Player Matchup

Horus
Horus
Biel133217g
Horus
Level 16
God Stats
0W - 3L
1,311 SR
Queue Stats
35W - 89L
1,226 Elo+
Solo
Hera
Hera
Fir3Ninja
Hera
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 11L
1,009 Elo+
Party 1
Apollo
Apollo
GxdS1y3r
Apollo
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
978 Elo+
Party 1
Ra
Ra
Just lVexl
Ra
Level 11
God Stats
4W - 5L
1,252 SR
Queue Stats
22W - 36L
988 Elo+
Party 1
Cthulhu
Cthulhu
KingManny5245
Cthulhu
Level 6
God Stats
6W - 7L
1,127 SR
Queue Stats
6W - 21L
913 Elo+
Party 1
Team Averages
Level 11
1,338 SR
1,023 Elo+

VS

Team Averages
Level 15
1,556 SR
1,283 Elo+
Artio
Artio
Dj_iiwish_
Artio
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,240 Elo+
Solo
Hachiman
Hachiman
Muskybump
Hachiman
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
42W - 67L
1,205 Elo+
Solo
Ravana
Ravana
The Baby Rob
Ravana
Level 28
God Stats
2W - 0L
1,780 SR
Queue Stats
279W - 334L
1,343 Elo+
Solo
Horus
Horus
XGN New Blue 7
Horus
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 32L
1,185 Elo+
Solo
Discordia
Discordia
rainingchaos815
Discordia
Level 18
God Stats
3W - 1L
1,500 SR
Queue Stats
31W - 20L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 9 / 11
12,788
913
3,239
25,535
13,421
Hera
19
1 / 9 / 12
12,810
915
18,912
18,960
9,360
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Apollo
GxdS1y3r
Apollo
18
4 / 11 / 7
12,535
895
10,750
20,562
8,699
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
9 / 12 / 8
15,283
1,092
27,222
28,551
12,383
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cthulhu
20
6 / 12 / 10
14,146
1,010
19,694
38,843
46,987
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

0

VS

Team 2 Tickets

54

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
20
11 / 2 / 26
14,901
1,064
12,661
21,776
24,623
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hachiman
Muskybump
Hachiman
20
15 / 5 / 26
16,333
1,167
38,384
18,284
8,319
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ravana
19
3 / 7 / 23
12,656
904
8,511
13,936
7,137
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
6 / 3 / 34
14,936
1,067
15,222
23,189
26,724
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Discordia
rainingchaos815
Discordia
20
18 / 4 / 22
17,367
1,241
47,193
12,567
5,862
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
184
21
Kills
53
53
Deaths
21
48
Assists
131
Player
Kills
Deaths
Assists
KDA
L
1
9
11
0.72
W
Artio
11
2
26
12
L
Hera
1
9
12
0.78
L
Apollo
GxdS1y3r
Apollo
4
11
7
0.68
L
9
12
8
1.08
L
Cthulhu
6
12
10
0.92
W
Hachiman
Muskybump
Hachiman
15
5
26
5.6
W
Ravana
3
7
23
2.07
W
6
3
34
7.67
W
Discordia
rainingchaos815
Discordia
18
4
22
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,817
Damage
121,971
132,451
Taken
89,752
90,850
Mitigated
72,665
26,887
Healing
23,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,239
1,656
1,871
2,554
25,535
13,421
0
10,590
14,945
0
25,030
W
Artio
12,661
2,292
5,602
4,834
21,776
24,623
0
17,109
4,667
20,592
0
L
Hera
18,912
7,060
791
1,621
18,960
9,360
0
6,949
12,011
41,096
0
L
Apollo
GxdS1y3r
Apollo
10,750
4,949
346
1,921
20,562
8,699
0
9,597
10,823
0
24,041
L
27,222
7,263
6,815
8,911
28,551
12,383
0
16,318
12,233
50,973
0
L
Cthulhu
19,694
2,362
748
1,309
38,843
46,987
0
15,972
22,585
53,766
0
W
Hachiman
Muskybump
Hachiman
38,384
25,291
0
4,711
18,284
8,319
0
11,752
6,532
0
62,198
W
Ravana
8,511
1,895
783
318
13,936
7,137
0
10,649
3,287
0
16,560
W
15,222
7,807
2,191
4,965
23,189
26,724
0
17,638
5,551
0
37,856
W
Discordia
rainingchaos815
Discordia
47,193
6,517
0
0
12,567
5,862
0
8,680
3,887
95,487
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,562
Gold Earned
76,193
242
Minions Killed
219
3
Camps Cleared
5
1,049,873
Distance Traveled
1,121,513
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
12,788
913
45
3
2
236,113
0
W
Artio
14,901
1,064
10
1
0
267,795
0
L
Hera
12,810
915
46
3
1
187,631
1
L
Apollo
12,535
895
11
1
0
210,119
1
L
Ra
15,283
1,092
50
4
0
210,598
0
L
Cthulhu
14,146
1,010
90
6
0
205,412
0
W
Hachiman
16,333
1,167
59
4
2
185,150
0
W
Ravana
12,656
904
11
1
0
184,872
1
W
Horus
14,936
1,067
37
3
2
273,789
0
W
Discordia
17,367
1,241
102
7
1
209,907
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role