Player Matchup

Chaac
Chaac
D4RKNESSxREBORN
Chaac
Level 14
God Stats
4W - 2L
1,796 SR
Queue Stats
7W - 7L
1,439 Elo+
Party 1
Cernunnos
Cernunnos
Zinqa
Cernunnos
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
lebonjames666
Bakasura
Level 61
God Stats
14W - 10L
1,640 SR
Queue Stats
136W - 163L
1,518 Elo+
Party 3
Cabrakan
Cabrakan
smohkr
Cabrakan
Level 63
God Stats
0W - 2L
1,247 SR
Queue Stats
30W - 31L
1,540 Elo+
Party 1
Merlin
Merlin
stormin365
Merlin
Level 49
God Stats
5W - 6L
1,582 SR
Queue Stats
80W - 95L
1,500 Elo+
Party 3
Team Averages
Level 53
1,553 SR
1,499 Elo+

VS

Team Averages
Level 56
1,550 SR
1,498 Elo+
Izanami
Izanami
Flufferfeesh
Izanami
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
SunXerif
Nemesis
Level 87
God Stats
3W - 3L
1,457 SR
Queue Stats
161W - 145L
1,492 Elo+
Party 2
Amaterasu
Amaterasu
Synobeam
Amaterasu
Level 68
God Stats
7W - 4L
1,609 SR
Queue Stats
563W - 579L
1,454 Elo+
Party 4
Tiamat
Tiamat
Uranco
Tiamat
Level 24
God Stats
21W - 13L
1,683 SR
Queue Stats
39W - 26L
1,573 Elo+
Party 2
Baron Samedi
Baron Samedi
Wasinqa
Baron Samedi
Level 24
God Stats
3W - 3L
1,500 SR
Queue Stats
375W - 407L
1,471 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 3
5,951
397
3,804
9,100
5,329
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cernunnos
Zinqa
Cernunnos
13
3 / 4 / 6
7,806
520
4,939
10,569
2,651
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
lebonjames666
Bakasura
16
8 / 2 / 1
9,321
621
8,209
10,342
4,930
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cabrakan
smohkr
Cabrakan
11
1 / 5 / 5
7,083
472
5,146
11,447
9,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Merlin
stormin365
Merlin
13
2 / 3 / 3
7,411
494
6,303
8,818
2,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Flufferfeesh
Izanami
14
3 / 4 / 5
9,017
601
8,042
10,285
3,376
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
SunXerif
Nemesis
14
4 / 2 / 7
8,557
570
6,818
9,821
4,348
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
Synobeam
Amaterasu
13
4 / 2 / 7
8,718
581
5,153
12,075
5,393
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Tiamat
Uranco
Tiamat
15
3 / 3 / 3
9,009
601
8,825
7,990
5,831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baron Samedi
Wasinqa
Baron Samedi
14
4 / 3 / 4
8,526
568
7,439
9,109
4,241
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
44
14
Kills
18
18
Deaths
14
18
Assists
26
Player
Kills
Deaths
Assists
KDA
L
0
4
3
0.38
W
Izanami
Flufferfeesh
Izanami
3
4
5
1.38
W
Nemesis
SunXerif
Nemesis
4
2
7
3.75
W
Amaterasu
Synobeam
Amaterasu
4
2
7
3.75
W
Tiamat
Uranco
Tiamat
3
3
3
1.5
W
Baron Samedi
Wasinqa
Baron Samedi
4
3
4
2
L
Cernunnos
Zinqa
Cernunnos
3
4
6
1.5
L
Bakasura
lebonjames666
Bakasura
8
2
1
4.25
L
Cabrakan
smohkr
Cabrakan
1
5
5
0.7
L
Merlin
stormin365
Merlin
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,401
Damage
36,277
50,276
Taken
49,280
25,010
Mitigated
23,189
13,311
Healing
13,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,804
1,553
0
2,865
9,100
5,329
0
5,519
3,581
0
20,667
W
Izanami
Flufferfeesh
Izanami
8,042
5,624
183
3,783
10,285
3,376
1,925
686
9,266
0
62,790
W
Nemesis
SunXerif
Nemesis
6,818
3,008
0
1,337
9,821
4,348
149
1,290
8,147
0
50,493
W
Amaterasu
Synobeam
Amaterasu
5,153
2,467
0
2,468
12,075
5,393
262
4,791
7,214
0
27,580
W
Tiamat
Uranco
Tiamat
8,825
537
0
2,814
7,990
5,831
745
2,580
4,774
59,169
0
W
Baron Samedi
Wasinqa
Baron Samedi
7,439
2,032
0
3,358
9,109
4,241
454
2,102
6,885
38,669
0
L
Cernunnos
Zinqa
Cernunnos
4,939
2,232
0
2,284
10,569
2,651
0
616
9,953
0
39,115
L
Bakasura
lebonjames666
Bakasura
8,209
5,560
0
4,407
10,342
4,930
0
2,361
7,981
0
59,392
L
Cabrakan
smohkr
Cabrakan
5,146
644
0
1,595
11,447
9,520
0
3,754
7,693
10,079
0
L
Merlin
stormin365
Merlin
6,303
534
0
2,160
8,818
2,580
0
4,014
4,804
47,726
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,572
Gold Earned
43,827
358
Minions Killed
452
0
Camps Cleared
0
1,348,340
Distance Traveled
1,455,265
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,951
397
34
2
0
234,107
0
W
Izanami
9,017
601
120
8
0
264,736
5
W
Nemesis
8,557
570
81
5
0
338,740
3
W
Amaterasu
8,718
581
47
3
0
319,460
1
W
Tiamat
9,009
601
117
8
0
308,792
6
W
Baron Samedi
8,526
568
87
6
0
223,537
2
L
Cernunnos
7,806
520
63
4
0
257,427
3
L
Bakasura
9,321
621
143
10
0
323,650
9
L
Cabrakan
7,083
472
16
1
0
282,654
3
L
Merlin
7,411
494
102
7
0
250,502
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role