Player Matchup

Serqet
Serqet
Auriblue
Serqet
Level 45
God Stats
2W - 1L
1,187 SR
Queue Stats
8W - 10L
1,525 Elo+
Party 1
Danzaburou
Danzaburou
DksKiller
Danzaburou
Level 6
God Stats
0W - 1L
1,808 SR
Queue Stats
1W - 1L
1,682 Elo+
Party 1
Aphrodite
Aphrodite
FizzNada
Aphrodite
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,682 Elo+
Party 1
Guan Yu
Guan Yu
Lonewolf955
Guan Yu
Level 28
God Stats
3W - 5L
1,421 SR
Queue Stats
170W - 153L
1,510 Elo+
Solo
Kukulkan
Kukulkan
Zeshantae
Kukulkan
Level 28
God Stats
25W - 9L
1,694 SR
Queue Stats
117W - 113L
1,544 Elo+
Solo
Team Averages
Level 23
1,522 SR
1,589 Elo+

VS

Team Averages
Level 18
1,427 SR
1,499 Elo+
Kukulkan
Kukulkan
Kemozex
Kukulkan
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 12L
1,460 Elo+
Party 2
Pele
Pele
LifelessDruid
Pele
Level 28
God Stats
3W - 3L
1,384 SR
Queue Stats
24W - 27L
1,520 Elo+
Party 3
Gilgamesh
Gilgamesh
Monthrile
Gilgamesh
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 11L
1,369 Elo+
Party 2
Chiron
Chiron
Priffindas
Chiron
Level 16
God Stats
4W - 3L
1,500 SR
Queue Stats
176W - 122L
1,568 Elo+
Solo
Ares
Ares
WhiteChoco99
Ares
Level 26
God Stats
1W - 1L
1,253 SR
Queue Stats
22W - 21L
1,577 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Auriblue
Serqet
19
5 / 8 / 8
12,820
475
8,348
20,080
9,046
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Danzaburou
DksKiller
Danzaburou
13
0 / 11 / 5
9,571
354
9,539
17,468
6,008
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Aphrodite
FizzNada
Aphrodite
17
1 / 10 / 13
11,931
442
6,184
20,879
16,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Guan Yu
Lonewolf955
Guan Yu
19
7 / 5 / 9
13,200
489
10,689
22,218
26,432
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Kukulkan
Zeshantae
Kukulkan
20
17 / 7 / 3
15,127
560
29,212
18,166
8,852
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Kemozex
Kukulkan
20
8 / 7 / 14
14,639
542
16,212
13,185
5,712
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

18
5 / 3 / 15
13,556
502
10,019
17,793
12,593
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gilgamesh
Monthrile
Gilgamesh
19
7 / 11 / 14
14,724
545
18,908
23,933
21,795
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chiron
Priffindas
Chiron
20
14 / 4 / 13
17,692
655
20,305
26,258
11,753
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

19
7 / 6 / 19
13,774
510
11,326
24,580
22,050
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
116
30
Kills
41
41
Deaths
31
38
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Serqet
Auriblue
Serqet
5
8
8
1.13
L
Danzaburou
DksKiller
Danzaburou
0
11
5
0.23
L
Aphrodite
FizzNada
Aphrodite
1
10
13
0.75
W
Kukulkan
Kemozex
Kukulkan
8
7
14
2.14
W
5
3
15
4.17
L
Guan Yu
Lonewolf955
Guan Yu
7
5
9
2.3
W
Gilgamesh
Monthrile
Gilgamesh
7
11
14
1.27
W
Chiron
Priffindas
Chiron
14
4
13
5.13
W
7
6
19
2.75
L
Kukulkan
Zeshantae
Kukulkan
17
7
3
2.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,972
Damage
76,770
98,811
Taken
105,749
67,021
Mitigated
73,903
25,029
Healing
18,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
Auriblue
Serqet
8,348
1,568
0
4,381
20,080
9,046
369
6,527
13,449
0
69,851
L
Danzaburou
DksKiller
Danzaburou
9,539
3,839
0
2,230
17,468
6,008
448
3,523
13,823
0
50,992
L
Aphrodite
FizzNada
Aphrodite
6,184
911
2,565
4,575
20,879
16,683
885
6,052
14,651
21,681
0
W
Kukulkan
Kemozex
Kukulkan
16,212
1,695
0
756
13,185
5,712
420
4,215
8,416
62,097
0
W
10,019
1,472
0
3,591
17,793
12,593
841
7,437
9,346
0
54,554
L
Guan Yu
Lonewolf955
Guan Yu
10,689
1,862
2,446
6,838
22,218
26,432
975
7,838
14,151
0
54,499
W
Gilgamesh
Monthrile
Gilgamesh
18,908
6,098
0
848
23,933
21,795
309
10,154
12,744
0
67,759
W
Chiron
Priffindas
Chiron
20,305
7,266
1,405
11,709
26,258
11,753
4,452
6,148
19,788
0
182,412
W
11,326
935
0
107
24,580
22,050
1,502
9,736
14,004
40,261
0
L
Kukulkan
Zeshantae
Kukulkan
29,212
3,903
0
1,994
18,166
8,852
1,770
5,113
12,913
104,877
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,649
Gold Earned
74,385
495
Minions Killed
553
0
Camps Cleared
0
2,237,874
Distance Traveled
2,363,289
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
12,820
475
127
5
0
481,550
3
L
Danzaburou
9,571
354
73
3
0
342,609
4
L
Aphrodite
11,931
442
31
1
0
439,662
5
W
Kukulkan
14,639
542
92
3
0
418,606
2
W
Pele
13,556
502
87
3
0
513,474
2
L
Guan Yu
13,200
489
104
4
0
525,658
1
W
Gilgamesh
14,724
545
112
4
0
471,553
1
W
Chiron
17,692
655
209
8
0
467,687
4
W
Ares
13,774
510
53
2
0
491,969
2
L
Kukulkan
15,127
560
160
6
0
448,395
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role