Player Matchup

Sol
Sol
LightTraveller
Sol
Level 123
God Stats
6W - 4L
1,558 SR
Queue Stats
132W - 148L
1,602 Elo+
Party 2
Kumbhakarna
Kumbhakarna
NFz TrAxOn
Kumbhakarna
Level 144
God Stats
1W - 0L
1,507 SR
Queue Stats
3W - 1L
1,458 Elo+
Party 1
Set
Set
NfzGuimo
Set
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,514 Elo+
Party 1
Nike
Nike
Sostrum
Nike
Level 28
God Stats
2W - 3L
1,603 SR
Queue Stats
30W - 30L
1,275 Elo+
Party 2
Team Averages
Level 105
1,542 SR
1,462 Elo+

VS

Team Averages
Level 47
1,448 SR
1,592 Elo+
Ymir
Ymir
HardRs
Ymir
Level 17
God Stats
0W - 1L
1,325 SR
Queue Stats
5W - 1L
1,981 Elo+
Solo
Tiamat
Tiamat
KILLERBANNI
Tiamat
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Danzaburou
Danzaburou
RegularMarkers
Danzaburou
Level 39
God Stats
8W - 10L
1,582 SR
Queue Stats
39W - 52L
1,477 Elo+
Solo
Loki
Loki
alextro-alextron
Loki
Level 106
God Stats
7W - 7L
1,385 SR
Queue Stats
9W - 11L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 3 / 3
10,131
844
5,544
7,898
2,844
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kumbhakarna
NFz TrAxOn
Kumbhakarna
15
2 / 1 / 12
9,953
829
8,208
12,583
10,784
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
8 / 1 / 6
11,022
919
14,159
9,352
6,368
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nike
Sostrum
Nike
15
3 / 1 / 3
9,461
788
3,635
5,308
4,580
Boots

Boots

+6%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
HardRs
Ymir
14
2 / 6 / 2
8,821
735
6,381
13,726
12,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tiamat
14
1 / 7 / 1
8,368
697
2,183
8,331
6,384
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
RegularMarkers
Danzaburou
14
1 / 2 / 2
8,295
691
7,147
7,862
3,089
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
2 / 3 / 1
9,522
794
4,509
8,814
3,597
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
12
18
Kills
6
6
Deaths
18
24
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ymir
HardRs
Ymir
2
6
2
0.5
L
Tiamat
1
7
1
0.21
W
5
3
3
2.17
W
Kumbhakarna
NFz TrAxOn
Kumbhakarna
2
1
12
8
W
8
1
6
11
L
Danzaburou
RegularMarkers
Danzaburou
1
2
2
1
W
Nike
Sostrum
Nike
3
1
3
4.5
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,546
Damage
20,220
35,141
Taken
38,733
24,576
Mitigated
25,329
10,612
Healing
7,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
HardRs
Ymir
6,381
1,279
0
2,549
13,726
12,259
189
4,667
8,992
24,084
0
L
Tiamat
2,183
150
0
519
8,331
6,384
308
1,123
7,208
13,623
0
W
5,544
1,854
0
3,398
7,898
2,844
2,765
789
7,109
38,415
0
W
Kumbhakarna
NFz TrAxOn
Kumbhakarna
8,208
1,935
0
3,411
12,583
10,784
862
3,559
9,024
30,033
0
W
14,159
6,567
0
2,278
9,352
6,368
1,024
3,848
5,504
0
48,594
L
Danzaburou
RegularMarkers
Danzaburou
7,147
3,456
0
3,318
7,862
3,089
561
6,324
1,513
0
27,806
W
Nike
Sostrum
Nike
3,635
233
0
1,525
5,308
4,580
400
845
4,463
3,116
14,821
L
4,509
434
0
1,176
8,814
3,597
96
2,766
5,928
0
40,585

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,567
Gold Earned
35,006
210
Minions Killed
172
9
Camps Cleared
11
924,581
Distance Traveled
774,722
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,821
735
32
3
2
172,240
2
L
Tiamat
8,368
697
28
2
1
185,144
1
W
Sol
10,131
844
55
5
2
211,092
2
W
Kumbhakarna
9,953
829
45
4
2
259,796
3
W
Set
11,022
919
67
6
4
232,079
0
L
Danzaburou
8,295
691
44
4
2
197,443
4
W
Nike
9,461
788
43
4
1
221,614
2
L
Loki
9,522
794
68
6
6
219,895
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role