Player Matchup

Nu Wa
Nu Wa
Geejayz
Nu Wa
Level 18
God Stats
38W - 52L
1,465 SR
Queue Stats
100W - 142L
1,309 Elo+
Party 2
Nemesis
Nemesis
Lorenzotaraschi1
Nemesis
Level 23
God Stats
3W - 6L
1,375 SR
Queue Stats
84W - 74L
1,406 Elo+
Solo
Neith
Neith
VicTimNope
Neith
Level 2
God Stats
48W - 57L
1,725 SR
Queue Stats
76W - 109L
1,704 Elo+
Party 2
Hachiman
Hachiman
jolly rodgerer
Hachiman
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 45L
1,297 Elo+
Party 2
Bellona
Bellona
metalmonkey00
Bellona
Level 8
God Stats
1W - 1L
1,206 SR
Queue Stats
10W - 8L
1,483 Elo+
Solo
Team Averages
Level 13
1,454 SR
1,440 Elo+

VS

Team Averages
Level 23
1,521 SR
1,495 Elo+
Jing Wei
Jing Wei
CoNfuzed21
Jing Wei
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
18W - 19L
1,489 Elo+
Party 1
Zhong Kui
Zhong Kui
Gains4Days
Zhong Kui
Level 27
God Stats
6W - 6L
1,585 SR
Queue Stats
21W - 20L
1,450 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Hypi3
Tsukuyomi
Level 28
God Stats
5W - 1L
1,500 SR
Queue Stats
28W - 18L
1,528 Elo+
Party 1
Neith
Neith
VIKRAZ1978
Neith
Level 29
God Stats
13W - 13L
1,518 SR
Queue Stats
43W - 39L
1,511 Elo+
Solo
Xbalanque
Xbalanque
ruediger21
Xbalanque
Level 4
God Stats
1W - 7L
1,500 SR
Queue Stats
4W - 9L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Geejayz
Nu Wa
16
4 / 7 / 6
10,201
1,133
12,100
9,469
3,574
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
1 / 18 / 10
9,657
1,073
15,445
28,774
13,071
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Neith
16
2 / 4 / 5
9,777
1,086
8,961
11,561
4,790
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hachiman
15
4 / 10 / 4
10,419
1,158
9,970
17,713
7,053
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
15
0 / 14 / 8
8,981
998
7,941
25,536
20,237
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Team 1 Tickets

0

VS

Team 2 Tickets

271

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
CoNfuzed21
Jing Wei
18
11 / 1 / 24
11,652
1,295
20,023
11,991
4,861
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zhong Kui
Gains4Days
Zhong Kui
19
13 / 3 / 32
12,128
1,348
21,697
15,130
11,998
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tsukuyomi
Hypi3
Tsukuyomi
18
18 / 2 / 23
12,413
1,379
21,975
10,502
4,301
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
18
6 / 1 / 32
11,696
1,300
12,586
13,008
5,257
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Xbalanque
ruediger21
Xbalanque
17
5 / 4 / 28
10,207
1,134
8,563
8,677
3,280
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Boots

Boots

+6%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
192
11
Kills
53
53
Deaths
11
33
Assists
139
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
CoNfuzed21
Jing Wei
11
1
24
23
W
Zhong Kui
Gains4Days
Zhong Kui
13
3
32
9.67
L
Nu Wa
Geejayz
Nu Wa
4
7
6
1
W
Tsukuyomi
Hypi3
Tsukuyomi
18
2
23
14.75
L
1
18
10
0.33
W
Neith
6
1
32
22
L
Neith
2
4
5
1.13
L
Hachiman
4
10
4
0.6
L
Bellona
0
14
8
0.29
W
Xbalanque
ruediger21
Xbalanque
5
4
28
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,417
Damage
84,844
93,053
Taken
59,308
48,725
Mitigated
29,697
6,485
Healing
23,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
CoNfuzed21
Jing Wei
20,023
16,882
867
4,967
11,991
4,861
0
1,848
9,995
0
41,156
W
Zhong Kui
Gains4Days
Zhong Kui
21,697
5,908
364
5,673
15,130
11,998
0
1,581
13,347
39,583
0
L
Nu Wa
Geejayz
Nu Wa
12,100
2,959
0
197
9,469
3,574
0
1,481
7,988
20,339
0
W
Tsukuyomi
Hypi3
Tsukuyomi
21,975
10,475
279
2,439
10,502
4,301
0
2,612
7,584
0
35,655
L
15,445
6,375
0
3,991
28,774
13,071
0
6,669
22,105
0
30,522
W
Neith
12,586
8,217
267
8,329
13,008
5,257
0
2,432
10,266
0
40,497
L
Neith
8,961
5,360
0
675
11,561
4,790
0
3,402
8,159
0
25,956
L
Hachiman
9,970
4,414
0
761
17,713
7,053
0
5,428
12,285
0
31,915
L
Bellona
7,941
3,068
0
861
25,536
20,237
0
4,717
20,819
0
27,687
W
Xbalanque
ruediger21
Xbalanque
8,563
4,972
0
0
8,677
3,280
0
2,495
6,016
0
19,383

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,035
Gold Earned
58,096
168
Minions Killed
192
4
Camps Cleared
6
765,447
Distance Traveled
759,317
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
11,652
1,295
46
5
2
176,729
0
W
Zhong Kui
12,128
1,348
38
4
0
143,588
0
L
Nu Wa
10,201
1,133
22
2
4
151,726
0
W
Tsukuyomi
12,413
1,379
21
2
1
164,260
0
L
Nemesis
9,657
1,073
33
4
0
151,077
0
W
Neith
11,696
1,300
61
7
3
150,005
1
L
Neith
9,777
1,086
27
3
0
150,998
0
L
Hachiman
10,419
1,158
41
5
0
162,040
0
L
Bellona
8,981
998
45
5
0
149,606
0
W
Xbalanque
10,207
1,134
26
3
0
124,735
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role