Player Matchup

Ymir
Ymir
MystyShade
Ymir
Level 16
God Stats
8W - 6L
1,433 SR
Queue Stats
149W - 113L
1,550 Elo+
Party 2
Chernobog
Chernobog
P0n1sMan69
Chernobog
Level 46
God Stats
1W - 1L
1,304 SR
Queue Stats
15W - 14L
1,448 Elo+
Party 2
Janus
Janus
Rokinmaster
Janus
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
223W - 195L
1,558 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Rokinmastr
Tsukuyomi
Level 54
God Stats
2W - 1L
1,476 SR
Queue Stats
105W - 90L
1,487 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Zenophaze-
Cu Chulainn
Level 49
God Stats
4W - 3L
1,157 SR
Queue Stats
59W - 57L
1,326 Elo+
Solo
Team Averages
Level 47
1,374 SR
1,474 Elo+

VS

Team Averages
Level 56
1,509 SR
1,467 Elo+
Sun Wukong
Sun Wukong
ElPonzio
Sun Wukong
Level 26
God Stats
2W - 5L
1,289 SR
Queue Stats
86W - 75L
1,486 Elo+
Party 1
Loki
Loki
FazoDaTruth
Loki
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
494W - 481L
1,465 Elo+
Party 3
Medusa
Medusa
LongSword242473
Medusa
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 34L
1,423 Elo+
Party 3
Cthulhu
Cthulhu
NightcoreJona297
Cthulhu
Level 32
God Stats
19W - 15L
1,604 SR
Queue Stats
387W - 399L
1,502 Elo+
Solo
Agni
Agni
scania278
Agni
Level 124
God Stats
0W - 1L
1,651 SR
Queue Stats
66W - 68L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 8
8,859
443
7,028
16,102
12,205
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chernobog
P0n1sMan69
Chernobog
15
3 / 2 / 4
9,658
483
9,728
9,216
3,548
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
1 / 3 / 7
10,754
538
6,343
11,869
4,242
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tsukuyomi
Rokinmastr
Tsukuyomi
20
16 / 1 / 2
12,634
632
16,485
15,698
7,107
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cu Chulainn
Zenophaze-
Cu Chulainn
17
4 / 0 / 6
10,530
527
8,540
16,929
15,971
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ElPonzio
Sun Wukong
15
0 / 7 / 1
9,090
455
10,404
17,544
17,081
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
1 / 3 / 3
7,921
396
3,942
8,942
2,712
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
2 / 6 / 1
8,081
404
4,857
10,900
3,612
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
1 / 4 / 3
9,166
458
7,811
14,800
10,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Agni
17
6 / 7 / 1
10,519
526
12,388
13,047
4,998
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
19
27
Kills
10
10
Deaths
27
27
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
ElPonzio
Sun Wukong
0
7
1
0.07
L
1
3
3
0.83
L
2
6
1
0.42
W
3
4
8
1.75
L
1
4
3
0.63
W
Chernobog
P0n1sMan69
Chernobog
3
2
4
2.5
W
1
3
7
1.5
W
Tsukuyomi
Rokinmastr
Tsukuyomi
16
1
2
17
W
Cu Chulainn
Zenophaze-
Cu Chulainn
4
0
6
7
L
Agni
6
7
1
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,124
Damage
39,402
69,814
Taken
65,233
43,073
Mitigated
38,919
17,641
Healing
8,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
ElPonzio
Sun Wukong
10,404
1,480
0
1,935
17,544
17,081
407
2,035
15,055
315
60,151
L
3,942
487
0
1,902
8,942
2,712
0
2,798
6,057
0
38,283
L
4,857
2,602
0
0
10,900
3,612
156
2,506
8,344
0
43,302
W
7,028
1,897
537
3,937
16,102
12,205
98
5,140
10,818
28,493
0
L
7,811
429
96
3,912
14,800
10,516
172
3,075
11,653
40,934
0
W
Chernobog
P0n1sMan69
Chernobog
9,728
4,998
0
2,806
9,216
3,548
1,090
4,209
4,963
0
60,664
W
6,343
984
0
2,483
11,869
4,242
1,092
4,717
6,866
85,037
0
W
Tsukuyomi
Rokinmastr
Tsukuyomi
16,485
4,308
0
3,918
15,698
7,107
58
3,275
12,222
0
84,457
W
Cu Chulainn
Zenophaze-
Cu Chulainn
8,540
1,788
0
3,960
16,929
15,971
1,459
2,388
14,431
8,679
55,168
L
Agni
12,388
317
0
828
13,047
4,998
0
3,889
8,965
74,323
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,435
Gold Earned
44,777
564
Minions Killed
455
0
Camps Cleared
0
1,994,952
Distance Traveled
1,735,605
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
9,090
455
116
6
0
342,584
1
L
Loki
7,921
396
82
4
0
336,784
0
L
Medusa
8,081
404
70
4
0
363,144
4
W
Ymir
8,859
443
31
2
0
368,151
3
L
Cthulhu
9,166
458
67
3
0
346,900
4
W
Chernobog
9,658
483
127
6
0
340,629
2
W
Janus
10,754
538
150
8
0
400,429
4
W
Tsukuyomi
12,634
632
137
7
0
458,458
1
W
Cu Chulainn
10,530
527
119
6
0
427,285
4
L
Agni
10,519
526
120
6
0
346,193
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role