Player Matchup

Sun Wukong
Sun Wukong
Silver III
Chellee_19
Sun Wukong
Silver III
Level 48
God Stats
8W - 5L
1,595 SR
Queue Stats
42W - 37L
1,551 MMR
Solo
Bastet
Bastet
Gold II
Masta-_-Wes
Bastet
Gold II
Level 101
God Stats
63W - 59L
1,645 SR
Queue Stats
279W - 270L
1,618 MMR
Solo
Izanami
Izanami
Gold IV
Pred_Aeon
Izanami
Gold IV
Level 100
God Stats
9W - 3L
1,757 SR
Queue Stats
35W - 29L
1,632 MMR
Party 2
Poseidon
Poseidon
Gold IV
Tray_Ak47
Poseidon
Gold IV
Level 102
God Stats
2W - 1L
1,406 SR
Queue Stats
65W - 65L
1,498 MMR
Party 2
Bacchus
Bacchus
Bronze III
lasertech27
Bacchus
Bronze III
Level 69
God Stats
13W - 11L
1,569 SR
Queue Stats
23W - 35L
1,554 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 84
1,594 SR
1,571 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 130
1,626 SR
1,570 MMR
Tiamat
Tiamat
Silver I
Cessarae
Tiamat
Silver I
Level 149
God Stats
9W - 5L
1,645 SR
Queue Stats
46W - 46L
1,533 MMR
Party 1
Artio
Artio
Platinum V
FUZIOM
Artio
Platinum V
Level 138
God Stats
3W - 3L
1,512 SR
Queue Stats
164W - 161L
1,609 MMR
Solo
Sobek
Sobek
Gold V
Vitonelli
Sobek
Gold V
Level 141
God Stats
13W - 11L
1,788 SR
Queue Stats
48W - 46L
1,617 MMR
Party 1
Erlang Shen
Erlang Shen
Gold II
angelmoreno1997
Erlang Shen
Gold II
Level 108
God Stats
13W - 9L
1,610 SR
Queue Stats
540W - 549L
1,544 MMR
Solo
Chiron
Chiron
Gold I
iMoo5e
Chiron
Gold I
Level 113
God Stats
4W - 2L
1,572 SR
Queue Stats
86W - 87L
1,549 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Chellee_19
Sun Wukong
20
3 / 2 / 1
15,351
529
21,324
30,448
26,087
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bastet
19
2 / 6 / 2
12,508
431
18,304
26,511
10,462
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Izanami
Pred_Aeon
Izanami
20
3 / 6 / 2
16,301
562
20,089
23,520
8,652
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poseidon
Tray_Ak47
Poseidon
20
0 / 5 / 0
12,950
447
11,122
16,558
6,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
lasertech27
Bacchus
15
0 / 7 / 1
10,708
369
9,966
19,672
18,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bans
SetArachneJanusCu ChulainnCupid

VS

Bans
AthenaScyllaDanzaburouKing ArthurApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Cessarae
Tiamat
20
10 / 2 / 7
16,129
556
26,698
14,943
13,480
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artio
FUZIOM
Artio
20
6 / 2 / 10
16,522
570
22,839
35,799
39,320
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sobek
Vitonelli
Sobek
20
4 / 0 / 8
14,016
483
10,990
30,501
38,346
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Erlang Shen
angelmoreno1997
Erlang Shen
20
3 / 1 / 9
14,513
500
11,535
20,919
11,609
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chiron
iMoo5e
Chiron
20
3 / 3 / 9
16,434
567
13,219
21,818
10,350
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
69
8
Kills
26
26
Deaths
8
6
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Cessarae
Tiamat
10
2
7
6.75
L
Sun Wukong
Chellee_19
Sun Wukong
3
2
1
1.75
W
Artio
FUZIOM
Artio
6
2
10
5.5
L
Bastet
2
6
2
0.5
L
Izanami
Pred_Aeon
Izanami
3
6
2
0.67
L
Poseidon
Tray_Ak47
Poseidon
0
5
0
0
W
Sobek
Vitonelli
Sobek
4
0
8
8
W
Erlang Shen
angelmoreno1997
Erlang Shen
3
1
9
7.5
W
Chiron
iMoo5e
Chiron
3
3
9
2.5
L
Bacchus
lasertech27
Bacchus
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,805
Damage
85,281
116,709
Taken
123,980
70,344
Mitigated
113,105
32,765
Healing
55,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Cessarae
Tiamat
26,698
1,278
101
5,297
14,943
13,480
1,654
3,288
11,655
106,355
0
L
Sun Wukong
Chellee_19
Sun Wukong
21,324
4,104
0
13,003
30,448
26,087
492
16,141
14,227
0
131,915
W
Artio
FUZIOM
Artio
22,839
3,234
1,031
22,295
35,799
39,320
485
5,541
30,258
124,224
0
L
Bastet
18,304
3,146
0
6,872
26,511
10,462
448
12,088
14,089
0
103,774
L
Izanami
Pred_Aeon
Izanami
20,089
18,317
0
8,598
23,520
8,652
724
10,838
12,474
0
169,688
L
Poseidon
Tray_Ak47
Poseidon
11,122
1,012
0
2,343
16,558
6,158
0
9,586
6,632
122,857
0
W
Sobek
Vitonelli
Sobek
10,990
902
0
10,037
30,501
38,346
152
5,623
24,878
51,618
0
W
Erlang Shen
angelmoreno1997
Erlang Shen
11,535
4,609
0
5,104
20,919
11,609
1,040
4,411
16,508
0
108,486
W
Chiron
iMoo5e
Chiron
13,219
5,078
1,004
10,528
21,818
10,350
6,771
2,423
19,395
0
155,824
L
Bacchus
lasertech27
Bacchus
9,966
1,203
0
1,949
19,672
18,985
0
10,549
8,760
30,932
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,818
Gold Earned
77,614
927
Minions Killed
891
0
Camps Cleared
0
2,712,407
Distance Traveled
2,905,849
39
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
16,129
556
198
7
0
586,092
8
L
Sun Wukong
15,351
529
236
8
0
581,364
7
W
Artio
16,522
570
209
7
0
554,481
6
L
Bastet
12,508
431
123
4
0
560,611
6
L
Izanami
16,301
562
275
9
0
457,607
5
L
Poseidon
12,950
447
258
9
0
581,856
5
W
Sobek
14,016
483
61
2
0
640,681
4
W
Erlang Shen
14,513
500
173
6
0
596,590
5
W
Chiron
16,434
567
250
9
0
528,005
6
L
Bacchus
10,708
369
35
1
0
530,969
16

Distance Traveled

Minion Kills by Role

Gold Earned by Role