Player Matchup

Izanami
Izanami
Gold IV
KO Thomsen
Izanami
Gold IV
Level 88
God Stats
64W - 61L
1,627 SR
Queue Stats
600W - 622L
1,433 MMR
Solo
Chaac
Chaac
Gold V
RichiLiddell
Chaac
Gold V
Level 85
God Stats
16W - 10L
1,657 SR
Queue Stats
90W - 85L
1,430 MMR
Solo
Nu Wa
Nu Wa
Gold IV
menino anjo9548
Nu Wa
Gold IV
Level 91
God Stats
47W - 51L
1,575 SR
Queue Stats
89W - 105L
1,431 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 88
1,620 SR
1,431 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 87
1,558 SR
1,428 MMR
Ra
Ra
Gold III
SASUKE YUMA
Ra
Gold III
Level 156
God Stats
3W - 1L
1,691 SR
Queue Stats
158W - 194L
1,419 MMR
Solo
Tiamat
Tiamat
Gold V
vDeltxco
Tiamat
Gold V
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 34L
1,383 MMR
Party 1
Janus
Janus
Gold IV
vReportv
Janus
Gold IV
Level 63
God Stats
1W - 6L
1,482 SR
Queue Stats
30W - 45L
1,482 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
KO Thomsen
Izanami
16
5 / 7 / 9
13,642
718
8,797
14,088
4,974
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
13 / 3 / 6
14,554
766
24,142
27,602
36,603
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

15
2 / 7 / 14
12,443
655
18,733
17,433
6,233
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bans
AphroditeScyllaChang'eAh PuchDiscordia

VS

Bans
AthenaCthulhuCerberusKuzenboBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 5 / 5
14,270
751
17,068
22,750
10,032
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiamat
vDeltxco
Tiamat
14
5 / 11 / 6
12,119
638
8,919
19,842
8,892
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Janus
vReportv
Janus
14
2 / 4 / 9
11,612
611
18,500
16,054
4,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
37
20
Kills
17
17
Deaths
20
29
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Izanami
KO Thomsen
Izanami
5
7
9
1.36
W
13
3
6
5.33
L
10
5
5
2.5
W
2
7
14
1.29
L
Tiamat
vDeltxco
Tiamat
5
11
6
0.73
L
Janus
vReportv
Janus
2
4
9
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,672
Damage
44,487
59,123
Taken
58,646
47,810
Mitigated
23,327
18,435
Healing
22,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
KO Thomsen
Izanami
8,797
5,571
0
1,412
14,088
4,974
2,221
10,778
2,932
0
67,771
W
24,142
2,781
705
13,478
27,602
36,603
678
16,040
10,414
245
79,528
L
17,068
1,523
1,854
14,165
22,750
10,032
425
7,341
15,134
88,959
0
W
18,733
5,983
651
2,189
17,433
6,233
686
15,630
1,227
55,072
0
L
Tiamat
vDeltxco
Tiamat
8,919
606
126
3,426
19,842
8,892
0
5,711
13,751
32,012
0
L
Janus
vReportv
Janus
18,500
901
231
2,578
16,054
4,403
0
5,713
10,041
60,620
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,639
Gold Earned
38,001
238
Minions Killed
256
0
Camps Cleared
0
984,933
Distance Traveled
1,016,655
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
13,642
718
117
6
0
291,183
0
W
Chaac
14,554
766
63
3
0
378,555
0
L
Ra
14,270
751
135
7
0
348,719
2
W
Nu Wa
12,443
655
58
3
0
315,195
1
L
Tiamat
12,119
638
42
2
0
310,861
0
L
Janus
11,612
611
79
4
0
357,075
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role