Player Matchup

Arachne
Arachne
ElYeyoAE
Arachne
Level 32
God Stats
3W - 1L
1,833 SR
Queue Stats
18W - 32L
1,295 Elo+
Party 1
Heimdallr
Heimdallr
Exacalibur2
Heimdallr
Level 29
God Stats
1W - 2L
1,502 SR
Queue Stats
26W - 42L
1,336 Elo+
Party 1
Ra
Ra
blancoserenajose
Ra
Level 28
God Stats
2W - 4L
1,390 SR
Queue Stats
17W - 31L
1,296 Elo+
Party 1
Freya
Freya
megacalibur
Freya
Level 9
God Stats
4W - 2L
1,500 SR
Queue Stats
9W - 8L
1,288 Elo+
Party 1
Aphrodite
Aphrodite
starchock1961
Aphrodite
Level 58
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 48L
1,289 Elo+
Party 1
Team Averages
Level 31
1,545 SR
1,301 Elo+

VS

Team Averages
Level 26
1,346 SR
1,401 Elo+
Nox
Nox
Luci_fe_R
Nox
Level 26
God Stats
19W - 22L
1,409 SR
Queue Stats
127W - 131L
1,398 Elo+
Solo
Odin
Odin
MaksiuGanja
Odin
Level 18
God Stats
1W - 4L
1,362 SR
Queue Stats
14W - 20L
1,323 Elo+
Solo
Tiamat
Tiamat
PilzHundeart745
Tiamat
Level 29
God Stats
9W - 10L
1,103 SR
Queue Stats
60W - 77L
1,401 Elo+
Party 2
Bellona
Bellona
bison35375
Bellona
Level 28
God Stats
2W - 4L
1,413 SR
Queue Stats
57W - 60L
1,487 Elo+
Solo
Izanami
Izanami
jzudemp
Izanami
Level 29
God Stats
29W - 33L
1,442 SR
Queue Stats
54W - 74L
1,396 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
ElYeyoAE
Arachne
20
12 / 0 / 14
14,596
584
21,662
23,156
13,180
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heimdallr
Exacalibur2
Heimdallr
18
6 / 1 / 15
13,008
520
13,844
16,235
6,531
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
4 / 2 / 7
12,142
486
11,112
15,925
6,597
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
16 / 6 / 8
14,996
600
21,860
22,596
9,541
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Aphrodite
starchock1961
Aphrodite
16
0 / 1 / 17
12,094
484
5,873
14,453
10,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 7 / 1
9,566
383
10,928
14,791
5,812
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

9
2 / 7 / 2
8,127
325
3,711
10,372
5,042
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

15
3 / 7 / 3
10,092
404
12,537
20,668
11,351
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
bison35375
Bellona
16
4 / 12 / 2
10,696
428
17,759
28,262
19,746
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Izanami
jzudemp
Izanami
17
0 / 8 / 2
10,722
429
10,706
21,313
7,761
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
20
38
Kills
10
10
Deaths
41
61
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Arachne
ElYeyoAE
Arachne
12
0
14
19
W
Heimdallr
Exacalibur2
Heimdallr
6
1
15
13.5
L
1
7
1
0.21
L
2
7
2
0.43
L
3
7
3
0.64
L
Bellona
bison35375
Bellona
4
12
2
0.42
W
4
2
7
3.75
L
Izanami
jzudemp
Izanami
0
8
2
0.13
W
16
6
8
3.33
W
Aphrodite
starchock1961
Aphrodite
0
1
17
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,351
Damage
55,641
92,365
Taken
95,406
46,390
Mitigated
49,712
51,132
Healing
18,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
ElYeyoAE
Arachne
21,662
14,305
0
7,009
23,156
13,180
2,561
3,568
18,346
0
94,808
W
Heimdallr
Exacalibur2
Heimdallr
13,844
3,904
693
2,844
16,235
6,531
4,311
4,121
11,942
0
60,037
L
10,928
337
391
2,128
14,791
5,812
54
8,438
6,353
46,356
0
L
3,711
1,275
0
1,073
10,372
5,042
0
2,990
7,382
0
15,488
L
12,537
142
331
6,694
20,668
11,351
0
6,663
14,005
54,324
0
L
Bellona
bison35375
Bellona
17,759
7,991
0
4,217
28,262
19,746
1,414
15,935
12,326
0
61,603
W
11,112
2,285
6,388
7,017
15,925
6,597
1,447
6,624
9,077
66,553
0
L
Izanami
jzudemp
Izanami
10,706
7,182
87
4,002
21,313
7,761
1,603
4,819
16,494
0
82,839
W
21,860
8,921
386
9,098
22,596
9,541
2,053
1,739
20,720
88,984
0
W
Aphrodite
starchock1961
Aphrodite
5,873
1,302
8,700
8,997
14,453
10,541
600
6,397
7,679
42,637
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,836
Gold Earned
49,203
523
Minions Killed
446
0
Camps Cleared
0
2,530,724
Distance Traveled
1,898,771
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
14,596
584
150
6
0
587,420
0
W
Heimdallr
13,008
520
106
4
0
498,512
0
L
Nox
9,566
383
84
3
0
382,295
4
L
Odin
8,127
325
30
1
0
251,116
0
L
Tiamat
10,092
404
77
3
0
411,736
0
L
Bellona
10,696
428
96
4
0
426,142
5
W
Ra
12,142
486
109
4
0
476,112
3
L
Izanami
10,722
429
159
6
0
427,482
1
W
Freya
14,996
600
97
4
0
463,520
2
W
Aphrodite
12,094
484
61
2
0
505,160
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role