Player Matchup

Ao Kuang
Ao Kuang
AlwaysBravo
Ao Kuang
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
130W - 157L
1,418 Elo+
Solo
Sun Wukong
Sun Wukong
NumeralXIV
Sun Wukong
Level 28
God Stats
0W - 3L
1,264 SR
Queue Stats
10W - 6L
1,589 Elo+
Solo
Heimdallr
Heimdallr
albzam13
Heimdallr
Level 18
God Stats
13W - 11L
1,586 SR
Queue Stats
17W - 19L
1,456 Elo+
Solo
Janus
Janus
small_pp2cm
Janus
Level 17
God Stats
4W - 11L
1,403 SR
Queue Stats
18W - 20L
1,571 Elo+
Solo
Tiamat
Tiamat
srdiez
Tiamat
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 23L
1,611 Elo+
Solo
Team Averages
Level 19
1,451 SR
1,529 Elo+

VS

Team Averages
Level 26
1,667 SR
1,518 Elo+
Tiamat
Tiamat
Batmann96
Tiamat
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 54L
1,596 Elo+
Solo
King Arthur
King Arthur
MasterKaden86
King Arthur
Level 29
God Stats
5W - 1L
1,928 SR
Queue Stats
10W - 10L
1,466 Elo+
Solo
Bacchus
Bacchus
Tiddlywinks20
Bacchus
Level 28
God Stats
7W - 7L
1,500 SR
Queue Stats
56W - 42L
1,481 Elo+
Solo
Nemesis
Nemesis
hotsauce2442
Nemesis
Level 22
God Stats
8W - 7L
1,822 SR
Queue Stats
71W - 75L
1,603 Elo+
Solo
Xbalanque
Xbalanque
leftpinkytoe
Xbalanque
Level 22
God Stats
42W - 38L
1,584 SR
Queue Stats
78W - 77L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
AlwaysBravo
Ao Kuang
18
1 / 7 / 2
12,474
402
2,930
26,618
11,039
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
NumeralXIV
Sun Wukong
20
7 / 8 / 4
15,178
490
17,697
33,608
22,025
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heimdallr
albzam13
Heimdallr
20
3 / 16 / 9
14,053
453
22,859
36,908
14,861
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
4 / 18 / 5
12,738
411
12,914
26,199
8,800
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
srdiez
Tiamat
18
6 / 6 / 5
13,882
448
10,494
31,752
30,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Batmann96
Tiamat
20
9 / 6 / 13
17,177
554
31,834
23,033
26,179
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
MasterKaden86
King Arthur
7
0 / 2 / 1
9,791
316
1,108
4,862
1,473
Boots

Boots

+6%
Movement Speed

Bacchus
20
11 / 6 / 21
17,197
555
20,438
20,413
27,048
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Nemesis
hotsauce2442
Nemesis
20
19 / 1 / 11
19,915
642
25,241
27,373
17,294
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Xbalanque
leftpinkytoe
Xbalanque
20
15 / 7 / 17
17,784
574
34,085
25,650
10,915
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
117
21
Kills
54
55
Deaths
22
25
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
AlwaysBravo
Ao Kuang
1
7
2
0.29
W
Tiamat
Batmann96
Tiamat
9
6
13
2.58
W
King Arthur
MasterKaden86
King Arthur
0
2
1
0.25
L
Sun Wukong
NumeralXIV
Sun Wukong
7
8
4
1.13
W
Bacchus
11
6
21
3.58
L
Heimdallr
albzam13
Heimdallr
3
16
9
0.47
W
Nemesis
hotsauce2442
Nemesis
19
1
11
24.5
W
Xbalanque
leftpinkytoe
Xbalanque
15
7
17
3.36
L
4
18
5
0.36
L
Tiamat
srdiez
Tiamat
6
6
5
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,894
Damage
112,706
155,085
Taken
101,331
87,411
Mitigated
82,909
36,828
Healing
29,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
AlwaysBravo
Ao Kuang
2,930
425
0
12,765
26,618
11,039
285
5,934
20,478
70,604
0
W
Tiamat
Batmann96
Tiamat
31,834
2,085
199
9,300
23,033
26,179
4,692
5,851
16,922
112,075
0
W
King Arthur
MasterKaden86
King Arthur
1,108
131
0
1,280
4,862
1,473
0
811
4,011
0
8,827
L
Sun Wukong
NumeralXIV
Sun Wukong
17,697
3,522
0
2,571
33,608
22,025
1,166
12,496
20,416
0
85,975
W
Bacchus
20,438
4,340
0
1,710
20,413
27,048
1,773
6,178
14,097
53,069
0
L
Heimdallr
albzam13
Heimdallr
22,859
11,712
644
8,383
36,908
14,861
301
15,249
21,365
0
114,272
W
Nemesis
hotsauce2442
Nemesis
25,241
13,422
0
12,670
27,373
17,294
2,218
4,057
23,066
0
179,892
W
Xbalanque
leftpinkytoe
Xbalanque
34,085
24,004
0
4,419
25,650
10,915
1,798
8,561
16,897
0
151,551
L
12,914
1,281
358
1,414
26,199
8,800
718
6,368
19,443
51,747
0
L
Tiamat
srdiez
Tiamat
10,494
1,443
234
10,459
31,752
30,686
416
11,041
20,311
53,094
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,325
Gold Earned
81,864
578
Minions Killed
681
0
Camps Cleared
0
2,278,402
Distance Traveled
2,444,172
7
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
12,474
402
119
4
0
459,643
1
W
Tiamat
17,177
554
180
6
0
499,086
0
W
King Arthur
9,791
316
15
0
0
78,997
0
L
Sun Wukong
15,178
490
164
5
0
498,794
4
W
Bacchus
17,197
555
73
2
0
661,027
2
L
Heimdallr
14,053
453
139
4
0
434,139
1
W
Nemesis
19,915
642
239
8
0
643,273
13
W
Xbalanque
17,784
574
174
6
0
561,789
6
L
Janus
12,738
411
85
3
0
429,837
0
L
Tiamat
13,882
448
71
2
0
455,989
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role