kumbhakarna
Manolo19
Kumbhakarna
3
4
5
1.38
W
Achilles
Novatorsky
Achilles
6
4
9
2.63
L
Ne Zha
NtooThuv
Ne Zha
5
7
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,983
Damage
29,865
35,654
Taken
29,101
18,454
Mitigated
15,589
2,131
Healing
9,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Alåddin
Anhur
15,275
8,964
0
4,620
10,169
3,472
535
4,570
5,599
0
46,857
L
8,203
668
0
345
10,861
2,616
0
1,303
9,440
19,464
0
W
5,769
593
0
1,225
6,763
2,587
486
2,893
3,870
28,989
0
L
Kumbhakarna
Manolo19
Kumbhakarna
4,887
786
0
722
11,856
9,952
312
1,884
9,760
16,946
0
W
Achilles
Novatorsky
Achilles
8,821
3,538
0
3,158
12,169
9,530
735
6,071
6,098
0
25,673
L
Ne Zha
NtooThuv
Ne Zha
6,893
2,244
0
1,064
12,937
5,886
292
2,094
10,665
0
23,515

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,701
Gold Earned
29,808
87
Minions Killed
121
0
Camps Cleared
0
632,521
Distance Traveled
655,024
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,923
840
48
4
0
219,714
0
L
Janus
8,707
670
43
3
0
188,852
1
W
Nox
8,883
683
43
3
0
214,745
0
L
Kumbhakarna
9,434
726
15
1
0
222,089
1
W
Achilles
10,002
769
30
2
0
220,565
1
L
Ne Zha
9,560
735
29
2
0
221,580
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role