Player Matchup

Bakasura
Bakasura
Nozuru
Bakasura
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
100W - 98L
1,502 Elo+
Party 2
Kukulkan
Kukulkan
TOOXIC860
Kukulkan
Level 17
God Stats
6W - 4L
1,923 SR
Queue Stats
69W - 79L
1,510 Elo+
Party 2
Medusa
Medusa
austwastaken
Medusa
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
kitsky228
Ares
Level 2
God Stats
1W - 4L
1,500 SR
Queue Stats
11W - 11L
1,500 Elo+
Solo
Yemoja
Yemoja
tjrukia
Yemoja
Level 2
God Stats
1W - 4L
1,500 SR
Queue Stats
15W - 18L
1,500 Elo+
Party 2
Team Averages
Level 13
1,585 SR
1,502 Elo+

VS

Team Averages
Level 16
1,495 SR
1,487 Elo+
Amaterasu
Amaterasu
DAMENINE
Amaterasu
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 12L
1,397 Elo+
Solo
Thor
Thor
HarrisonMT
Thor
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Neith
Neith
Jellyman76
Neith
Level 13
God Stats
4W - 4L
1,473 SR
Queue Stats
66W - 37L
1,322 Elo+
Party 3
Hera
Hera
WiskeyTangoxF
Hera
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 39L
1,519 Elo+
Party 3
Set
Set
Zexzel
Set
Level 3
God Stats
3W - 4L
1,500 SR
Queue Stats
4W - 4L
1,696 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Nozuru
Bakasura
14
5 / 4 / 3
8,167
544
3,455
12,315
4,356
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
TOOXIC860
Kukulkan
14
8 / 2 / 0
8,531
569
6,374
7,204
2,317
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
2
0 / 0 / 0
4,409
294
0
180
22
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ares
12
4 / 5 / 3
7,450
497
6,313
9,076
5,913
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Yemoja
tjrukia
Yemoja
6
0 / 5 / 4
5,349
357
133
6,367
3,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
DAMENINE
Amaterasu
11
5 / 3 / 3
7,236
482
5,821
7,700
3,748
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

7
0 / 6 / 1
5,235
349
216
7,027
1,796
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
12
3 / 3 / 5
7,488
499
5,074
5,819
2,412
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
8 / 2 / 3
9,294
620
10,696
7,037
2,104
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Set
Zexzel
Set
7
0 / 5 / 1
5,232
349
710
5,756
3,291
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
29
17
Kills
16
16
Deaths
19
10
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
DAMENINE
Amaterasu
5
3
3
2.17
W
0
6
1
0.08
W
Neith
3
3
5
1.83
L
Bakasura
Nozuru
Bakasura
5
4
3
1.63
L
Kukulkan
TOOXIC860
Kukulkan
8
2
0
4
W
8
2
3
4.75
W
Set
Zexzel
Set
0
5
1
0.1
L
Medusa
0
0
0
0
L
Ares
4
5
3
1.1
L
Yemoja
tjrukia
Yemoja
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,275
Damage
22,517
35,142
Taken
33,339
16,014
Mitigated
13,351
8,082
Healing
5,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
DAMENINE
Amaterasu
5,821
2,753
0
991
7,700
3,748
1,213
5,168
2,500
0
20,803
W
216
180
0
1,166
7,027
1,796
288
927
5,873
0
16,203
W
Neith
5,074
2,451
0
1,346
5,819
2,412
852
3,717
1,968
0
33,187
L
Bakasura
Nozuru
Bakasura
3,455
2,255
0
5,292
12,315
4,356
333
2,767
9,448
0
36,773
L
Kukulkan
TOOXIC860
Kukulkan
6,374
1,020
0
1,715
7,204
2,317
434
3,556
3,388
40,222
0
W
10,696
3,302
0
1,848
7,037
2,104
68
1,809
4,852
61,197
0
W
Set
Zexzel
Set
710
143
0
35
5,756
3,291
107
753
4,756
6,461
8,294
L
Medusa
0
0
0
38
180
22
0
0
180
0
1,112
L
Ares
6,313
707
0
0
9,076
5,913
107
2,068
6,919
25,494
0
L
Yemoja
tjrukia
Yemoja
133
43
238
799
6,367
3,406
0
2,067
4,188
5,158
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,906
Gold Earned
34,485
230
Minions Killed
276
0
Camps Cleared
0
1,056,466
Distance Traveled
1,233,947
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
7,236
482
51
3
0
218,724
2
W
Thor
5,235
349
30
2
0
255,372
0
W
Neith
7,488
499
63
4
0
249,901
0
L
Bakasura
8,167
544
96
6
0
285,208
0
L
Kukulkan
8,531
569
78
5
0
272,336
4
W
Hera
9,294
620
109
7
0
272,514
1
W
Set
5,232
349
23
2
0
237,436
0
L
Medusa
4,409
294
4
0
0
13,427
0
L
Ares
7,450
497
46
3
0
236,797
2
L
Yemoja
5,349
357
6
0
0
248,698
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role