Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
 
Rama
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
IceMint78
Hades
Level 147
God Stats
29W - 22L
1,883 SR
Queue Stats
1,033W - 1,033L
1,544 Elo+
Solo
Fenrir
Fenrir
Rize Ravens
Fenrir
Level 125
God Stats
13W - 5L
1,743 SR
Queue Stats
42W - 45L
1,552 Elo+
Solo
Sylvanus
Sylvanus
Syntenyy
Sylvanus
Level 122
God Stats
7W - 2L
1,970 SR
Queue Stats
65W - 46L
1,587 Elo+
Party 1
Team Averages
Level 134
1,719 SR
1,537 Elo+

VS

Team Averages
Level 94
1,588 SR
1,517 Elo+
Loki
Loki
Jozuune
Loki
Level 68
God Stats
0W - 2L
1,162 SR
Queue Stats
49W - 45L
1,521 Elo+
Solo
Danzaburou
Danzaburou
Meako22
Danzaburou
Level 86
God Stats
14W - 12L
1,614 SR
Queue Stats
536W - 515L
1,502 Elo+
Solo
Kukulkan
Kukulkan
indi_05
Kukulkan
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,445 Elo+
Solo
Cerberus
Cerberus
nielsko96
Cerberus
Level 116
God Stats
2W - 2L
1,718 SR
Queue Stats
100W - 92L
1,574 Elo+
Solo
Serqet
Serqet
ukmatt96
Serqet
Level 107
God Stats
5W - 3L
1,945 SR
Queue Stats
67W - 74L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
18
5 / 3 / 6
11,727
586
16,744
23,406
16,660
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Rama
 
Rama
17
2 / 3 / 8
11,345
567
9,258
11,364
3,355
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hades
IceMint78
Hades
18
4 / 2 / 7
11,686
584
8,112
10,530
5,136
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
18
10 / 2 / 1
11,765
588
9,098
17,007
7,854
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Sylvanus
Syntenyy
Sylvanus
15
3 / 1 / 8
9,902
495
7,690
15,769
13,875
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Jozuune
Loki
15
4 / 4 / 5
9,546
477
6,183
13,281
4,416
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Danzaburou
Meako22
Danzaburou
5
0 / 3 / 0
5,891
295
1,741
4,481
767
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kukulkan
indi_05
Kukulkan
18
4 / 5 / 4
10,772
539
15,305
10,343
4,282
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
nielsko96
Cerberus
16
1 / 8 / 3
9,156
458
10,340
26,618
26,199
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Serqet
ukmatt96
Serqet
14
2 / 4 / 3
8,280
414
5,844
14,105
8,547
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
26
24
Kills
11
11
Deaths
24
30
Assists
15
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
5
3
6
2.67
W
Rama
 
Rama
2
3
8
2
W
Hades
IceMint78
Hades
4
2
7
3.75
L
Loki
Jozuune
Loki
4
4
5
1.63
L
Danzaburou
Meako22
Danzaburou
0
3
0
0
W
Fenrir
10
2
1
5.25
W
Sylvanus
Syntenyy
Sylvanus
3
1
8
7
L
Kukulkan
indi_05
Kukulkan
4
5
4
1.2
L
Cerberus
nielsko96
Cerberus
1
8
3
0.31
L
Serqet
ukmatt96
Serqet
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,902
Damage
39,413
78,076
Taken
68,828
46,880
Mitigated
44,211
31,481
Healing
16,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
16,744
1,616
0
7,028
23,406
16,660
136
7,595
15,563
256
70,555
W
Rama
 
Rama
9,258
7,050
0
2,537
11,364
3,355
8,201
3,654
7,443
0
84,961
W
Hades
IceMint78
Hades
8,112
302
721
4,812
10,530
5,136
1,579
4,433
6,097
78,765
0
L
Loki
Jozuune
Loki
6,183
977
0
3,508
13,281
4,416
0
3,281
10,000
0
49,686
L
Danzaburou
Meako22
Danzaburou
1,741
585
0
912
4,481
767
0
1,440
3,041
0
15,643
W
Fenrir
9,098
2,439
0
5,220
17,007
7,854
392
4,527
11,838
0
72,198
W
Sylvanus
Syntenyy
Sylvanus
7,690
1,650
3,681
7,482
15,769
13,875
985
5,436
10,287
39,123
0
L
Kukulkan
indi_05
Kukulkan
15,305
985
0
718
10,343
4,282
158
4,546
5,797
79,907
0
L
Cerberus
nielsko96
Cerberus
10,340
1,188
0
10,347
26,618
26,199
0
3,113
23,505
58,095
0
L
Serqet
ukmatt96
Serqet
5,844
714
0
915
14,105
8,547
0
3,422
10,683
0
28,041

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,425
Gold Earned
43,645
603
Minions Killed
464
0
Camps Cleared
0
1,889,882
Distance Traveled
1,635,006
23
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
11,727
586
129
6
0
393,519
3
W
Rama
11,345
567
143
7
0
330,725
4
W
Hades
11,686
584
161
8
0
406,624
7
L
Loki
9,546
477
91
5
0
437,326
1
L
Danzaburou
5,891
295
17
1
0
131,163
1
W
Fenrir
11,765
588
121
6
0
424,422
2
W
Sylvanus
9,902
495
49
2
0
334,592
7
L
Kukulkan
10,772
539
158
8
0
377,572
4
L
Cerberus
9,156
458
141
7
0
314,647
6
L
Serqet
8,280
414
57
3
0
374,298
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role