Player Matchup

Ares
Ares
DivineQuacker
Ares
Level 98
God Stats
2W - 3L
1,296 SR
Queue Stats
78W - 68L
1,527 Elo+
Party 3
Gilgamesh
Gilgamesh
GG DELRIUS17
Gilgamesh
Level 28
God Stats
3W - 1L
1,727 SR
Queue Stats
81W - 65L
1,419 Elo+
Party 4
He Bo
He Bo
GG Forest464
He Bo
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 72L
1,354 Elo+
Party 4
Artemis
Artemis
GG MANUEH14
Artemis
Level 29
God Stats
14W - 7L
1,701 SR
Queue Stats
40W - 40L
1,419 Elo+
Party 4
Tsukuyomi
Tsukuyomi
ItsJayFo-_-
Tsukuyomi
Level 47
God Stats
2W - 0L
1,714 SR
Queue Stats
15W - 15L
1,505 Elo+
Party 3
Team Averages
Level 53
1,588 SR
1,445 Elo+

VS

Team Averages
Level 41
1,332 SR
1,326 Elo+
Sol
Sol
Ineedhealing094
Sol
Level 27
God Stats
1W - 5L
1,370 SR
Queue Stats
75W - 126L
1,314 Elo+
Party 1
Apollo
Apollo
Miraak33
Apollo
Level 64
God Stats
20W - 18L
1,512 SR
Queue Stats
176W - 204L
1,312 Elo+
Party 2
Bacchus
Bacchus
abjectlimbo
Bacchus
Level 40
God Stats
0W - 2L
1,045 SR
Queue Stats
293W - 371L
1,333 Elo+
Solo
Danzaburou
Danzaburou
black_ghost__86
Danzaburou
Level 16
God Stats
1W - 1L
1,542 SR
Queue Stats
52W - 53L
1,307 Elo+
Party 2
Cu Chulainn
Cu Chulainn
crypticell
Cu Chulainn
Level 57
God Stats
3W - 6L
1,192 SR
Queue Stats
228W - 301L
1,365 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 6
7,072
544
7,954
10,146
5,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gilgamesh
GG DELRIUS17
Gilgamesh
11
1 / 1 / 3
6,579
506
1,481
4,184
1,524
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
2 / 4 / 0
6,849
527
2,975
5,213
1,535
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Artemis
GG MANUEH14
Artemis
11
4 / 1 / 2
6,419
494
4,627
2,803
1,202
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Tsukuyomi
ItsJayFo-_-
Tsukuyomi
13
4 / 0 / 2
7,442
572
3,452
5,250
1,555
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 1
6,035
464
3,186
5,287
1,538
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apollo
Miraak33
Apollo
13
2 / 1 / 0
6,939
534
1,580
7,049
2,005
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
abjectlimbo
Bacchus
9
1 / 3 / 2
6,065
467
1,962
9,498
5,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Danzaburou
black_ghost__86
Danzaburou
8
0 / 5 / 2
5,459
420
4,226
8,705
2,837
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cu Chulainn
crypticell
Cu Chulainn
8
1 / 4 / 1
5,681
437
3,281
6,826
2,129
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
12
14
Kills
6
8
Deaths
15
13
Assists
6
Player
Kills
Deaths
Assists
KDA
W
3
2
6
3
W
Gilgamesh
GG DELRIUS17
Gilgamesh
1
1
3
2.5
W
2
4
0
0.5
W
Artemis
GG MANUEH14
Artemis
4
1
2
5
L
2
2
1
1.25
W
Tsukuyomi
ItsJayFo-_-
Tsukuyomi
4
0
2
5
L
Apollo
Miraak33
Apollo
2
1
0
2
L
Bacchus
abjectlimbo
Bacchus
1
3
2
0.67
L
Danzaburou
black_ghost__86
Danzaburou
0
5
2
0.2
L
Cu Chulainn
crypticell
Cu Chulainn
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,489
Damage
14,235
27,596
Taken
37,365
11,350
Mitigated
14,494
5,350
Healing
9,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,954
388
0
2,482
10,146
5,534
155
1,709
8,437
21,537
0
W
Gilgamesh
GG DELRIUS17
Gilgamesh
1,481
297
0
42
4,184
1,524
640
0
4,184
0
20,200
W
2,975
206
0
192
5,213
1,535
766
3,070
2,143
27,395
0
W
Artemis
GG MANUEH14
Artemis
4,627
1,855
0
15
2,803
1,202
323
73
2,730
0
27,696
L
3,186
696
0
1,933
5,287
1,538
2,230
2,202
2,869
22,549
0
W
Tsukuyomi
ItsJayFo-_-
Tsukuyomi
3,452
626
0
2,619
5,250
1,555
0
296
4,954
0
37,790
L
Apollo
Miraak33
Apollo
1,580
580
0
2,404
7,049
2,005
266
272
6,695
0
42,408
L
Bacchus
abjectlimbo
Bacchus
1,962
295
0
3,182
9,498
5,985
0
2,756
6,742
14,293
0
L
Danzaburou
black_ghost__86
Danzaburou
4,226
1,001
0
1,278
8,705
2,837
152
5,198
3,507
0
19,211
L
Cu Chulainn
crypticell
Cu Chulainn
3,281
343
159
609
6,826
2,129
0
191
6,623
0
21,492

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,361
Gold Earned
30,179
234
Minions Killed
246
0
Camps Cleared
0
1,229,774
Distance Traveled
1,079,816
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
7,072
544
14
1
0
249,323
1
W
Gilgamesh
6,579
506
33
3
0
264,007
1
W
He Bo
6,849
527
52
4
0
209,727
4
W
Artemis
6,419
494
62
5
0
209,541
4
L
Sol
6,035
464
39
3
0
182,398
0
W
Tsukuyomi
7,442
572
73
6
0
297,176
0
L
Apollo
6,939
534
101
8
0
266,295
0
L
Bacchus
6,065
467
34
3
0
232,978
0
L
Danzaburou
5,459
420
29
2
0
222,640
0
L
Cu Chulainn
5,681
437
43
3
0
175,505
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role