Player Matchup

Medusa
Medusa
Bradz2Bradz
Medusa
Level 108
God Stats
8W - 9L
1,464 SR
Queue Stats
155W - 156L
1,448 Elo+
Party 2
Fenrir
Fenrir
Flookii11
Fenrir
Level 67
God Stats
55W - 41L
1,643 SR
Queue Stats
251W - 273L
1,505 Elo+
Party 1
Zhong Kui
Zhong Kui
G0ld3nn-_-
Zhong Kui
Level 101
God Stats
61W - 50L
1,526 SR
Queue Stats
512W - 515L
1,440 Elo+
Party 1
Sol
Sol
Zootedslime
Sol
Level 84
God Stats
9W - 5L
1,667 SR
Queue Stats
272W - 293L
1,466 Elo+
Party 2
Sobek
Sobek
ghost1752
Sobek
Level 71
God Stats
8W - 5L
1,370 SR
Queue Stats
85W - 80L
1,480 Elo+
Party 1
Team Averages
Level 86
1,534 SR
1,468 Elo+

VS

Team Averages
Level 63
1,461 SR
1,462 Elo+
Artemis
Artemis
Crisosjudas
Artemis
Level 73
God Stats
81W - 89L
1,499 SR
Queue Stats
168W - 186L
1,447 Elo+
Solo
Achilles
Achilles
gartenundwohnunk
Achilles
Level 79
God Stats
8W - 11L
1,430 SR
Queue Stats
195W - 170L
1,514 Elo+
Party 3
Ganesha
Ganesha
mythos_Txbias
Ganesha
Level 49
God Stats
33W - 26L
1,500 SR
Queue Stats
89W - 100L
1,445 Elo+
Party 3
Ymir
Ymir
the-speedy-ytb
Ymir
Level 49
God Stats
21W - 32L
1,454 SR
Queue Stats
179W - 184L
1,435 Elo+
Solo
Janus
Janus
xG3rm4nSn1pP3zZx
Janus
Level 64
God Stats
13W - 14L
1,422 SR
Queue Stats
161W - 149L
1,468 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
15
7 / 6 / 6
9,541
530
10,795
14,126
5,426
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
Flookii11
Fenrir
16
6 / 0 / 8
9,692
538
7,077
10,510
4,246
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
G0ld3nn-_-
Zhong Kui
16
12 / 3 / 2
10,656
592
17,757
11,814
8,799
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
5 / 0 / 6
10,461
581
12,003
12,099
5,833
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sobek
ghost1752
Sobek
13
5 / 1 / 16
9,614
534
8,859
14,247
14,494
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Crisosjudas
Artemis
12
2 / 6 / 4
8,347
464
9,676
12,876
4,347
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
5 / 6 / 1
9,137
508
10,777
16,172
11,160
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ganesha
12
1 / 7 / 3
8,443
469
2,984
17,693
10,539
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
1 / 8 / 1
8,551
475
4,343
16,425
7,928
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
1 / 8 / 2
7,040
391
4,908
9,171
2,917
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
21
35
Kills
10
10
Deaths
35
38
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Medusa
7
6
6
1.67
L
Artemis
Crisosjudas
Artemis
2
6
4
0.67
W
Fenrir
Flookii11
Fenrir
6
0
8
10
W
Zhong Kui
G0ld3nn-_-
Zhong Kui
12
3
2
4.33
W
5
0
6
8
L
5
6
1
0.92
W
Sobek
ghost1752
Sobek
5
1
16
13
L
Ganesha
1
7
3
0.36
L
1
8
1
0.19
L
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,491
Damage
32,688
62,796
Taken
72,337
38,798
Mitigated
36,891
26,219
Healing
7,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
10,795
5,046
0
2,404
14,126
5,426
336
2,871
11,109
0
58,966
L
Artemis
Crisosjudas
Artemis
9,676
4,523
0
2,689
12,876
4,347
0
4,533
8,343
0
41,861
W
Fenrir
Flookii11
Fenrir
7,077
1,478
0
2,420
10,510
4,246
221
1,769
8,679
0
58,692
W
Zhong Kui
G0ld3nn-_-
Zhong Kui
17,757
2,654
0
5,627
11,814
8,799
2,500
4,255
7,533
64,191
0
W
12,003
3,412
0
8,003
12,099
5,833
1,251
966
11,059
79,308
0
L
10,777
6,134
0
913
16,172
11,160
0
8,412
7,760
0
51,072
W
Sobek
ghost1752
Sobek
8,859
765
1,002
6,763
14,247
14,494
230
1,765
12,336
24,745
0
L
Ganesha
2,984
440
0
1,410
17,693
10,539
0
7,124
10,569
19,562
0
L
4,343
1,513
0
1,723
16,425
7,928
714
12,489
3,936
45,289
2,358
L
4,908
518
0
1,098
9,171
2,917
0
6,061
3,110
22,172
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,964
Gold Earned
41,518
430
Minions Killed
301
0
Camps Cleared
0
1,691,030
Distance Traveled
1,435,028
6
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,541
530
75
4
0
293,458
0
L
Artemis
8,347
464
78
4
0
296,819
3
W
Fenrir
9,692
538
89
5
0
383,751
2
W
Zhong Kui
10,656
592
96
5
0
301,059
0
W
Sol
10,461
581
143
8
0
327,410
2
L
Achilles
9,137
508
85
5
0
330,890
1
W
Sobek
9,614
534
27
2
0
385,352
2
L
Ganesha
8,443
469
23
1
0
328,376
7
L
Ymir
8,551
475
80
4
0
280,940
3
L
Janus
7,040
391
35
2
0
198,003
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role