Player Matchup

Hou Yi
Hou Yi
DDDomi15
Hou Yi
Level 27
God Stats
48W - 67L
1,440 SR
Queue Stats
168W - 204L
1,398 Elo+
Party 1
Hades
Hades
Flash5496
Hades
Level 28
God Stats
39W - 25L
1,513 SR
Queue Stats
447W - 455L
1,433 Elo+
Party 1
Chang'e
Chang'e
Jonayh2o2
Chang'e
Level 17
God Stats
7W - 5L
1,561 SR
Queue Stats
50W - 42L
1,304 Elo+
Solo
Ymir
Ymir
Kerakis
Ymir
Level 26
God Stats
28W - 18L
1,672 SR
Queue Stats
177W - 192L
1,441 Elo+
Party 1
Arachne
Arachne
zF4N4_
Arachne
Level 16
God Stats
8W - 2L
1,768 SR
Queue Stats
32W - 42L
1,279 Elo+
Party 1
Team Averages
Level 23
1,590 SR
1,371 Elo+

VS

Team Averages
Level 23
1,524 SR
1,353 Elo+
Fenrir
Fenrir
ELE0212
Fenrir
Level 29
God Stats
5W - 8L
1,639 SR
Queue Stats
47W - 56L
1,344 Elo+
Party 3
Cerberus
Cerberus
MrPlane
Cerberus
Level 8
God Stats
4W - 4L
1,105 SR
Queue Stats
172W - 184L
1,318 Elo+
Party 2
Amaterasu
Amaterasu
alansilvaa10
Amaterasu
Level 27
God Stats
5W - 6L
1,830 SR
Queue Stats
70W - 65L
1,493 Elo+
Solo
Cupid
Cupid
jdrich10
Cupid
Level 22
God Stats
5W - 6L
1,505 SR
Queue Stats
40W - 57L
1,292 Elo+
Party 2
Kukulkan
Kukulkan
poli222
Kukulkan
Level 27
God Stats
16W - 16L
1,540 SR
Queue Stats
39W - 59L
1,318 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
DDDomi15
Hou Yi
20
15 / 3 / 11
15,102
581
18,796
18,944
7,939
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hades
Flash5496
Hades
20
13 / 3 / 12
16,569
637
24,115
23,690
16,269
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chang'e
Jonayh2o2
Chang'e
20
3 / 3 / 7
15,149
583
13,569
15,775
16,455
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ymir
Kerakis
Ymir
20
6 / 5 / 18
15,240
586
15,591
25,934
16,707
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
zF4N4_
Arachne
20
9 / 5 / 7
14,262
549
15,561
19,194
11,542
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ELE0212
Fenrir
19
6 / 5 / 5
12,517
481
12,197
18,673
10,897
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
MrPlane
Cerberus
16
1 / 12 / 6
10,182
392
9,364
27,121
14,340
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amaterasu
alansilvaa10
Amaterasu
19
2 / 10 / 6
11,883
457
8,759
24,516
10,055
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cupid
jdrich10
Cupid
18
4 / 11 / 5
12,238
471
18,290
21,633
6,507
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Kukulkan
poli222
Kukulkan
20
6 / 9 / 2
13,217
508
16,180
16,936
5,878
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
43
46
Kills
19
19
Deaths
47
55
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
DDDomi15
Hou Yi
15
3
11
6.83
L
Fenrir
ELE0212
Fenrir
6
5
5
1.7
W
Hades
Flash5496
Hades
13
3
12
6.33
W
Chang'e
Jonayh2o2
Chang'e
3
3
7
2.17
W
Ymir
Kerakis
Ymir
6
5
18
3
L
Cerberus
MrPlane
Cerberus
1
12
6
0.33
L
Amaterasu
alansilvaa10
Amaterasu
2
10
6
0.5
L
Cupid
jdrich10
Cupid
4
11
5
0.59
L
Kukulkan
poli222
Kukulkan
6
9
2
0.78
W
Arachne
zF4N4_
Arachne
9
5
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,632
Damage
64,790
103,537
Taken
108,879
68,912
Mitigated
47,677
44,354
Healing
26,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
DDDomi15
Hou Yi
18,796
11,808
392
6,057
18,944
7,939
5,722
5,730
13,214
0
68,634
L
Fenrir
ELE0212
Fenrir
12,197
3,260
0
1,541
18,673
10,897
0
7,375
10,990
0
81,747
W
Hades
Flash5496
Hades
24,115
2,152
587
11,906
23,690
16,269
1,040
9,456
14,234
112,322
0
W
Chang'e
Jonayh2o2
Chang'e
13,569
1,030
4,039
8,288
15,775
16,455
5,750
1,568
14,207
104,537
0
W
Ymir
Kerakis
Ymir
15,591
1,944
186
8,948
25,934
16,707
1,420
6,127
19,807
68,133
0
L
Cerberus
MrPlane
Cerberus
9,364
1,913
968
7,387
27,121
14,340
190
12,877
14,148
32,278
0
L
Amaterasu
alansilvaa10
Amaterasu
8,759
4,957
582
6,540
24,516
10,055
698
13,382
10,847
0
58,831
L
Cupid
jdrich10
Cupid
18,290
9,492
538
5,162
21,633
6,507
540
9,260
12,331
0
70,353
L
Kukulkan
poli222
Kukulkan
16,180
726
0
4,232
16,936
5,878
774
9,608
7,288
84,210
0
W
Arachne
zF4N4_
Arachne
15,561
11,449
0
3,951
19,194
11,542
2,502
2,663
16,531
0
117,059

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,322
Gold Earned
60,037
724
Minions Killed
550
0
Camps Cleared
0
2,318,441
Distance Traveled
2,114,259
16
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
15,102
581
89
3
0
473,627
4
L
Fenrir
12,517
481
116
4
0
510,499
0
W
Hades
16,569
637
183
7
0
435,280
8
W
Chang'e
15,149
583
210
8
0
436,373
0
W
Ymir
15,240
586
95
4
0
447,407
1
L
Cerberus
10,182
392
63
2
0
418,936
0
L
Amaterasu
11,883
457
103
4
0
399,877
3
L
Cupid
12,238
471
121
5
0
409,304
0
L
Kukulkan
13,217
508
147
6
0
375,643
0
W
Arachne
14,262
549
147
6
0
525,754
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role