Player Matchup

Neith
Neith
Crowboy10
Neith
Level 109
God Stats
18W - 18L
1,385 SR
Queue Stats
147W - 149L
1,487 Elo+
Solo
Fafnir
Fafnir
King Narwhal II
Fafnir
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
189W - 217L
1,417 Elo+
Party 1
Raijin
Raijin
Strumming Mums
Raijin
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
190W - 230L
1,478 Elo+
Party 1
Team Averages
Level 74
1,462 SR
1,460 Elo+

VS

Team Averages
Level 93
1,518 SR
1,502 Elo+
Cthulhu
Cthulhu
Dreiker35
Cthulhu
Level 63
God Stats
22W - 28L
1,490 SR
Queue Stats
89W - 122L
1,419 Elo+
Solo
Pele
Pele
MrGarci_
Pele
Level 107
God Stats
2W - 4L
1,500 SR
Queue Stats
150W - 163L
1,540 Elo+
Party 2
He Bo
He Bo
diegomrmg
He Bo
Level 108
God Stats
2W - 4L
1,564 SR
Queue Stats
167W - 171L
1,547 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Crowboy10
Neith
13
2 / 4 / 1
9,452
591
10,395
13,211
4,527
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
1 / 5 / 1
8,978
561
6,593
14,182
15,892
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
0 / 6 / 0
8,405
525
6,671
12,943
4,535
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Dreiker35
Cthulhu
14
1 / 0 / 9
11,031
689
9,887
16,026
13,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Pele
13
2 / 3 / 7
10,494
656
7,034
11,097
4,932
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

He Bo
diegomrmg
He Bo
16
12 / 0 / 2
12,077
755
16,354
9,886
3,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
33
3
Kills
15
15
Deaths
3
2
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Neith
Crowboy10
Neith
2
4
1
0.63
W
Cthulhu
Dreiker35
Cthulhu
1
0
9
5.5
L
1
5
1
0.3
W
Pele
2
3
7
1.83
L
0
6
0
0
W
He Bo
diegomrmg
He Bo
12
0
2
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,659
Damage
33,275
40,336
Taken
37,009
24,954
Mitigated
22,617
3,337
Healing
13,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Crowboy10
Neith
10,395
2,639
0
2,415
13,211
4,527
0
8,992
4,219
0
51,541
W
Cthulhu
Dreiker35
Cthulhu
9,887
482
941
6,414
16,026
13,998
354
6,082
9,586
43,706
0
L
6,593
1,704
0
922
14,182
15,892
0
8,868
5,314
19,390
0
W
Pele
7,034
2,274
0
2,934
11,097
4,932
1,462
2,708
8,249
0
51,760
L
6,671
483
0
0
12,943
4,535
0
8,421
4,522
37,483
0
W
He Bo
diegomrmg
He Bo
16,354
326
0
2,754
9,886
3,687
1,669
4,114
5,558
56,851
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,835
Gold Earned
33,602
158
Minions Killed
190
0
Camps Cleared
0
780,084
Distance Traveled
941,550
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,452
591
86
5
0
247,851
6
W
Cthulhu
11,031
689
54
3
0
334,436
4
L
Fafnir
8,978
561
24
2
0
274,343
4
W
Pele
10,494
656
64
4
0
319,273
0
L
Raijin
8,405
525
48
3
0
257,890
1
W
He Bo
12,077
755
72
5
0
287,841
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role