Player Matchup

Erlang Shen
Erlang Shen
BUTLERZOO2
Erlang Shen
Level 29
God Stats
10W - 15L
1,458 SR
Queue Stats
537W - 677L
1,320 Elo+
Party 2
Set
Set
BillyBobJimJoe4
Set
Level 25
God Stats
12W - 13L
1,500 SR
Queue Stats
95W - 97L
1,410 Elo+
Party 1
Achilles
Achilles
LTxMr Li9htsOut
Achilles
Level 28
God Stats
161W - 228L
1,340 SR
Queue Stats
283W - 369L
1,271 Elo+
Party 2
Neith
Neith
SlurryRum
Neith
Level 13
God Stats
24W - 33L
1,540 SR
Queue Stats
175W - 210L
1,506 Elo+
Party 1
Guan Yu
Guan Yu
XxINSANEVANITYxX
Guan Yu
Level 29
God Stats
7W - 3L
1,626 SR
Queue Stats
222W - 194L
1,456 Elo+
Solo
Team Averages
Level 25
1,493 SR
1,393 Elo+

VS

Team Averages
Level 19
1,517 SR
1,449 Elo+
Susano
Susano
NT-grid
Susano
Level 30
God Stats
2W - 9L
1,500 SR
Queue Stats
21W - 37L
1,424 Elo+
Solo
Artemis
Artemis
OneWerewolf
Artemis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Poseidon
Poseidon
T-Money715
Poseidon
Level 29
God Stats
10W - 2L
1,774 SR
Queue Stats
14W - 10L
1,483 Elo+
Solo
Horus
Horus
cassuhdeee
Horus
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cerberus
Cerberus
hjhhjoiuina
Cerberus
Level 26
God Stats
3W - 7L
1,312 SR
Queue Stats
11W - 16L
1,336 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
BUTLERZOO2
Erlang Shen
19
2 / 1 / 4
12,780
533
5,996
17,183
7,311
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

20
16 / 0 / 3
14,233
593
11,149
18,249
8,107
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
19
11 / 5 / 10
13,436
560
15,228
18,659
16,945
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Neith
SlurryRum
Neith
15
3 / 5 / 11
10,912
455
7,034
12,679
5,200
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
5 / 0 / 7
13,431
560
7,431
19,963
25,856
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
NT-grid
Susano
13
4 / 8 / 1
9,139
381
10,011
17,865
6,764
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
OneWerewolf
Artemis
12
0 / 14 / 3
8,244
344
2,749
15,563
4,489
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poseidon
T-Money715
Poseidon
18
6 / 7 / 0
11,852
494
16,083
13,309
3,898
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Horus
8
0 / 7 / 2
6,852
286
0
8,697
4,067
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cerberus
hjhhjoiuina
Cerberus
9
0 / 1 / 2
7,389
308
2,329
6,047
2,019
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
18
37
Kills
10
11
Deaths
37
35
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
BUTLERZOO2
Erlang Shen
2
1
4
4
W
16
0
3
17.5
W
Achilles
11
5
10
3.2
L
Susano
NT-grid
Susano
4
8
1
0.56
L
Artemis
OneWerewolf
Artemis
0
14
3
0.11
W
Neith
SlurryRum
Neith
3
5
11
1.7
L
Poseidon
T-Money715
Poseidon
6
7
0
0.86
W
5
0
7
8.5
L
Horus
0
7
2
0.14
L
Cerberus
hjhhjoiuina
Cerberus
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,838
Damage
31,172
86,733
Taken
61,481
63,419
Mitigated
21,237
31,112
Healing
7,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
BUTLERZOO2
Erlang Shen
5,996
2,624
0
2,600
17,183
7,311
4,003
5,291
11,860
0
94,845
W
11,149
5,475
0
9,333
18,249
8,107
4,388
4,109
13,974
0
105,932
W
Achilles
15,228
6,745
0
4,560
18,659
16,945
598
8,265
9,451
0
72,259
L
Susano
NT-grid
Susano
10,011
2,327
0
4,449
17,865
6,764
0
0
17,840
0
49,304
L
Artemis
OneWerewolf
Artemis
2,749
699
0
0
15,563
4,489
159
0
15,388
0
11,198
W
Neith
SlurryRum
Neith
7,034
2,345
0
2,702
12,679
5,200
2,544
2,275
10,158
0
38,071
L
Poseidon
T-Money715
Poseidon
16,083
1,979
195
1,254
13,309
3,898
223
0
13,234
79,466
0
W
7,431
1,329
2,914
9,003
19,963
25,856
2,871
2,690
15,556
0
89,608
L
Horus
0
0
51
251
8,697
4,067
0
0
8,672
0
1,075
L
Cerberus
hjhhjoiuina
Cerberus
2,329
49
0
1,483
6,047
2,019
0
0
6,047
21,946
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,792
Gold Earned
43,476
637
Minions Killed
270
0
Camps Cleared
0
2,255,587
Distance Traveled
1,588,075
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
12,780
533
146
6
0
463,737
4
W
Set
14,233
593
171
7
0
531,231
3
W
Achilles
13,436
560
107
4
0
383,975
0
L
Susano
9,139
381
67
3
0
388,665
0
L
Artemis
8,244
344
20
1
0
299,159
3
W
Neith
10,912
455
52
2
0
359,004
2
L
Poseidon
11,852
494
140
6
0
448,801
1
W
Guan Yu
13,431
560
161
7
0
517,640
0
L
Horus
6,852
286
5
0
0
252,984
0
L
Cerberus
7,389
308
38
2
0
198,466
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role