Player Matchup

Sun Wukong
Sun Wukong
Cheesepuff75
Sun Wukong
Level 121
God Stats
4W - 5L
1,406 SR
Queue Stats
149W - 141L
1,327 Elo+
Solo
Scylla
Scylla
Eickholtz
Scylla
Level 120
God Stats
4W - 3L
1,417 SR
Queue Stats
111W - 75L
1,447 Elo+
Solo
Bakasura
Bakasura
FidyFive
Bakasura
Level 146
God Stats
5W - 5L
1,555 SR
Queue Stats
422W - 386L
1,456 Elo+
Solo
Medusa
Medusa
firedragon3974
Medusa
Level 68
God Stats
3W - 6L
1,502 SR
Queue Stats
58W - 72L
1,475 Elo+
Solo
Athena
Athena
xRoseInTwilightx
Athena
Level 104
God Stats
2W - 4L
1,204 SR
Queue Stats
280W - 266L
1,516 Elo+
Solo
Team Averages
Level 112
1,417 SR
1,444 Elo+

VS

Team Averages
Level 110
1,498 SR
1,420 Elo+
Xbalanque
Xbalanque
CarNageCCXIII
Xbalanque
Level 154
God Stats
0W - 3L
1,234 SR
Queue Stats
162W - 143L
1,413 Elo+
Solo
Cthulhu
Cthulhu
ItsNathanFox
Cthulhu
Level 66
God Stats
0W - 1L
1,718 SR
Queue Stats
0W - 2L
1,264 Elo+
Solo
Anhur
Anhur
MATEIZINHO
Anhur
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
Smauguito
Hercules
Level 122
God Stats
9W - 9L
1,463 SR
Queue Stats
142W - 136L
1,454 Elo+
Party 1
Baron Samedi
Baron Samedi
WreckDaBully
Baron Samedi
Level 84
God Stats
36W - 31L
1,576 SR
Queue Stats
163W - 148L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Cheesepuff75
Sun Wukong
19
1 / 0 / 2
11,554
608
6,547
11,229
7,656
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
Eickholtz
Scylla
18
5 / 0 / 4
11,433
602
13,243
6,451
2,744
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
FidyFive
Bakasura
17
4 / 2 / 4
10,166
535
10,035
11,810
4,369
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
1 / 1 / 2
9,093
479
8,683
12,078
3,579
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

14
1 / 3 / 7
9,072
477
5,881
13,303
9,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
CarNageCCXIII
Xbalanque
14
4 / 3 / 2
8,632
454
13,867
14,623
4,625
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
ItsNathanFox
Cthulhu
14
0 / 2 / 1
8,136
428
4,856
10,054
6,896
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Anhur
15
1 / 1 / 1
8,747
460
5,433
11,470
4,305
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hercules
Smauguito
Hercules
13
1 / 2 / 5
9,120
480
4,669
16,971
14,573
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
WreckDaBully
Baron Samedi
12
0 / 4 / 1
7,507
395
4,482
9,561
5,052
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
16
12
Kills
6
6
Deaths
12
19
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
CarNageCCXIII
Xbalanque
4
3
2
1.67
W
Sun Wukong
Cheesepuff75
Sun Wukong
1
0
2
2
W
Scylla
Eickholtz
Scylla
5
0
4
7
W
Bakasura
FidyFive
Bakasura
4
2
4
3
L
Cthulhu
ItsNathanFox
Cthulhu
0
2
1
0.25
L
Anhur
1
1
1
1.5
L
Hercules
Smauguito
Hercules
1
2
5
1.75
L
Baron Samedi
WreckDaBully
Baron Samedi
0
4
1
0.13
W
1
1
2
2
W
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,389
Damage
33,307
54,871
Taken
62,679
27,535
Mitigated
35,451
19,436
Healing
16,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
CarNageCCXIII
Xbalanque
13,867
6,763
0
6,202
14,623
4,625
302
4,317
9,900
0
74,118
W
Sun Wukong
Cheesepuff75
Sun Wukong
6,547
1,171
0
2,478
11,229
7,656
0
4,613
6,574
0
81,084
W
Scylla
Eickholtz
Scylla
13,243
908
0
3,048
6,451
2,744
809
1,490
4,777
92,824
0
W
Bakasura
FidyFive
Bakasura
10,035
6,626
0
5,723
11,810
4,369
0
1,511
10,175
0
56,775
L
Cthulhu
ItsNathanFox
Cthulhu
4,856
737
474
1,615
10,054
6,896
215
2,657
7,297
46,750
0
L
Anhur
5,433
1,994
0
1,509
11,470
4,305
192
2,265
8,924
0
72,451
L
Hercules
Smauguito
Hercules
4,669
1,098
0
3,720
16,971
14,573
0
6,357
9,139
0
16,221
L
Baron Samedi
WreckDaBully
Baron Samedi
4,482
101
397
2,429
9,561
5,052
0
2,936
6,134
38,340
0
W
8,683
2,426
759
5,667
12,078
3,579
1,795
657
11,381
0
55,473
W
5,881
1,231
0
1,761
13,303
9,187
272
675
12,626
25,947
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,318
Gold Earned
42,142
638
Minions Killed
465
0
Camps Cleared
0
1,892,233
Distance Traveled
1,650,219
16
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
8,632
454
130
7
0
317,742
2
W
Sun Wukong
11,554
608
189
10
0
373,329
3
W
Scylla
11,433
602
172
9
0
372,725
5
W
Bakasura
10,166
535
131
7
0
445,126
2
L
Cthulhu
8,136
428
98
5
0
352,012
6
L
Anhur
8,747
460
132
7
0
376,022
6
L
Hercules
9,120
480
22
1
0
371,015
6
L
Baron Samedi
7,507
395
83
4
0
233,428
5
W
Medusa
9,093
479
97
5
0
375,520
2
W
Athena
9,072
477
49
3
0
325,533
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role