Player Matchup

Horus
Horus
Alnabal
Horus
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sobek
Sobek
Pederson
Sobek
Level 47
God Stats
67W - 46L
1,650 SR
Queue Stats
219W - 209L
1,528 Elo+
Party 2
Kukulkan
Kukulkan
XEWE
Kukulkan
Level 27
God Stats
31W - 14L
1,725 SR
Queue Stats
48W - 34L
1,607 Elo+
Party 2
Janus
Janus
xElreyDylan
Janus
Level 68
God Stats
26W - 31L
1,689 SR
Queue Stats
780W - 583L
1,611 Elo+
Party 2
Medusa
Medusa
xdani06
Medusa
Level 41
God Stats
0W - 3L
1,097 SR
Queue Stats
88W - 178L
1,205 Elo+
Party 3
Team Averages
Level 45
1,532 SR
1,490 Elo+

VS

Team Averages
Level 59
1,487 SR
1,404 Elo+
Izanami
Izanami
Deadly4k
Izanami
Level 47
God Stats
19W - 25L
1,488 SR
Queue Stats
129W - 131L
1,491 Elo+
Party 1
Zhong Kui
Zhong Kui
MrPani93
Zhong Kui
Level 37
God Stats
6W - 17L
1,426 SR
Queue Stats
78W - 148L
1,274 Elo+
Party 4
Ymir
Ymir
Stevekoelle
Ymir
Level 28
God Stats
87W - 77L
1,552 SR
Queue Stats
103W - 102L
1,489 Elo+
Party 1
Bellona
Bellona
lokopani
Bellona
Level 57
God Stats
22W - 46L
1,360 SR
Queue Stats
110W - 227L
1,293 Elo+
Party 4
Thor
Thor
scippo
Thor
Level 124
God Stats
2W - 1L
1,611 SR
Queue Stats
224W - 210L
1,475 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Alnabal
Horus
11
1 / 7 / 4
7,130
375
3,296
13,380
7,962
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sobek
Pederson
Sobek
11
1 / 1 / 4
7,320
385
4,428
16,611
14,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Kukulkan
XEWE
Kukulkan
17
5 / 3 / 0
10,118
533
6,185
6,520
2,805
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
6 / 3 / 3
9,799
516
12,847
10,213
3,728
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
xdani06
Medusa
11
2 / 10 / 2
7,581
399
5,277
14,879
4,614
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Deadly4k
Izanami
16
8 / 3 / 4
10,381
546
15,260
12,363
4,999
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Zhong Kui
MrPani93
Zhong Kui
16
5 / 1 / 3
10,630
559
7,284
9,835
7,614
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 5 / 9
8,450
445
4,249
15,273
10,306
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bellona
lokopani
Bellona
16
2 / 5 / 4
10,566
556
4,929
11,744
13,417
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thor
scippo
Thor
19
7 / 2 / 6
11,447
602
13,112
15,160
6,200
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
50
15
Kills
24
24
Deaths
16
13
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Horus
Alnabal
Horus
1
7
4
0.43
W
Izanami
Deadly4k
Izanami
8
3
4
3.33
W
Zhong Kui
MrPani93
Zhong Kui
5
1
3
6.5
L
Sobek
Pederson
Sobek
1
1
4
3
W
2
5
9
1.3
L
Kukulkan
XEWE
Kukulkan
5
3
0
1.67
W
Bellona
lokopani
Bellona
2
5
4
0.8
W
Thor
scippo
Thor
7
2
6
5
L
6
3
3
2.5
L
Medusa
xdani06
Medusa
2
10
2
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,033
Damage
44,834
61,603
Taken
64,375
33,638
Mitigated
42,536
11,976
Healing
23,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
Alnabal
Horus
3,296
2,125
0
1,206
13,380
7,962
53
2,730
10,650
0
17,264
W
Izanami
Deadly4k
Izanami
15,260
11,464
0
5,512
12,363
4,999
1,927
3,480
8,883
0
76,519
W
Zhong Kui
MrPani93
Zhong Kui
7,284
313
0
6,317
9,835
7,614
497
3,939
5,622
59,938
0
L
Sobek
Pederson
Sobek
4,428
196
0
5,267
16,611
14,529
0
2,520
14,091
17,308
0
W
4,249
1,332
502
3,652
15,273
10,306
392
7,119
8,140
17,782
0
L
Kukulkan
XEWE
Kukulkan
6,185
144
0
281
6,520
2,805
0
1,913
4,607
61,909
0
W
Bellona
lokopani
Bellona
4,929
1,269
0
1,620
11,744
13,417
3,646
3,517
8,225
0
51,925
W
Thor
scippo
Thor
13,112
2,613
0
6,154
15,160
6,200
1,219
4,965
10,045
0
98,927
L
12,847
1,553
0
4,472
10,213
3,728
0
1,781
8,432
68,473
0
L
Medusa
xdani06
Medusa
5,277
1,515
0
750
14,879
4,614
546
2,589
12,290
0
35,433

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,948
Gold Earned
51,474
374
Minions Killed
530
0
Camps Cleared
0
1,607,664
Distance Traveled
1,759,157
18
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,130
375
33
2
0
270,842
0
W
Izanami
10,381
546
110
6
0
347,154
0
W
Zhong Kui
10,630
559
130
7
0
344,774
0
L
Sobek
7,320
385
22
1
0
325,608
6
W
Ymir
8,450
445
21
1
0
357,573
2
L
Kukulkan
10,118
533
130
7
0
342,921
8
W
Bellona
10,566
556
115
6
0
327,690
0
W
Thor
11,447
602
154
8
0
381,966
4
L
Janus
9,799
516
124
7
0
374,449
3
L
Medusa
7,581
399
65
3
0
293,844
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role