Player Matchup

Chang'e
Chang'e
HardworkingCat
Chang'e
Level 108
God Stats
62W - 32L
1,694 SR
Queue Stats
87W - 69L
1,584 Elo+
Party 2
Gilgamesh
Gilgamesh
JJVDR09
Gilgamesh
Level 105
God Stats
3W - 2L
1,679 SR
Queue Stats
171W - 162L
1,538 Elo+
Solo
Discordia
Discordia
MixerFPG311
Discordia
Level 127
God Stats
48W - 30L
1,583 SR
Queue Stats
299W - 299L
1,448 Elo+
Solo
Jormungandr
Jormungandr
aqua sniper
Jormungandr
Level 105
God Stats
1W - 0L
1,583 SR
Queue Stats
5W - 12L
1,176 Elo+
Party 2
Neith
Neith
nkslick3232
Neith
Level 63
God Stats
22W - 18L
1,537 SR
Queue Stats
64W - 52L
1,555 Elo+
Solo
Team Averages
Level 102
1,615 SR
1,460 Elo+

VS

Team Averages
Level 108
1,484 SR
1,456 Elo+
Pele
Pele
GoztCrow
Pele
Level 123
God Stats
0W - 1L
1,437 SR
Queue Stats
89W - 88L
1,493 Elo+
Party 1
Hercules
Hercules
MyBadForFeeding
Hercules
Level 70
God Stats
4W - 6L
1,558 SR
Queue Stats
47W - 35L
1,564 Elo+
Solo
Kuzenbo
Kuzenbo
izaak932
Kuzenbo
Level 127
God Stats
0W - 1L
1,409 SR
Queue Stats
7W - 10L
1,420 Elo+
Party 1
Achilles
Achilles
nikolaigore
Achilles
Level 101
God Stats
0W - 1L
1,485 SR
Queue Stats
58W - 63L
1,446 Elo+
Party 1
Artio
Artio
xDarkneszx07
Artio
Level 120
God Stats
1W - 2L
1,532 SR
Queue Stats
40W - 67L
1,356 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 7
10,562
754
10,174
10,068
3,749
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Gilgamesh
JJVDR09
Gilgamesh
17
6 / 5 / 9
11,514
822
15,704
15,429
14,436
Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
MixerFPG311
Discordia
17
2 / 1 / 10
10,026
716
19,112
5,479
1,878
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jormungandr
aqua sniper
Jormungandr
16
2 / 4 / 11
10,171
727
12,070
14,729
11,671
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
10 / 4 / 7
13,404
957
29,477
17,615
8,074
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
14
3 / 9 / 6
10,169
726
13,155
23,406
11,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hercules
17
7 / 6 / 6
11,257
804
12,577
21,723
23,870
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Kuzenbo
izaak932
Kuzenbo
15
1 / 2 / 10
9,087
649
9,194
18,886
22,573
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
nikolaigore
Achilles
16
4 / 2 / 7
10,279
734
6,808
17,387
19,489
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
1 / 4 / 8
9,148
653
8,131
20,440
19,568
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
53
23
Kills
16
16
Deaths
23
44
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Pele
3
9
6
0.67
W
3
2
7
3.25
W
Gilgamesh
JJVDR09
Gilgamesh
6
5
9
2.1
W
Discordia
MixerFPG311
Discordia
2
1
10
7
L
Hercules
7
6
6
1.67
W
Jormungandr
aqua sniper
Jormungandr
2
4
11
1.88
L
Kuzenbo
izaak932
Kuzenbo
1
2
10
3
L
Achilles
nikolaigore
Achilles
4
2
7
3.75
W
10
4
7
3.38
L
1
4
8
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,537
Damage
49,865
63,320
Taken
101,842
39,808
Mitigated
96,865
22,758
Healing
19,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
13,155
3,585
0
3,966
23,406
11,365
0
6,897
16,337
0
33,091
W
10,174
383
5,884
6,567
10,068
3,749
546
3,926
6,142
29,756
0
W
Gilgamesh
JJVDR09
Gilgamesh
15,704
5,362
0
604
15,429
14,436
1,044
4,776
10,653
0
26,584
W
Discordia
MixerFPG311
Discordia
19,112
412
0
665
5,479
1,878
941
2,120
3,359
43,309
0
L
Hercules
12,577
3,663
0
6,517
21,723
23,870
0
6,498
14,975
0
34,686
W
Jormungandr
aqua sniper
Jormungandr
12,070
2,839
0
2,266
14,729
11,671
399
3,675
11,054
38,210
0
L
Kuzenbo
izaak932
Kuzenbo
9,194
2,483
0
395
18,886
22,573
0
8,333
10,318
26,072
0
L
Achilles
nikolaigore
Achilles
6,808
1,555
0
796
17,387
19,489
196
9,981
7,088
0
27,098
W
29,477
18,805
235
6,537
17,615
8,074
2,259
3,185
14,430
0
70,390
L
8,131
992
3,274
4,878
20,440
19,568
0
8,847
11,322
33,790
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,677
Gold Earned
49,940
303
Minions Killed
269
8
Camps Cleared
7
1,292,639
Distance Traveled
1,276,487
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
10,169
726
37
3
1
231,183
2
W
Chang'e
10,562
754
43
3
0
262,157
0
W
Gilgamesh
11,514
822
19
1
0
260,568
2
W
Discordia
10,026
716
66
5
4
263,601
2
L
Hercules
11,257
804
66
5
0
249,744
3
W
Jormungandr
10,171
727
61
4
0
262,416
0
L
Kuzenbo
9,087
649
34
2
0
284,298
4
L
Achilles
10,279
734
67
5
3
263,389
1
W
Neith
13,404
957
114
8
4
243,897
0
L
Artio
9,148
653
65
5
3
247,873
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role