Player Matchup

King Arthur
King Arthur
Deniier
King Arthur
Level 148
God Stats
17W - 2L
1,752 SR
Queue Stats
114W - 44L
1,816 Elo+
Party 1
Gilgamesh
Gilgamesh
Dr Germ
Gilgamesh
Level 144
God Stats
21W - 8L
1,770 SR
Queue Stats
154W - 112L
1,678 Elo+
Party 1
Bacchus
Bacchus
Hype Moments
Bacchus
Level 138
God Stats
2W - 1L
1,690 SR
Queue Stats
37W - 22L
1,693 Elo+
Party 1
Team Averages
Level 143
1,737 SR
1,729 Elo+

VS

Team Averages
Level 148
1,391 SR
1,613 Elo+
Achilles
Achilles
AthIete
Achilles
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 18L
1,760 Elo+
Solo
Hel
Hel
PeteDaSneak_415
Hel
Level 160
God Stats
14W - 13L
1,296 SR
Queue Stats
725W - 685L
1,433 Elo+
Solo
Fenrir
Fenrir
YaBoiDrizzt
Fenrir
Level 160
God Stats
1W - 7L
1,377 SR
Queue Stats
487W - 417L
1,647 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Deniier
King Arthur
18
10 / 1 / 8
15,185
723
29,422
23,667
34,088
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gilgamesh
Dr Germ
Gilgamesh
18
8 / 4 / 13
14,949
712
24,548
29,166
23,223
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bacchus
Hype Moments
Bacchus
15
5 / 4 / 10
14,152
674
11,527
23,936
28,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AthIete
Achilles
17
7 / 7 / 2
13,860
660
24,354
32,254
41,349
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
0 / 9 / 7
11,510
548
6,186
19,548
6,719
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
16
2 / 7 / 7
12,853
612
13,636
32,110
25,545
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
25
23
Kills
9
9
Deaths
23
31
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Achilles
AthIete
Achilles
7
7
2
1.14
W
King Arthur
Deniier
King Arthur
10
1
8
14
W
Gilgamesh
Dr Germ
Gilgamesh
8
4
13
3.63
W
Bacchus
Hype Moments
Bacchus
5
4
10
2.5
L
0
9
7
0.39
L
Fenrir
2
7
7
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,497
Damage
44,176
76,769
Taken
83,912
85,466
Mitigated
73,613
17,293
Healing
23,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
AthIete
Achilles
24,354
6,377
0
2,380
32,254
41,349
0
5,628
26,543
16,962
45,318
W
King Arthur
Deniier
King Arthur
29,422
4,904
0
2,438
23,667
34,088
881
4,244
19,423
0
85,551
W
Gilgamesh
Dr Germ
Gilgamesh
24,548
7,551
438
9,943
29,166
23,223
2,147
4,167
23,898
0
116,528
W
Bacchus
Hype Moments
Bacchus
11,527
2,238
0
4,474
23,936
28,155
625
3,886
20,050
39,294
0
L
6,186
550
7,786
5,190
19,548
6,719
0
2,447
17,096
46,255
0
L
Fenrir
13,636
2,803
0
8,016
32,110
25,545
47
3,412
28,577
1,020
63,851

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,286
Gold Earned
38,223
214
Minions Killed
197
0
Camps Cleared
0
1,176,878
Distance Traveled
1,080,789
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
13,860
660
43
2
0
390,231
0
W
King Arthur
15,185
723
94
4
0
407,897
3
W
Gilgamesh
14,949
712
95
5
0
396,908
5
W
Bacchus
14,152
674
25
1
0
372,073
0
L
Hel
11,510
548
68
3
0
311,050
1
L
Fenrir
12,853
612
86
4
0
379,508
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role