Player Matchup

Tiamat
Tiamat
Andr0id021
Tiamat
Level 160
God Stats
4W - 4L
1,701 SR
Queue Stats
92W - 103L
1,615 Elo+
Solo
Ne Zha
Ne Zha
OpalDoe
Ne Zha
Level 125
God Stats
6W - 3L
1,528 SR
Queue Stats
231W - 249L
1,662 Elo+
Solo
Hachiman
Hachiman
UnlimitedSwag26
Hachiman
Level 157
God Stats
19W - 30L
1,586 SR
Queue Stats
469W - 448L
1,611 Elo+
Solo
Team Averages
Level 147
1,605 SR
1,629 Elo+

VS

Team Averages
Level 109
1,728 SR
1,637 Elo+
Scylla
Scylla
Beastiebacon
Scylla
Level 120
God Stats
2W - 4L
1,749 SR
Queue Stats
162W - 163L
1,642 Elo+
Party 1
Gilgamesh
Gilgamesh
Iacobus527
Gilgamesh
Level 103
God Stats
55W - 48L
1,566 SR
Queue Stats
184W - 213L
1,590 Elo+
Solo
Skadi
Skadi
Whittings
Skadi
Level 103
God Stats
3W - 3L
1,870 SR
Queue Stats
96W - 82L
1,679 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Andr0id021
Tiamat
19
3 / 8 / 9
14,863
676
24,123
17,909
13,133
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
OpalDoe
Ne Zha
17
5 / 7 / 6
13,783
627
14,633
24,260
29,173
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hachiman
19
9 / 5 / 3
15,295
695
17,703
17,781
6,555
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
17
3 / 8 / 13
13,904
632
17,358
16,651
4,847
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
Iacobus527
Gilgamesh
18
8 / 5 / 10
14,854
675
17,247
26,713
22,692
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Skadi
Whittings
Skadi
18
9 / 4 / 7
14,830
674
16,357
20,628
7,109
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
50
17
Kills
20
20
Deaths
17
18
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Andr0id021
Tiamat
3
8
9
0.94
L
Scylla
3
8
13
1.19
L
Gilgamesh
Iacobus527
Gilgamesh
8
5
10
2.6
W
Ne Zha
OpalDoe
Ne Zha
5
7
6
1.14
W
Hachiman
9
5
3
2.1
L
Skadi
Whittings
Skadi
9
4
7
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,459
Damage
50,962
59,950
Taken
63,992
48,861
Mitigated
34,648
14,467
Healing
10,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Andr0id021
Tiamat
24,123
1,363
191
3,464
17,909
13,133
478
4,931
12,705
94,479
0
L
Scylla
17,358
566
195
3,437
16,651
4,847
0
5,373
10,978
64,204
0
L
Gilgamesh
Iacobus527
Gilgamesh
17,247
3,262
0
2,912
26,713
22,692
723
12,696
13,742
0
55,660
W
Ne Zha
OpalDoe
Ne Zha
14,633
2,313
1,041
4,809
24,260
29,173
182
5,463
18,335
0
52,418
W
Hachiman
17,703
6,577
0
4,962
17,781
6,555
2,814
5,963
11,427
0
79,480
L
Skadi
Whittings
Skadi
16,357
8,160
0
4,024
20,628
7,109
2,529
6,154
14,199
0
78,097

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,941
Gold Earned
43,588
284
Minions Killed
284
0
Camps Cleared
0
1,119,171
Distance Traveled
1,145,126
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
14,863
676
129
6
0
378,060
4
L
Scylla
13,904
632
88
4
0
368,948
0
L
Gilgamesh
14,854
675
80
4
0
410,046
2
W
Ne Zha
13,783
627
41
2
0
393,952
1
W
Hachiman
15,295
695
114
5
0
347,159
2
L
Skadi
14,830
674
116
5
0
366,132
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role