Player Matchup

Nemesis
Nemesis
AnniBoi710
Nemesis
Level 28
God Stats
27W - 21L
1,511 SR
Queue Stats
34W - 37L
1,345 Elo+
Party 1
Raijin
Raijin
JohnnyDabber
Raijin
Level 39
God Stats
4W - 8L
1,379 SR
Queue Stats
13W - 34L
1,259 Elo+
Party 1
Sun Wukong
Sun Wukong
Quickyredskins
Sun Wukong
Level 16
God Stats
10W - 9L
1,676 SR
Queue Stats
18W - 25L
1,275 Elo+
Party 1
Ymir
Ymir
Емзавтрак
Ymir
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 15L
1,102 Elo+
Party 3
Hachiman
Hachiman
Слюнь
Hachiman
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
997 Elo+
Party 3
Team Averages
Level 20
1,513 SR
1,196 Elo+

VS

Team Averages
Level 13
1,360 SR
1,290 Elo+
Scylla
Scylla
HugeChaac
Scylla
Level 3
God Stats
2W - 0L
1,262 SR
Queue Stats
6W - 2L
1,640 Elo+
Solo
Tsukuyomi
Tsukuyomi
Medin01
Tsukuyomi
Level 23
God Stats
4W - 7L
942 SR
Queue Stats
50W - 69L
1,175 Elo+
Party 4
Agni
Agni
OneShoot_Killer9
Agni
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 29L
1,050 Elo+
Party 4
Cupid
Cupid
SPUDLYDUDZ
Cupid
Level 11
God Stats
7W - 8L
1,596 SR
Queue Stats
30W - 37L
1,272 Elo+
Party 2
Khepri
Khepri
ipoooedonyou
Khepri
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,314 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AnniBoi710
Nemesis
6
2 / 2 / 3
4,164
694
3,161
4,337
1,091
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Raijin
6
3 / 3 / 1
4,030
672
1,161
2,931
646
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes

Shoes

+6%
Movement Speed

Sun Wukong
Quickyredskins
Sun Wukong
5
1 / 2 / 3
3,715
619
192
3,530
1,274
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

1
0 / 0 / 0
2,802
467
0
0
0
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hachiman
Слюнь
Hachiman
1
0 / 0 / 0
1,302
217
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
HugeChaac
Scylla
8
4 / 1 / 1
5,281
880
2,517
1,948
398
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes

Shoes

+6%
Movement Speed

Tsukuyomi
Medin01
Tsukuyomi
7
1 / 2 / 0
4,258
710
1,145
3,999
1,160
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 3 / 3
4,115
686
792
2,237
430
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cupid
6
0 / 1 / 1
3,863
644
676
2,159
474
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Khepri
6
1 / 1 / 0
4,146
691
96
1,978
801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
11
6
Kills
6
7
Deaths
8
7
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Nemesis
AnniBoi710
Nemesis
2
2
3
1.75
W
Scylla
HugeChaac
Scylla
4
1
1
4.5
L
Raijin
3
3
1
1.17
W
Tsukuyomi
Medin01
Tsukuyomi
1
2
0
0.5
W
0
3
3
0.5
L
Sun Wukong
Quickyredskins
Sun Wukong
1
2
3
1.25
W
Cupid
0
1
1
0.5
W
Khepri
1
1
0
1
L
0
0
0
0
L
Hachiman
Слюнь
Hachiman
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,514
Damage
5,226
10,798
Taken
12,321
3,011
Mitigated
3,263
776
Healing
2,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
AnniBoi710
Nemesis
3,161
1,923
0
664
4,337
1,091
580
924
3,319
0
12,245
W
Scylla
HugeChaac
Scylla
2,517
393
0
50
1,948
398
91
107
1,831
19,526
0
L
Raijin
1,161
317
0
90
2,931
646
336
1,222
1,497
5,236
0
W
Tsukuyomi
Medin01
Tsukuyomi
1,145
139
0
1,262
3,999
1,160
370
74
3,895
0
15,343
W
792
84
0
9
2,237
430
571
470
1,741
8,620
0
L
Sun Wukong
Quickyredskins
Sun Wukong
192
99
0
22
3,530
1,274
366
825
2,577
0
8,488
W
Cupid
676
386
0
581
2,159
474
1,325
259
1,880
0
12,679
W
Khepri
96
1
234
732
1,978
801
1,345
165
1,813
9,177
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Hachiman
Слюнь
Hachiman
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,013
Gold Earned
21,663
53
Minions Killed
148
0
Camps Cleared
0
348,444
Distance Traveled
529,042
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
4,164
694
26
4
0
131,578
0
W
Scylla
5,281
880
43
7
0
109,585
3
L
Raijin
4,030
672
10
2
0
96,716
2
W
Tsukuyomi
4,258
710
40
7
0
116,394
0
W
Agni
4,115
686
18
3
0
82,539
0
L
Sun Wukong
3,715
619
17
3
0
118,196
0
W
Cupid
3,863
644
30
5
0
116,551
0
W
Khepri
4,146
691
17
3
0
103,973
3
L
Ymir
2,802
467
0
0
0
1,954
0
L
Hachiman
1,302
217
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role